Player Matchup

Da Ji
Da Ji
Platinum I
Smiterd88
Da Ji
Platinum I
Level 198
God Stats
11W - 3L
1,906 SR
Queue Stats
122W - 110L
2,006 MMR
Party 1
Cthulhu
Cthulhu
Gold II
noah043
Cthulhu
Gold II
Level 158
God Stats
49W - 32L
1,637 SR
Queue Stats
150W - 145L
1,582 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum II
zLuCa_-HS
Ao Kuang
Platinum II
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 45L
1,943 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 168
1,681 SR
1,843 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,524 SR
1,775 MMR
Kuzenbo
Kuzenbo
Platinum I
Its Glen ok
Kuzenbo
Platinum I
Level 116
God Stats
5W - 6L
1,575 SR
Queue Stats
64W - 57L
1,980 MMR
Solo
Neith
Neith
Platinum V
Muhh guff
Neith
Platinum V
Level 155
God Stats
3W - 8L
1,419 SR
Queue Stats
141W - 133L
1,737 MMR
Party 2
Vulcan
Vulcan
Platinum V
Texas Ruthless
Vulcan
Platinum V
Level 156
God Stats
29W - 30L
1,578 SR
Queue Stats
171W - 175L
1,609 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Smiterd88
Da Ji
17
2 / 0 / 7
10,980
686
11,526
16,173
16,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
noah043
Cthulhu
18
2 / 0 / 7
11,546
722
14,903
15,278
16,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
zLuCa_-HS
Ao Kuang
18
5 / 1 / 4
11,357
710
12,084
19,627
18,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AchillesNe ZhaThothCharonOdin

VS

Bans
AresSobekAh Muzen CabGebCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Its Glen ok
Kuzenbo
15
0 / 2 / 1
9,638
602
12,347
22,821
33,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
Muhh guff
Neith
15
0 / 3 / 1
9,572
598
9,398
9,549
4,256
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 4 / 1
9,318
582
11,436
9,678
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
9
Kills
0
1
Deaths
9
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Its Glen ok
Kuzenbo
0
2
1
0.25
L
Neith
Muhh guff
Neith
0
3
1
0.17
W
Da Ji
Smiterd88
Da Ji
2
0
7
5.5
L
0
4
1
0.13
W
Cthulhu
noah043
Cthulhu
2
0
7
5.5
W
Ao Kuang
zLuCa_-HS
Ao Kuang
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,513
Damage
33,181
51,078
Taken
42,048
51,568
Mitigated
41,613
15,747
Healing
8,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Its Glen ok
Kuzenbo
12,347
4,238
111
5,537
22,821
33,231
0
13,298
6,795
32,181
2,249
L
Neith
Muhh guff
Neith
9,398
2,157
0
1,748
9,549
4,256
0
4,421
4,411
0
44,649
W
Da Ji
Smiterd88
Da Ji
11,526
2,377
0
4,283
16,173
16,381
571
5,238
10,463
0
53,148
L
11,436
4,674
0
797
9,678
4,126
0
4,262
4,316
43,114
0
W
Cthulhu
noah043
Cthulhu
14,903
318
1,142
1,358
15,278
16,476
524
7,597
7,316
63,032
676
W
Ao Kuang
zLuCa_-HS
Ao Kuang
12,084
1,415
0
8,964
19,627
18,711
1,267
8,582
10,203
43,169
2,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,883
Gold Earned
28,528
273
Minions Killed
188
0
Camps Cleared
0
970,573
Distance Traveled
917,707
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,638
602
48
3
0
314,153
0
L
Neith
9,572
598
83
5
0
294,995
2
W
Da Ji
10,980
686
71
4
0
325,590
0
L
Vulcan
9,318
582
57
4
0
308,559
1
W
Cthulhu
11,546
722
149
9
0
339,411
0
W
Ao Kuang
11,357
710
53
3
0
305,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role