Player Matchup

Fenrir
Fenrir
Bronze I
FreePoombot
Fenrir
Bronze I
Level 107
God Stats
63W - 59L
1,457 SR
Queue Stats
366W - 412L
475 MMR
Solo
Ah Puch
Ah Puch
Silver III
M3X1C4N1S1M0
Ah Puch
Silver III
Level 150
God Stats
182W - 192L
1,489 SR
Queue Stats
1,044W - 1,114L
818 MMR
Solo
Yu Huang
Yu Huang
Silver III
SloTv
Yu Huang
Silver III
Level 136
God Stats
0W - 2L
1,264 SR
Queue Stats
23W - 38L
995 MMR
Solo
Nut
Nut
Silver V
TheFreshmanOf93
Nut
Silver V
Level 95
God Stats
2W - 2L
1,437 SR
Queue Stats
231W - 252L
613 MMR
Solo
Vamana
Vamana
Silver V
WH_ApsiDeisi
Vamana
Silver V
Level 127
God Stats
4W - 3L
1,716 SR
Queue Stats
90W - 123L
654 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,472 SR
711 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,429 SR
712 MMR
Medusa
Medusa
Silver I
CleanUpKR3W
Medusa
Silver I
Level 123
God Stats
6W - 5L
1,447 SR
Queue Stats
48W - 58L
1,000 MMR
Solo
Bastet
Bastet
Silver III
EliasPijije
Bastet
Silver III
Level 157
God Stats
33W - 37L
1,241 SR
Queue Stats
506W - 553L
683 MMR
Solo
Tyr
Tyr
Silver III
NiicoTSR
Tyr
Silver III
Level 145
God Stats
52W - 56L
1,464 SR
Queue Stats
260W - 266L
907 MMR
Solo
Cerberus
Cerberus
Silver III
TacoGodzilla420
Cerberus
Silver III
Level 88
God Stats
350W - 350L
1,471 SR
Queue Stats
498W - 548L
835 MMR
Solo
Zhong Kui
Zhong Kui
Bronze II
Worldpower442
Zhong Kui
Bronze II
Level 87
God Stats
7W - 11L
1,525 SR
Queue Stats
839W - 969L
134 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
0 / 0 / 0
6,294
484
5,098
12,355
6,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
M3X1C4N1S1M0
Ah Puch
12
0 / 2 / 0
7,039
541
6,490
9,607
5,216
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yu Huang
SloTv
Yu Huang
11
0 / 4 / 1
6,344
488
2,623
6,436
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 3 / 0
5,783
445
2,052
8,668
2,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vamana
11
0 / 1 / 1
5,752
442
3,917
10,750
9,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Nu WaLancelotZeus

VS

Bans
AthenaAchillesAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 1 / 0
7,812
601
7,159
7,737
3,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
13
5 / 1 / 2
7,716
594
6,530
9,210
3,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 0 / 4
8,083
622
5,829
10,940
7,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
12
0 / 0 / 2
6,936
534
4,653
10,452
8,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Worldpower442
Zhong Kui
12
1 / 1 / 5
6,427
494
4,754
7,733
6,077
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
0
Kills
10
10
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
1
0
3
W
Bastet
5
1
2
6
L
Fenrir
0
0
0
0
L
Ah Puch
M3X1C4N1S1M0
Ah Puch
0
2
0
0
W
1
0
4
3
L
Yu Huang
SloTv
Yu Huang
0
4
1
0.13
W
Cerberus
0
0
2
1
L
0
3
0
0
L
Vamana
0
1
1
0.5
W
Zhong Kui
Worldpower442
Zhong Kui
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,180
Damage
28,925
47,816
Taken
46,072
26,053
Mitigated
28,743
12,855
Healing
19,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
7,159
1,813
0
3,524
7,737
3,152
652
0
7,737
0
75,748
W
Bastet
6,530
1,751
0
2,183
9,210
3,363
849
594
8,616
0
53,480
L
Fenrir
5,098
898
0
3,446
12,355
6,040
0
2,120
10,235
0
63,435
L
Ah Puch
M3X1C4N1S1M0
Ah Puch
6,490
734
0
5,224
9,607
5,216
0
1,197
8,410
68,252
1,003
W
5,829
895
0
5,990
10,940
7,730
242
4,925
6,015
0
65,724
L
Yu Huang
SloTv
Yu Huang
2,623
200
0
376
6,436
2,192
11
1,850
4,586
38,361
1,789
W
Cerberus
4,653
239
0
3,783
10,452
8,421
117
1,091
9,361
33,973
0
L
2,052
817
0
1,997
8,668
2,926
0
1,367
7,301
0
40,368
L
Vamana
3,917
1,618
114
1,698
10,750
9,679
0
2,873
7,877
0
32,522
W
Zhong Kui
Worldpower442
Zhong Kui
4,754
378
0
4,117
7,733
6,077
83
1,910
5,823
30,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,212
Gold Earned
36,974
406
Minions Killed
419
0
Camps Cleared
0
1,245,674
Distance Traveled
1,400,019
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,812
601
118
9
0
271,059
0
W
Bastet
7,716
594
76
6
0
295,600
0
L
Fenrir
6,294
484
100
8
0
293,406
0
L
Ah Puch
7,039
541
99
8
0
239,569
4
W
Tyr
8,083
622
108
8
0
294,571
3
L
Yu Huang
6,344
488
84
6
0
215,389
2
W
Cerberus
6,936
534
72
6
0
286,081
3
L
Nut
5,783
445
73
6
0
226,095
1
L
Vamana
5,752
442
50
4
0
271,215
5
W
Zhong Kui
6,427
494
45
3
0
252,708
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role