Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Donobanban98
Osiris
Level 129
God Stats
3W - 1L
1,295 SR
Queue Stats
68W - 67L
1,462 Elo+
Solo
Discordia
Discordia
KryptonianKi11a
Discordia
Level 117
God Stats
10W - 10L
1,284 SR
Queue Stats
653W - 623L
1,464 Elo+
Solo
Skadi
Skadi
x0Angel0x
Skadi
Level 175
God Stats
5W - 2L
1,500 SR
Queue Stats
286W - 271L
1,436 Elo+
Solo
Anubis
Anubis
xParallel_Jamesx
Anubis
Level 42
God Stats
15W - 20L
1,549 SR
Queue Stats
120W - 146L
1,405 Elo+
Solo
Team Averages
Level 124
1,426 SR
1,453 Elo+

VS

Team Averages
Level 70
1,448 SR
1,360 Elo+
Sobek
Sobek
Dragoniiva
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,277 Elo+
Party 1
Thanatos
Thanatos
ItsMishMish
Thanatos
Level 148
God Stats
2W - 7L
1,512 SR
Queue Stats
120W - 125L
1,461 Elo+
Solo
Olorun
Olorun
SOT TEAM SIX
Olorun
Level 79
God Stats
15W - 12L
1,714 SR
Queue Stats
31W - 29L
1,474 Elo+
Solo
Achilles
Achilles
SharkWolfie
Achilles
Level 49
God Stats
4W - 6L
1,245 SR
Queue Stats
7W - 8L
1,262 Elo+
Party 1
Zeus
Zeus
Yorukatsuragi
Zeus
Level 69
God Stats
1W - 2L
1,268 SR
Queue Stats
9W - 17L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
7 / 0 / 9
9,835
615
7,118
10,541
7,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
16
2 / 0 / 1
9,463
591
9,833
12,791
15,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
KryptonianKi11a
Discordia
14
1 / 0 / 2
8,484
530
4,514
8,795
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
x0Angel0x
Skadi
14
7 / 1 / 7
9,041
565
14,408
9,918
4,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 1 / 10
8,338
521
10,352
8,646
4,416
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
1 / 5 / 0
7,118
445
2,672
15,612
11,649
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
ItsMishMish
Thanatos
13
0 / 5 / 1
7,264
454
5,206
16,179
6,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
12
1 / 8 / 1
7,408
463
8,002
13,902
5,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
SharkWolfie
Achilles
13
0 / 2 / 0
7,237
452
5,174
14,070
11,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 1 / 0
8,741
546
7,568
10,637
4,577
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
21
Kills
2
2
Deaths
21
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
7
0
9
11.5
W
Osiris
2
0
1
2.5
L
Sobek
1
5
0
0.2
L
Thanatos
ItsMishMish
Thanatos
0
5
1
0.1
W
Discordia
KryptonianKi11a
Discordia
1
0
2
2
L
Olorun
1
8
1
0.19
L
Achilles
SharkWolfie
Achilles
0
2
0
0
L
0
1
0
0
W
Skadi
x0Angel0x
Skadi
7
1
7
10.5
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,225
Damage
28,622
50,691
Taken
70,400
34,341
Mitigated
40,349
26,156
Healing
27,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,118
943
5,411
7,297
10,541
7,156
254
7,081
3,460
32,984
1,003
W
Osiris
9,833
3,622
0
7,388
12,791
15,313
0
0
11,852
1,874
73,633
L
Sobek
2,672
509
0
3,509
15,612
11,649
104
7,832
7,780
20,283
316
L
Thanatos
ItsMishMish
Thanatos
5,206
527
0
10,664
16,179
6,743
0
4,651
11,528
0
56,039
W
Discordia
KryptonianKi11a
Discordia
4,514
81
0
2,943
8,795
3,234
0
1,565
7,230
60,883
2,050
L
Olorun
8,002
4,707
949
2,951
13,902
5,544
734
5,316
8,586
56,396
5,453
L
Achilles
SharkWolfie
Achilles
5,174
1,781
0
4,364
14,070
11,836
0
845
13,225
0
47,721
L
7,568
81
0
5,179
10,637
4,577
0
3,622
7,015
84,220
509
W
Skadi
x0Angel0x
Skadi
14,408
6,963
0
250
9,918
4,222
396
5,873
4,045
0
57,953
W
10,352
1,127
0
2,867
8,646
4,416
338
3,571
5,075
54,144
1,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,161
Gold Earned
37,768
448
Minions Killed
442
0
Camps Cleared
0
1,556,813
Distance Traveled
1,472,621
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,835
615
50
3
0
316,383
0
W
Osiris
9,463
591
119
7
0
321,438
0
L
Sobek
7,118
445
21
1
0
286,244
0
L
Thanatos
7,264
454
97
6
0
343,718
2
W
Discordia
8,484
530
125
8
0
307,188
0
L
Olorun
7,408
463
98
6
0
251,584
0
L
Achilles
7,237
452
61
4
0
295,279
1
L
Zeus
8,741
546
165
10
0
295,796
2
W
Skadi
9,041
565
78
5
0
319,742
0
W
Anubis
8,338
521
76
5
0
292,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role