Player Matchup

Charon
Charon
Andreeew_21
Charon
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 55L
1,407 Elo+
Party 1
Neith
Neith
Malvar_9
Neith
Level 122
God Stats
61W - 64L
1,501 SR
Queue Stats
142W - 146L
1,446 Elo+
Party 1
Osiris
Osiris
SFerenc92
Osiris
Level 129
God Stats
1W - 5L
1,211 SR
Queue Stats
81W - 84L
1,409 Elo+
Solo
Thanatos
Thanatos
bananaXD994
Thanatos
Level 75
God Stats
5W - 1L
1,673 SR
Queue Stats
76W - 77L
1,430 Elo+
Party 1
Anubis
Anubis
budri-adri
Anubis
Level 155
God Stats
2W - 0L
1,766 SR
Queue Stats
102W - 106L
1,462 Elo+
Party 1
Team Averages
Level 109
1,530 SR
1,431 Elo+

VS

Team Averages
Level 85
1,558 SR
1,489 Elo+
Bellona
Bellona
Cever78
Bellona
Level 89
God Stats
0W - 3L
1,509 SR
Queue Stats
207W - 198L
1,514 Elo+
Solo
Arachne
Arachne
GoodGuyYona
Arachne
Level 56
God Stats
4W - 4L
1,540 SR
Queue Stats
90W - 95L
1,492 Elo+
Party 2
Khepri
Khepri
MajorKratos
Khepri
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 102L
1,476 Elo+
Solo
Zeus
Zeus
SoriGaming
Zeus
Level 86
God Stats
3W - 3L
1,691 SR
Queue Stats
44W - 38L
1,505 Elo+
Party 2
Izanami
Izanami
josecarlitos92
Izanami
Level 58
God Stats
0W - 3L
1,552 SR
Queue Stats
13W - 19L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
1 / 0 / 5
6,954
632
2,453
3,462
2,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Malvar_9
Neith
11
2 / 1 / 0
6,439
585
5,559
6,341
2,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
SFerenc92
Osiris
12
3 / 0 / 0
7,323
666
7,688
12,964
8,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
bananaXD994
Thanatos
11
1 / 2 / 3
5,936
540
1,579
9,257
4,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
budri-adri
Anubis
14
8 / 1 / 1
8,348
759
11,329
9,390
5,127
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cever78
Bellona
9
1 / 3 / 0
5,048
459
5,813
9,835
10,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Arachne
GoodGuyYona
Arachne
11
3 / 3 / 0
6,055
550
5,610
9,182
3,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Khepri
8
0 / 3 / 0
5,044
459
3,150
8,011
6,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

10
0 / 4 / 1
5,622
511
2,064
7,496
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

9
0 / 2 / 0
5,179
471
3,193
5,849
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
15
Kills
4
4
Deaths
15
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charon
1
0
5
3.5
L
Bellona
Cever78
Bellona
1
3
0
0.33
L
Arachne
GoodGuyYona
Arachne
3
3
0
1
L
Khepri
0
3
0
0
W
Neith
Malvar_9
Neith
2
1
0
2
W
Osiris
SFerenc92
Osiris
3
0
0
3
L
0
4
1
0.13
W
Thanatos
bananaXD994
Thanatos
1
2
3
1.25
W
Anubis
budri-adri
Anubis
8
1
1
8.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,608
Damage
19,830
41,414
Taken
40,373
22,449
Mitigated
23,574
24,985
Healing
12,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
2,453
846
55
1,470
3,462
2,116
178
777
2,685
14,590
0
L
Bellona
Cever78
Bellona
5,813
2,210
0
2,722
9,835
10,622
0
0
9,835
0
23,718
L
Arachne
GoodGuyYona
Arachne
5,610
2,959
0
4,326
9,182
3,047
0
3,595
5,587
0
35,918
L
Khepri
3,150
393
281
2,090
8,011
6,083
0
1,972
6,039
15,771
0
W
Neith
Malvar_9
Neith
5,559
1,906
0
1,849
6,341
2,334
0
1,126
5,215
0
57,779
W
Osiris
SFerenc92
Osiris
7,688
3,796
0
9,613
12,964
8,795
586
835
11,516
0
54,423
L
2,064
105
0
427
7,496
1,708
0
6,253
1,243
36,322
654
W
Thanatos
bananaXD994
Thanatos
1,579
513
0
5,158
9,257
4,077
0
361
8,817
0
39,689
W
Anubis
budri-adri
Anubis
11,329
515
0
6,840
9,390
5,127
0
2,082
7,308
79,653
2,315
L
3,193
2,185
0
2,341
5,849
2,114
0
1,792
4,057
0
36,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,000
Gold Earned
26,948
412
Minions Killed
252
0
Camps Cleared
0
1,014,686
Distance Traveled
998,650
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,954
632
16
1
0
190,561
3
L
Bellona
5,048
459
26
2
0
157,334
0
L
Arachne
6,055
550
62
6
0
234,206
0
L
Khepri
5,044
459
23
2
0
218,318
5
W
Neith
6,439
585
99
9
0
180,768
5
W
Osiris
7,323
666
89
8
0
200,329
0
L
Zeus
5,622
511
71
6
0
205,556
0
W
Thanatos
5,936
540
71
6
0
241,247
0
W
Anubis
8,348
759
137
12
0
201,781
0
L
Izanami
5,179
471
70
6
0
183,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role