Player Matchup

Kukulkan
Kukulkan
Masters
 
Kukulkan
Masters
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Masters
 
Cliodhna
Masters
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Diamond II
Explonit
Xing Tian
Diamond II
Level 248
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
2,384 MMR
Solo
Hachiman
Hachiman
Diamond II
Giga-Rat
Hachiman
Diamond II
Level 99
God Stats
20W - 14L
1,773 SR
Queue Stats
171W - 150L
2,313 MMR
Solo
Ravana
Ravana
Masters
goldsilverplayer
Ravana
Masters
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
291W - 289L
2,441 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 163
1,555 SR
2,027 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 177
1,557 SR
2,146 MMR
Gilgamesh
Gilgamesh
Diamond I
 
Gilgamesh
Diamond I
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Diamond II
 
Surtr
Diamond II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Masters
Angry
Sobek
Masters
Level 184
God Stats
16W - 5L
1,815 SR
Queue Stats
354W - 281L
2,631 MMR
Solo
Janus
Janus
Masters
ICYoncrrack
Janus
Masters
Level 132
God Stats
19W - 15L
1,689 SR
Queue Stats
240W - 216L
2,634 MMR
Solo
Chiron
Chiron
Diamond II
Simarro
Chiron
Diamond II
Level 172
God Stats
1W - 1L
1,281 SR
Queue Stats
73W - 41L
2,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 1 / 1
5,129
641
1,365
2,971
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
 
Cliodhna
8
0 / 1 / 2
4,413
552
3,004
6,180
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Explonit
Xing Tian
7
1 / 2 / 1
4,705
588
3,517
8,111
5,226
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Giga-Rat
Hachiman
7
0 / 3 / 0
3,970
496
3,724
5,629
1,669
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 1 / 0
5,557
695
6,117
6,414
3,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
TiamatSusanoAresNe Zha

VS

Bans
BellonaOsirisThanatosThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
5 / 0 / 2
5,456
682
4,375
7,047
3,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Surtr
 
Surtr
8
0 / 3 / 1
4,621
578
4,283
8,619
4,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Sobek
Angry
Sobek
8
1 / 0 / 4
4,943
618
2,970
7,558
5,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

10
2 / 0 / 2
5,415
677
2,273
1,848
632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chiron
Simarro
Chiron
10
0 / 1 / 5
4,821
603
4,803
5,365
1,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
8
8
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
1
0.5
L
Cliodhna
 
Cliodhna
0
1
2
1
W
Gilgamesh
 
Gilgamesh
5
0
2
6
W
Surtr
 
Surtr
0
3
1
0.17
W
Sobek
Angry
Sobek
1
0
4
3
L
Xing Tian
Explonit
Xing Tian
1
2
1
0.75
L
Hachiman
Giga-Rat
Hachiman
0
3
0
0
W
2
0
2
3
W
Chiron
Simarro
Chiron
0
1
5
2.5
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,727
Damage
18,704
29,305
Taken
30,437
13,877
Mitigated
16,731
10,320
Healing
9,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,365
244
0
750
2,971
1,222
0
908
1,951
45,837
0
L
Cliodhna
 
Cliodhna
3,004
845
0
3,141
6,180
2,179
0
436
5,656
0
30,641
W
Gilgamesh
 
Gilgamesh
4,375
1,647
0
1,620
7,047
3,661
0
1,182
5,865
0
31,558
W
Surtr
 
Surtr
4,283
1,939
0
2,534
8,619
4,828
3
201
8,418
603
25,394
W
Sobek
Angry
Sobek
2,970
549
0
3,291
7,558
5,840
0
2,007
5,551
14,104
1,728
L
Xing Tian
Explonit
Xing Tian
3,517
327
0
1,440
8,111
5,226
0
1,550
6,521
13,965
0
L
Hachiman
Giga-Rat
Hachiman
3,724
2,495
0
1,461
5,629
1,669
0
1,977
3,620
0
20,279
W
2,273
166
0
0
1,848
632
0
500
1,348
40,149
142
W
Chiron
Simarro
Chiron
4,803
2,835
318
1,708
5,365
1,770
0
937
4,373
0
44,923
L
6,117
2,459
0
3,528
6,414
3,581
0
228
6,004
0
40,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,774
Gold Earned
25,256
275
Minions Killed
287
0
Camps Cleared
0
835,883
Distance Traveled
913,559
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,129
641
89
11
0
172,563
0
L
Cliodhna
4,413
552
66
8
0
161,323
0
W
Gilgamesh
5,456
682
54
7
0
227,342
0
W
Surtr
4,621
578
45
6
0
157,118
0
W
Sobek
4,943
618
22
3
0
184,637
0
L
Xing Tian
4,705
588
8
1
0
180,746
0
L
Hachiman
3,970
496
41
5
0
154,932
0
W
Janus
5,415
677
92
12
0
182,692
0
W
Chiron
4,821
603
74
9
0
161,770
1
L
Ravana
5,557
695
71
9
0
166,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role