Player Matchup

Mulan
Mulan
Silver II
Hummelleia
Mulan
Silver II
Level 111
God Stats
1W - 1L
1,867 SR
Queue Stats
9W - 10L
1,537 MMR
Solo
Ah Puch
Ah Puch
Gold III
Knight to S4
Ah Puch
Gold III
Level 103
God Stats
7W - 8L
1,500 SR
Queue Stats
762W - 759L
1,483 MMR
Party 1
Bakasura
Bakasura
Gold III
Pilzzy GK
Bakasura
Gold III
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
708W - 720L
1,576 MMR
Party 1
Medusa
Medusa
Gold II
PreciseAxis4
Medusa
Gold II
Level 169
God Stats
3W - 2L
1,869 SR
Queue Stats
95W - 96L
1,540 MMR
Solo
Athena
Athena
Gold II
ReiOgami
Athena
Gold II
Level 84
God Stats
3W - 2L
1,375 SR
Queue Stats
50W - 47L
1,527 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,622 SR
1,533 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,522 SR
1,522 MMR
Neith
Neith
Gold III
 
Neith
Gold III
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold II
 
Vulcan
Gold II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
Artem47S
Tsukuyomi
Gold III
Level 145
God Stats
6W - 6L
1,500 SR
Queue Stats
248W - 246L
1,538 MMR
Solo
Bacchus
Bacchus
Gold III
Rianeko
Bacchus
Gold III
Level 88
God Stats
25W - 27L
1,526 SR
Queue Stats
217W - 218L
1,522 MMR
Party 2
Amaterasu
Amaterasu
Gold III
Y4akuzy
Amaterasu
Gold III
Level 97
God Stats
5W - 6L
1,583 SR
Queue Stats
278W - 291L
1,551 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
3 / 2 / 1
7,050
705
8,326
8,737
4,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Knight to S4
Ah Puch
12
5 / 0 / 0
6,813
681
6,393
4,714
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Pilzzy GK
Bakasura
12
2 / 2 / 4
6,509
651
5,877
12,095
5,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
11
3 / 0 / 1
6,477
648
5,053
5,549
2,317
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
ReiOgami
Athena
10
0 / 0 / 4
5,617
562
3,129
6,632
5,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Ao KuangFreyaErlang ShenThor

VS

Bans
ThanatosBellonaSusanoOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 2 / 0
5,565
557
3,996
5,962
1,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
 
Vulcan
10
0 / 2 / 0
5,107
511
3,969
5,380
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Artem47S
Tsukuyomi
10
1 / 5 / 1
5,303
530
2,424
9,717
3,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Rianeko
Bacchus
10
0 / 0 / 1
5,144
514
2,795
7,769
6,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Y4akuzy
Amaterasu
11
2 / 4 / 0
6,156
616
5,918
13,271
7,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
4
4
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
0
0.5
L
Vulcan
 
Vulcan
0
2
0
0
L
Tsukuyomi
Artem47S
Tsukuyomi
1
5
1
0.3
W
Mulan
3
2
1
1.75
W
Ah Puch
Knight to S4
Ah Puch
5
0
0
5
W
Bakasura
Pilzzy GK
Bakasura
2
2
4
2
W
Medusa
3
0
1
3.5
W
Athena
ReiOgami
Athena
0
0
4
2
L
Bacchus
Rianeko
Bacchus
0
0
1
0.5
L
Amaterasu
Y4akuzy
Amaterasu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,778
Damage
19,102
37,727
Taken
42,099
19,329
Mitigated
21,013
15,344
Healing
10,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,996
1,603
0
1,128
5,962
1,876
0
494
5,242
0
42,054
L
Vulcan
 
Vulcan
3,969
1,266
0
718
5,380
1,771
0
3,715
1,321
31,555
0
L
Tsukuyomi
Artem47S
Tsukuyomi
2,424
363
0
897
9,717
3,815
0
2,710
6,280
0
42,990
W
Mulan
8,326
3,089
0
2,954
8,737
4,787
0
257
8,480
0
52,323
W
Ah Puch
Knight to S4
Ah Puch
6,393
231
0
1,481
4,714
1,549
0
2,807
1,647
50,807
916
W
Bakasura
Pilzzy GK
Bakasura
5,877
3,606
0
6,222
12,095
5,331
0
1,205
10,816
0
43,007
W
Medusa
5,053
2,848
0
2,507
5,549
2,317
33
1,126
4,423
0
50,852
W
Athena
ReiOgami
Athena
3,129
1,207
0
2,180
6,632
5,345
0
1,005
5,597
20,557
0
L
Bacchus
Rianeko
Bacchus
2,795
316
0
1,794
7,769
6,175
0
1,917
5,594
20,085
0
L
Amaterasu
Y4akuzy
Amaterasu
5,918
3,002
0
6,309
13,271
7,376
0
0
12,986
0
44,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,466
Gold Earned
27,275
388
Minions Killed
341
0
Camps Cleared
0
1,075,807
Distance Traveled
1,030,320
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,565
557
80
8
0
189,608
0
L
Vulcan
5,107
511
89
9
0
200,382
1
L
Tsukuyomi
5,303
530
64
6
0
217,175
2
W
Mulan
7,050
705
86
9
0
187,623
0
W
Ah Puch
6,813
681
97
10
0
228,476
3
W
Bakasura
6,509
651
98
10
0
239,047
0
W
Medusa
6,477
648
84
8
0
198,325
2
W
Athena
5,617
562
23
2
0
222,336
2
L
Bacchus
5,144
514
30
3
0
236,460
7
L
Amaterasu
6,156
616
78
8
0
186,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role