Player Matchup

He Bo
He Bo
III阿斗
He Bo
Level 44
God Stats
0W - 3L
1,136 SR
Queue Stats
86W - 104L
1,437 Elo+
Solo
Artemis
Artemis
Savage-Legend-21
Artemis
Level 24
God Stats
0W - 1L
1,104 SR
Queue Stats
18W - 36L
1,333 Elo+
Party 2
Geb
Geb
juuzou-_-353
Geb
Level 82
God Stats
12W - 5L
1,774 SR
Queue Stats
100W - 95L
1,482 Elo+
Party 2
Team Averages
Level 50
1,338 SR
1,417 Elo+

VS

Team Averages
Level 83
1,552 SR
1,412 Elo+
Osiris
Osiris
Anxette
Osiris
Level 16
God Stats
4W - 3L
1,507 SR
Queue Stats
8W - 11L
1,365 Elo+
Party 1
Chang'e
Chang'e
Celgadish
Chang'e
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 47L
1,401 Elo+
Solo
Pele
Pele
brais2003
Pele
Level 127
God Stats
5W - 2L
1,650 SR
Queue Stats
24W - 17L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
III阿斗
He Bo
14
3 / 4 / 1
8,714
726
9,416
8,693
2,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 2
7,605
634
9,104
8,084
3,016
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 5 / 3
7,381
615
10,219
13,403
12,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Anxette
Osiris
13
1 / 1 / 6
8,495
708
2,800
10,782
9,403
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Celgadish
Chang'e
15
2 / 2 / 8
8,910
743
5,623
11,799
5,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Pele
17
9 / 1 / 3
10,695
891
15,335
12,896
5,593
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
12
12
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Osiris
Anxette
Osiris
1
1
6
4
W
Chang'e
Celgadish
Chang'e
2
2
8
3
L
He Bo
III阿斗
He Bo
3
4
1
0.88
L
1
3
2
0.67
W
Pele
9
1
3
10.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,739
Damage
23,758
30,180
Taken
35,477
18,666
Mitigated
20,065
3,784
Healing
18,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Anxette
Osiris
2,800
529
0
250
10,782
9,403
319
4,266
5,964
0
14,819
W
Chang'e
Celgadish
Chang'e
5,623
1,297
5,421
6,287
11,799
5,069
1,122
7,726
3,736
21,887
0
L
He Bo
III阿斗
He Bo
9,416
548
0
500
8,693
2,765
0
1,606
7,048
37,671
901
L
9,104
2,318
0
840
8,084
3,016
0
927
7,116
0
22,453
W
Pele
15,335
3,816
0
6,346
12,896
5,593
1,321
6,119
6,526
0
59,993
L
10,219
882
0
2,444
13,403
12,885
0
3,146
10,214
27,852
695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,700
Gold Earned
28,100
128
Minions Killed
164
0
Camps Cleared
0
631,915
Distance Traveled
688,400
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,495
708
27
2
0
242,294
0
W
Chang'e
8,910
743
39
3
0
213,611
2
L
He Bo
8,714
726
59
5
0
226,032
0
L
Artemis
7,605
634
46
4
0
202,728
0
W
Pele
10,695
891
98
8
0
232,495
0
L
Geb
7,381
615
23
2
0
203,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role