Player Matchup

Charybdis
Charybdis
BubiDiBup
Charybdis
Level 158
God Stats
4W - 0L
1,704 SR
Queue Stats
17W - 11L
1,797 Elo+
Party 1
Raijin
Raijin
Latchbestboy
Raijin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,524 Elo+
Party 1
Kuzenbo
Kuzenbo
Whiskywyrm
Kuzenbo
Level 162
God Stats
1W - 0L
1,614 SR
Queue Stats
9W - 2L
1,849 Elo+
Party 1
Team Averages
Level 141
1,606 SR
1,724 Elo+

VS

Team Averages
Level 128
1,689 SR
1,557 Elo+
Hou Yi
Hou Yi
Kuciapkα
Hou Yi
Level 67
God Stats
9W - 6L
1,679 SR
Queue Stats
106W - 95L
1,645 Elo+
Solo
Serqet
Serqet
XVNyzer
Serqet
Level 136
God Stats
2W - 4L
1,738 SR
Queue Stats
42W - 40L
1,514 Elo+
Party 2
Cthulhu
Cthulhu
j-u-n-i-u-s
Cthulhu
Level 181
God Stats
25W - 16L
1,650 SR
Queue Stats
299W - 304L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BubiDiBup
Charybdis
18
5 / 4 / 5
13,369
668
21,836
25,119
13,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
19
5 / 0 / 4
13,940
697
18,775
13,719
7,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Whiskywyrm
Kuzenbo
20
1 / 0 / 10
12,887
644
12,878
23,956
37,768
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Kuciapkα
Hou Yi
19
3 / 4 / 1
13,103
655
16,147
18,244
8,665
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
XVNyzer
Serqet
17
0 / 4 / 3
11,374
569
9,960
22,592
30,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cthulhu
j-u-n-i-u-s
Cthulhu
18
1 / 3 / 3
12,287
614
25,090
29,493
35,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
11
Kills
4
4
Deaths
11
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BubiDiBup
Charybdis
5
4
5
1.88
L
Hou Yi
Kuciapkα
Hou Yi
3
4
1
0.88
W
Raijin
5
0
4
7
W
Kuzenbo
Whiskywyrm
Kuzenbo
1
0
10
6
L
Serqet
XVNyzer
Serqet
0
4
3
0.38
L
Cthulhu
j-u-n-i-u-s
Cthulhu
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,489
Damage
51,197
62,794
Taken
70,329
58,429
Mitigated
74,504
14,946
Healing
6,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BubiDiBup
Charybdis
21,836
12,527
0
7,360
25,119
13,233
1,059
9,746
14,302
0
78,523
L
Hou Yi
Kuciapkα
Hou Yi
16,147
7,005
0
2,040
18,244
8,665
726
7,970
10,255
0
85,890
W
Raijin
18,775
2,703
0
2,277
13,719
7,428
1,328
5,860
7,706
64,480
457
W
Kuzenbo
Whiskywyrm
Kuzenbo
12,878
5,196
488
4,821
23,956
37,768
404
6,761
15,857
32,492
0
L
Serqet
XVNyzer
Serqet
9,960
858
0
1,916
22,592
30,817
60
9,941
12,571
0
32,569
L
Cthulhu
j-u-n-i-u-s
Cthulhu
25,090
364
531
1,677
29,493
35,022
56
13,990
15,443
72,679
3,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,196
Gold Earned
36,764
213
Minions Killed
244
0
Camps Cleared
0
1,111,848
Distance Traveled
1,090,425
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,369
668
96
5
0
323,131
0
L
Hou Yi
13,103
655
123
6
0
316,922
0
W
Raijin
13,940
697
92
5
0
382,025
4
W
Kuzenbo
12,887
644
25
1
0
406,692
5
L
Serqet
11,374
569
29
1
0
381,439
0
L
Cthulhu
12,287
614
92
5
0
392,064
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role