Player Matchup

Eset
Eset
 
Eset
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Akhilaplswork
Nu Wa
Level 107
God Stats
11W - 5L
1,635 SR
Queue Stats
189W - 184L
1,440 Elo+
Party 3
Nox
Nox
Somaron
Nox
Level 156
God Stats
3W - 4L
1,164 SR
Queue Stats
185W - 168L
1,456 Elo+
Party 3
Xing Tian
Xing Tian
UnHoly-Crossfire
Xing Tian
Level 104
God Stats
2W - 0L
1,172 SR
Queue Stats
36W - 33L
1,536 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Zombb__
Ah Muzen Cab
Level 143
God Stats
2W - 2L
1,604 SR
Queue Stats
58W - 39L
1,610 Elo+
Party 2
Team Averages
Level 135
1,415 SR
1,508 Elo+

VS

Team Averages
Level 95
1,526 SR
1,420 Elo+
Tsukuyomi
Tsukuyomi
Jokoga
Tsukuyomi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,414 Elo+
Solo
Olorun
Olorun
OmerDeKiller69
Olorun
Level 61
God Stats
5W - 5L
1,795 SR
Queue Stats
303W - 305L
1,571 Elo+
Solo
Hercules
Hercules
Panda_cuarto
Hercules
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 79L
1,293 Elo+
Party 1
Tiamat
Tiamat
Scbastien-
Tiamat
Level 106
God Stats
3W - 5L
1,335 SR
Queue Stats
534W - 522L
1,524 Elo+
Solo
Serqet
Serqet
minipandakuarto
Serqet
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 73L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
8 / 1 / 22
10,748
827
17,611
11,136
4,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 1 / 22
10,666
820
18,359
7,255
2,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nox
16
5 / 1 / 22
10,574
813
10,919
9,135
4,380
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
18
6 / 0 / 23
10,618
817
16,493
28,637
21,044
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ah Muzen Cab
Zombb__
Ah Muzen Cab
18
7 / 0 / 24
11,051
850
30,017
9,223
4,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jokoga
Tsukuyomi
15
1 / 9 / 0
8,694
669
13,853
19,571
9,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 5 / 1
8,615
663
8,014
16,543
8,613
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Panda_cuarto
Hercules
14
0 / 7 / 2
7,697
592
10,110
33,716
35,423
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Scbastien-
Tiamat
14
1 / 5 / 0
7,781
599
9,803
9,971
5,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 7 / 2
8,316
640
3,977
18,531
22,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
8
33
Kills
3
3
Deaths
33
113
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
8
1
22
19
W
7
1
22
18
L
Tsukuyomi
Jokoga
Tsukuyomi
1
9
0
0.11
L
1
5
1
0.3
L
Hercules
Panda_cuarto
Hercules
0
7
2
0.14
L
Tiamat
Scbastien-
Tiamat
1
5
0
0.2
W
Nox
5
1
22
16
W
Xing Tian
6
0
23
17.5
W
Ah Muzen Cab
Zombb__
Ah Muzen Cab
7
0
24
19
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,399
Damage
45,757
65,386
Taken
98,332
38,177
Mitigated
81,370
31,971
Healing
33,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
17,611
2,204
5,276
3,239
11,136
4,978
1,054
2,143
8,571
33,672
0
W
18,359
7,156
1,813
749
7,255
2,997
2,809
2,474
4,301
36,349
0
L
Tsukuyomi
Jokoga
Tsukuyomi
13,853
2,063
451
2,739
19,571
9,483
0
11,726
7,485
0
35,403
L
8,014
3,324
3,259
6,257
16,543
8,613
0
9,808
6,444
37,168
2,463
L
Hercules
Panda_cuarto
Hercules
10,110
3,333
1,238
13,193
33,716
35,423
0
19,586
13,520
0
21,746
L
Tiamat
Scbastien-
Tiamat
9,803
712
0
1,316
9,971
5,739
0
5,805
4,009
19,389
800
W
Nox
10,919
1,007
3,479
2,146
9,135
4,380
983
1,711
7,062
24,976
691
W
Xing Tian
16,493
1,315
628
11,936
28,637
21,044
234
7,552
20,008
16,608
4,082
W
Ah Muzen Cab
Zombb__
Ah Muzen Cab
30,017
9,163
674
2,031
9,223
4,778
2,301
1,849
6,918
0
55,766
L
3,977
451
2,038
3,503
18,531
22,112
0
12,060
6,083
415
7,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,657
Gold Earned
41,103
172
Minions Killed
178
0
Camps Cleared
0
1,313,462
Distance Traveled
978,274
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,748
827
33
3
0
257,296
0
W
Nu Wa
10,666
820
32
2
0
236,596
0
L
Tsukuyomi
8,694
669
46
4
0
220,173
0
L
Olorun
8,615
663
79
6
0
191,628
0
L
Hercules
7,697
592
22
2
0
181,008
0
L
Tiamat
7,781
599
21
2
0
175,363
0
W
Nox
10,574
813
22
2
0
251,476
0
W
Xing Tian
10,618
817
21
2
0
284,757
0
W
Ah Muzen Cab
11,051
850
64
5
0
283,337
0
L
Serqet
8,316
640
10
1
0
210,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role