Player Matchup

Chang'e
Chang'e
Angel_SlayerSena
Chang'e
Level 116
God Stats
9W - 14L
1,356 SR
Queue Stats
114W - 108L
1,457 Elo+
Solo
Hachiman
Hachiman
Sc0utM4n
Hachiman
Level 145
God Stats
13W - 8L
1,671 SR
Queue Stats
261W - 233L
1,503 Elo+
Solo
Maui
Maui
Sloth Jerky4000
Maui
Level 144
God Stats
6W - 2L
1,573 SR
Queue Stats
58W - 53L
1,499 Elo+
Solo
Odin
Odin
heatedcomic
Odin
Level 126
God Stats
2W - 4L
1,576 SR
Queue Stats
51W - 59L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
shiftytripod
Gilgamesh
Level 154
God Stats
23W - 12L
1,679 SR
Queue Stats
82W - 73L
1,607 Elo+
Solo
Team Averages
Level 137
1,571 SR
1,507 Elo+

VS

Team Averages
Level 137
1,436 SR
1,460 Elo+
Izanami
Izanami
Beef182
Izanami
Level 160
God Stats
2W - 6L
1,238 SR
Queue Stats
75W - 126L
1,425 Elo+
Party 1
Nemesis
Nemesis
GaymerCabbage
Nemesis
Level 70
God Stats
4W - 2L
1,596 SR
Queue Stats
15W - 26L
1,407 Elo+
Party 1
Terra
Terra
MiracleCabbage
Terra
Level 159
God Stats
9W - 10L
1,493 SR
Queue Stats
56W - 105L
1,421 Elo+
Party 1
Yu Huang
Yu Huang
VVGreeley
Yu Huang
Level 155
God Stats
2W - 4L
1,557 SR
Queue Stats
190W - 179L
1,508 Elo+
Solo
Osiris
Osiris
chaos DeCiMaTeR
Osiris
Level 143
God Stats
7W - 9L
1,296 SR
Queue Stats
122W - 130L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
5,936
594
4,215
7,306
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hachiman
Sc0utM4n
Hachiman
10
0 / 1 / 1
5,220
522
3,225
8,158
2,364
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 2 / 3
5,501
550
4,207
13,637
6,129
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 1 / 4
6,005
601
4,555
6,441
2,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
shiftytripod
Gilgamesh
11
4 / 0 / 0
6,740
674
5,691
7,228
3,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Beef182
Izanami
12
2 / 1 / 0
6,849
685
6,861
7,583
3,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
9
1 / 2 / 1
5,021
502
3,489
8,042
3,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

9
1 / 1 / 3
5,304
530
6,010
8,048
4,883
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
VVGreeley
Yu Huang
9
1 / 3 / 1
5,065
507
6,578
6,529
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 2 / 0
4,392
439
2,140
6,903
5,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
9
Kills
5
5
Deaths
9
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Izanami
Beef182
Izanami
2
1
0
2
L
Nemesis
1
2
1
0.75
L
1
1
3
2.5
W
Hachiman
Sc0utM4n
Hachiman
0
1
1
0.5
W
1
2
3
1.25
L
Yu Huang
VVGreeley
Yu Huang
1
3
1
0.5
L
0
2
0
0
W
2
1
4
4
W
Gilgamesh
shiftytripod
Gilgamesh
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,893
Damage
25,078
42,770
Taken
37,105
16,971
Mitigated
19,534
17,054
Healing
11,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,215
210
880
3,547
7,306
2,592
0
4,018
2,820
36,375
0
L
Izanami
Beef182
Izanami
6,861
4,847
0
3,350
7,583
3,142
0
1,579
6,004
0
68,340
L
Nemesis
3,489
2,022
0
2,119
8,042
3,170
0
1,237
6,805
0
30,322
L
6,010
1,220
1,197
1,740
8,048
4,883
0
2,883
5,165
15,877
1,575
W
Hachiman
Sc0utM4n
Hachiman
3,225
1,786
0
3,399
8,158
2,364
0
1,180
6,978
0
39,956
W
4,207
1,342
1,134
3,724
13,637
6,129
0
4,056
9,439
14,272
1,183
L
Yu Huang
VVGreeley
Yu Huang
6,578
1,030
0
947
6,529
2,628
0
2,534
3,995
35,362
0
L
2,140
801
0
2,283
6,903
5,711
0
0
6,903
0
23,079
W
4,555
1,367
0
1,627
6,441
2,854
0
1,606
4,648
0
36,888
W
Gilgamesh
shiftytripod
Gilgamesh
5,691
1,850
0
2,743
7,228
3,032
429
471
6,695
0
50,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,402
Gold Earned
26,631
301
Minions Killed
282
0
Camps Cleared
0
986,139
Distance Traveled
877,578
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,936
594
62
6
0
191,050
0
L
Izanami
6,849
685
111
11
0
195,033
4
L
Nemesis
5,021
502
52
5
0
195,137
0
L
Terra
5,304
530
22
2
0
207,596
0
W
Hachiman
5,220
522
65
7
0
176,312
1
W
Maui
5,501
550
23
2
0
191,403
5
L
Yu Huang
5,065
507
63
6
0
170,207
2
L
Osiris
4,392
439
34
3
0
109,605
0
W
Odin
6,005
601
67
7
0
239,760
0
W
Gilgamesh
6,740
674
84
8
0
187,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role