Player Matchup

Janus
Janus
AcTB-White-Husky
Janus
Level 88
God Stats
0W - 5L
1,402 SR
Queue Stats
65W - 61L
1,449 Elo+
Solo
Nike
Nike
Fansimp
Nike
Level 125
God Stats
28W - 11L
1,787 SR
Queue Stats
124W - 76L
1,683 Elo+
Party 1
Ullr
Ullr
werpx
Ullr
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 78L
1,664 Elo+
Party 1
Team Averages
Level 118
1,563 SR
1,599 Elo+

VS

Team Averages
Level 121
1,600 SR
1,519 Elo+
Kukulkan
Kukulkan
Eboshari
Kukulkan
Level 153
God Stats
78W - 71L
1,568 SR
Queue Stats
261W - 260L
1,530 Elo+
Party 2
Thor
Thor
MvpMarsi
Thor
Level 105
God Stats
24W - 20L
1,680 SR
Queue Stats
157W - 179L
1,541 Elo+
Solo
Neith
Neith
graccceful
Neith
Level 105
God Stats
27W - 26L
1,552 SR
Queue Stats
58W - 62L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
9,037
602
5,480
8,793
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
Fansimp
Nike
16
5 / 4 / 3
11,146
743
13,396
16,092
19,267
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ullr
werpx
Ullr
17
2 / 2 / 5
11,041
736
14,711
13,820
6,232
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eboshari
Kukulkan
17
5 / 3 / 4
11,835
789
11,977
11,122
5,058
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
16
3 / 3 / 6
10,829
722
11,592
20,586
16,497
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
17
2 / 2 / 7
10,932
729
9,924
14,335
6,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
8
Kills
10
10
Deaths
8
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Kukulkan
Eboshari
Kukulkan
5
3
4
2.33
L
Nike
Fansimp
Nike
5
4
3
1.63
W
Thor
3
3
6
2
W
Neith
2
2
7
2.75
L
Ullr
werpx
Ullr
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,587
Damage
33,493
38,705
Taken
46,043
28,488
Mitigated
28,258
6,363
Healing
8,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,480
105
0
61
8,793
2,989
0
3,728
5,019
21,648
73
W
Kukulkan
Eboshari
Kukulkan
11,977
1,526
0
250
11,122
5,058
414
2,250
8,533
62,816
0
L
Nike
Fansimp
Nike
13,396
665
0
3,237
16,092
19,267
381
4,682
11,286
0
32,694
W
Thor
11,592
2,150
0
3,295
20,586
16,497
367
2,555
17,229
0
35,113
W
Neith
9,924
4,560
0
4,800
14,335
6,703
2,065
1,403
12,680
0
53,442
L
Ullr
werpx
Ullr
14,711
6,219
0
3,065
13,820
6,232
2,199
3,493
10,243
0
54,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,224
Gold Earned
33,596
149
Minions Killed
203
0
Camps Cleared
0
722,782
Distance Traveled
797,036
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,037
602
29
2
0
173,252
3
W
Kukulkan
11,835
789
109
7
0
248,689
1
L
Nike
11,146
743
34
2
0
269,318
0
W
Thor
10,829
722
36
2
0
277,475
0
W
Neith
10,932
729
58
4
0
270,872
0
L
Ullr
11,041
736
86
6
0
280,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role