Player Matchup

Horus
Horus
 
Horus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
adri298
Hou Yi
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,397 Elo+
Solo
Hel
Hel
xzxRELAXxzx
Hel
Level 149
God Stats
86W - 106L
1,515 SR
Queue Stats
731W - 752L
1,478 Elo+
Solo
Team Averages
Level 113
1,505 SR
1,459 Elo+

VS

Team Averages
Level 116
1,493 SR
1,417 Elo+
Ishtar
Ishtar
ImortalSnipez360
Ishtar
Level 124
God Stats
2W - 3L
1,693 SR
Queue Stats
132W - 132L
1,531 Elo+
Solo
Nu Wa
Nu Wa
KotletkaFOREVER
Nu Wa
Level 100
God Stats
3W - 3L
1,410 SR
Queue Stats
20W - 29L
1,251 Elo+
Solo
Sobek
Sobek
TheReal_Rqpyn
Sobek
Level 124
God Stats
2W - 1L
1,375 SR
Queue Stats
78W - 74L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 6 / 2
7,008
637
6,325
16,085
13,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
adri298
Hou Yi
14
3 / 2 / 0
7,914
719
6,951
9,960
4,326
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

9
0 / 3 / 0
6,316
574
1,286
4,916
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 2
10,101
918
7,981
8,116
3,754
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
0 / 1 / 9
8,152
741
8,129
6,504
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 9
8,347
759
4,471
10,486
10,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
10
11
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
6
2
0.17
W
9
0
2
10
W
0
1
9
4.5
W
1
2
9
2.75
L
Hou Yi
adri298
Hou Yi
3
2
0
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,562
Damage
20,581
30,961
Taken
25,106
19,311
Mitigated
16,369
5,011
Healing
5,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,325
2,587
684
2,664
16,085
13,295
0
6,247
9,795
0
23,391
W
7,981
5,209
0
3,090
8,116
3,754
1,274
617
7,335
0
41,227
W
8,129
2,415
0
398
6,504
2,242
904
197
6,173
32,367
0
W
4,471
240
0
1,604
10,486
10,373
150
532
9,514
13,815
5,323
L
Hou Yi
adri298
Hou Yi
6,951
2,525
0
487
9,960
4,326
0
3,686
6,214
0
29,076
L
1,286
40
370
806
4,916
1,690
0
1,772
3,144
14,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,238
Gold Earned
26,600
97
Minions Killed
165
0
Camps Cleared
0
493,963
Distance Traveled
622,335
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,008
637
22
2
0
172,091
0
W
Ishtar
10,101
918
75
7
0
217,136
0
W
Nu Wa
8,152
741
54
5
0
193,466
0
W
Sobek
8,347
759
36
3
0
211,733
0
L
Hou Yi
7,914
719
52
5
0
198,470
0
L
Hel
6,316
574
23
2
0
123,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role