Player Matchup

Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Elias_DraX
Hachiman
Level 47
God Stats
6W - 9L
1,479 SR
Queue Stats
53W - 51L
1,452 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Fye_Villain
Ah Muzen Cab
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
483W - 504L
1,427 Elo+
Solo
Ra
Ra
LittleBeans
Ra
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 17L
1,391 Elo+
Solo
Bellona
Bellona
ssm2004
Bellona
Level 73
God Stats
1W - 3L
1,500 SR
Queue Stats
232W - 232L
1,484 Elo+
Solo
Team Averages
Level 78
1,496 SR
1,451 Elo+

VS

Team Averages
Level 99
1,561 SR
1,443 Elo+
Yemoja
Yemoja
 
Yemoja
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Kaiphax
Ra
Level 106
God Stats
16W - 16L
1,746 SR
Queue Stats
132W - 141L
1,429 Elo+
Solo
Nu Wa
Nu Wa
MsDracula
Nu Wa
Level 64
God Stats
212W - 202L
1,551 SR
Queue Stats
220W - 222L
1,479 Elo+
Solo
Olorun
Olorun
RangeAlexKill
Olorun
Level 58
God Stats
3W - 0L
1,667 SR
Queue Stats
44W - 40L
1,417 Elo+
Solo
Ne Zha
Ne Zha
Vergil_DMC_3
Ne Zha
Level 125
God Stats
1W - 1L
1,344 SR
Queue Stats
62W - 68L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 6 / 1
6,796
1,133
2,890
9,069
3,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Elias_DraX
Hachiman
12
0 / 2 / 1
6,769
1,128
6,419
11,527
4,167
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Fye_Villain
Ah Muzen Cab
11
0 / 1 / 0
6,160
1,027
971
1,591
643
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 0
7,174
1,196
7,064
9,532
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
ssm2004
Bellona
11
0 / 3 / 1
6,384
1,064
544
6,933
4,106
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

253

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 0 / 12
8,205
1,368
2,515
2,449
1,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

13
7 / 0 / 5
8,910
1,485
12,600
6,478
2,849
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
MsDracula
Nu Wa
13
3 / 0 / 8
7,652
1,275
4,669
1,613
633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 1 / 7
7,733
1,289
5,718
4,949
2,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
13
1 / 0 / 9
7,372
1,229
9,931
4,824
2,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
55
1
Kills
14
14
Deaths
1
3
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
6
1
0.08
W
Yemoja
 
Yemoja
0
0
12
6
L
Hachiman
Elias_DraX
Hachiman
0
2
1
0.25
L
Ah Muzen Cab
Fye_Villain
Ah Muzen Cab
0
1
0
0
W
7
0
5
9.5
L
1
2
0
0.5
W
Nu Wa
MsDracula
Nu Wa
3
0
8
7
W
3
1
7
6.5
W
Ne Zha
1
0
9
5.5
L
Bellona
ssm2004
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,888
Damage
35,433
38,652
Taken
20,313
15,708
Mitigated
9,870
4,049
Healing
6,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,890
1,106
0
1,037
9,069
3,156
0
6,958
2,111
21,049
1,008
W
Yemoja
 
Yemoja
2,515
220
2,565
1,608
2,449
1,691
0
1,414
1,035
11,491
0
L
Hachiman
Elias_DraX
Hachiman
6,419
4,177
0
1,170
11,527
4,167
0
4,606
6,841
0
20,361
L
Ah Muzen Cab
Fye_Villain
Ah Muzen Cab
971
0
0
0
1,591
643
0
1,335
256
0
2,306
W
12,600
1,619
276
1,191
6,478
2,849
0
3,306
3,117
28,679
2,255
L
7,064
826
494
1,276
9,532
3,636
0
6,192
3,233
29,717
0
W
Nu Wa
MsDracula
Nu Wa
4,669
968
0
0
1,613
633
0
307
1,306
14,121
0
W
5,718
3,072
107
552
4,949
2,376
0
3,084
1,865
19,374
0
W
Ne Zha
9,931
2,843
0
696
4,824
2,321
0
1,607
3,161
0
20,427
L
Bellona
ssm2004
Bellona
544
115
0
72
6,933
4,106
0
5,488
1,445
0
3,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,283
Gold Earned
39,872
140
Minions Killed
151
4
Camps Cleared
8
422,700
Distance Traveled
640,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,796
1,133
44
7
0
83,654
0
W
Yemoja
8,205
1,368
19
3
0
122,202
0
L
Hachiman
6,769
1,128
37
6
2
114,636
0
L
Ah Muzen Cab
6,160
1,027
4
1
0
20,952
0
W
Ra
8,910
1,485
40
7
1
146,950
0
L
Ra
7,174
1,196
51
9
2
129,834
0
W
Nu Wa
7,652
1,275
26
4
0
118,377
0
W
Olorun
7,733
1,289
34
6
2
121,072
0
W
Ne Zha
7,372
1,229
32
5
5
131,645
0
L
Bellona
6,384
1,064
4
1
0
73,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role