Player Matchup

Sylvanus
Sylvanus
G0ld3nsun
Sylvanus
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 97L
1,503 Elo+
Solo
Merlin
Merlin
Skullking77
Merlin
Level 100
God Stats
1W - 5L
1,199 SR
Queue Stats
175W - 184L
1,444 Elo+
Solo
Vamana
Vamana
Stier-Havi
Vamana
Level 156
God Stats
4W - 1L
1,711 SR
Queue Stats
320W - 293L
1,512 Elo+
Solo
Arachne
Arachne
SuperAfraid
Arachne
Level 124
God Stats
7W - 5L
1,500 SR
Queue Stats
68W - 73L
1,496 Elo+
Party 1
Hachiman
Hachiman
Superhappy
Hachiman
Level 104
God Stats
9W - 2L
1,616 SR
Queue Stats
77W - 68L
1,540 Elo+
Party 1
Team Averages
Level 122
1,505 SR
1,499 Elo+

VS

Team Averages
Level 98
1,580 SR
1,500 Elo+
Zhong Kui
Zhong Kui
YaBoiSarge_12
Zhong Kui
Level 79
God Stats
14W - 12L
1,591 SR
Queue Stats
265W - 224L
1,501 Elo+
Solo
Ix Chel
Ix Chel
chechek
Ix Chel
Level 142
God Stats
5W - 7L
1,702 SR
Queue Stats
267W - 283L
1,513 Elo+
Solo
Mulan
Mulan
cyber000x
Mulan
Level 128
God Stats
17W - 15L
1,526 SR
Queue Stats
322W - 313L
1,488 Elo+
Solo
Sobek
Sobek
elocoOP
Sobek
Level 82
God Stats
2W - 2L
1,624 SR
Queue Stats
36W - 30L
1,494 Elo+
Solo
Ishtar
Ishtar
xGrynth
Ishtar
Level 61
God Stats
3W - 11L
1,458 SR
Queue Stats
157W - 180L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
G0ld3nsun
Sylvanus
10
1 / 0 / 2
6,337
634
3,393
8,565
6,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
12
2 / 0 / 1
6,831
683
3,588
3,235
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Stier-Havi
Vamana
11
1 / 1 / 0
6,470
647
2,858
7,109
5,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
SuperAfraid
Arachne
11
1 / 0 / 3
6,002
600
2,953
9,757
3,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Superhappy
Hachiman
10
2 / 0 / 1
5,858
586
8,480
5,625
2,168
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
YaBoiSarge_12
Zhong Kui
10
0 / 2 / 0
5,180
518
3,101
7,867
5,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
chechek
Ix Chel
12
0 / 2 / 0
5,807
581
2,231
5,592
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
cyber000x
Mulan
10
1 / 0 / 0
5,334
533
4,237
4,369
2,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sobek
elocoOP
Sobek
8
0 / 3 / 0
4,984
498
2,376
9,066
7,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
xGrynth
Ishtar
9
0 / 0 / 0
5,060
506
6,193
6,320
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
7
Kills
1
1
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
G0ld3nsun
Sylvanus
1
0
2
2
W
Merlin
2
0
1
2.5
W
Vamana
Stier-Havi
Vamana
1
1
0
1
W
Arachne
SuperAfraid
Arachne
1
0
3
2.5
W
Hachiman
Superhappy
Hachiman
2
0
1
2.5
L
Zhong Kui
YaBoiSarge_12
Zhong Kui
0
2
0
0
L
Ix Chel
chechek
Ix Chel
0
2
0
0
L
Mulan
cyber000x
Mulan
1
0
0
1
L
Sobek
elocoOP
Sobek
0
3
0
0
L
Ishtar
xGrynth
Ishtar
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,272
Damage
18,138
34,291
Taken
33,214
18,638
Mitigated
18,227
19,491
Healing
12,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
G0ld3nsun
Sylvanus
3,393
1,476
1,506
4,680
8,565
6,065
210
1,831
6,724
15,658
0
W
Merlin
3,588
390
0
1,250
3,235
1,066
0
1,403
1,606
50,713
1,564
W
Vamana
Stier-Havi
Vamana
2,858
349
0
1,406
7,109
5,821
0
801
5,849
0
42,966
W
Arachne
SuperAfraid
Arachne
2,953
1,831
0
7,821
9,757
3,518
0
2,488
7,131
0
45,293
W
Hachiman
Superhappy
Hachiman
8,480
5,280
0
2,828
5,625
2,168
715
828
4,797
0
52,883
L
Zhong Kui
YaBoiSarge_12
Zhong Kui
3,101
715
0
3,657
7,867
5,502
0
281
7,485
40,474
0
L
Ix Chel
chechek
Ix Chel
2,231
58
340
1,784
5,592
1,645
0
3,258
2,334
39,787
893
L
Mulan
cyber000x
Mulan
4,237
205
0
1,548
4,369
2,130
0
0
3,903
0
29,794
L
Sobek
elocoOP
Sobek
2,376
220
0
2,546
9,066
7,018
0
2,016
7,050
12,573
1,257
L
Ishtar
xGrynth
Ishtar
6,193
3,403
0
2,931
6,320
1,932
0
1,353
4,967
0
46,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,498
Gold Earned
26,365
367
Minions Killed
324
0
Camps Cleared
0
1,063,206
Distance Traveled
986,597
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,337
634
21
2
0
213,711
3
W
Merlin
6,831
683
99
10
0
200,055
3
W
Vamana
6,470
647
81
8
0
199,951
0
W
Arachne
6,002
600
73
7
0
261,521
0
W
Hachiman
5,858
586
93
9
0
187,968
0
L
Zhong Kui
5,180
518
88
9
0
206,687
0
L
Ix Chel
5,807
581
85
9
0
180,142
0
L
Mulan
5,334
533
51
5
0
197,630
4
L
Sobek
4,984
498
27
3
0
202,882
4
L
Ishtar
5,060
506
73
7
0
199,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role