Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DARTHVADER66593
Rama
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,532 Elo+
Solo
Arachne
Arachne
TGMNoobcake
Arachne
Level 155
God Stats
15W - 9L
1,383 SR
Queue Stats
415W - 396L
1,528 Elo+
Solo
Kumbhakarna
Kumbhakarna
cthu_hlu89
Kumbhakarna
Level 152
God Stats
1W - 2L
1,672 SR
Queue Stats
103W - 101L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
neglectphul
Gilgamesh
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,871 Elo+
Solo
Team Averages
Level 137
1,511 SR
1,590 Elo+

VS

Team Averages
Level 138
1,542 SR
1,527 Elo+
Zeus
Zeus
DaddyWrongHole
Zeus
Level 123
God Stats
1W - 0L
1,303 SR
Queue Stats
52W - 44L
1,535 Elo+
Solo
Mulan
Mulan
EyeOTS
Mulan
Level 158
God Stats
21W - 11L
1,637 SR
Queue Stats
130W - 117L
1,593 Elo+
Solo
Danzaburou
Danzaburou
NobleTiger
Danzaburou
Level 132
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 26L
1,431 Elo+
Solo
Sylvanus
Sylvanus
josee225
Sylvanus
Level 129
God Stats
197W - 172L
1,549 SR
Queue Stats
217W - 200L
1,532 Elo+
Solo
King Arthur
King Arthur
obitmendler112
King Arthur
Level 147
God Stats
77W - 72L
1,719 SR
Queue Stats
386W - 383L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 3 / 0
6,317
632
6,015
8,719
3,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 2 / 1
4,715
472
2,429
7,112
2,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
TGMNoobcake
Arachne
10
0 / 1 / 2
5,099
510
2,887
11,303
4,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
cthu_hlu89
Kumbhakarna
7
1 / 2 / 0
4,943
494
2,264
11,054
4,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
neglectphul
Gilgamesh
9
0 / 1 / 0
4,900
490
3,906
11,160
9,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,742
674
1,925
6,834
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
EyeOTS
Mulan
9
2 / 1 / 0
5,445
545
6,765
6,897
6,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
NobleTiger
Danzaburou
10
0 / 0 / 4
5,441
544
7,279
4,637
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
josee225
Sylvanus
10
4 / 1 / 2
6,050
605
7,536
6,397
2,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
obitmendler112
King Arthur
11
0 / 0 / 1
6,264
626
5,955
8,110
5,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
8
9
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
3
0
0.33
L
0
2
1
0.25
W
2
0
0
2
W
Mulan
EyeOTS
Mulan
2
1
0
2
W
Danzaburou
NobleTiger
Danzaburou
0
0
4
2
L
Arachne
TGMNoobcake
Arachne
0
1
2
1
L
Kumbhakarna
cthu_hlu89
Kumbhakarna
1
2
0
0.5
W
Sylvanus
josee225
Sylvanus
4
1
2
5
L
Gilgamesh
neglectphul
Gilgamesh
0
1
0
0
W
King Arthur
obitmendler112
King Arthur
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,501
Damage
29,460
49,348
Taken
32,875
24,297
Mitigated
18,535
14,989
Healing
12,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,015
1,018
0
2,200
8,719
3,750
8
2,479
6,240
0
59,214
L
2,429
1,819
0
1,213
7,112
2,323
0
174
6,938
0
26,354
W
1,925
245
0
2,640
6,834
1,976
0
0
6,834
46,563
770
W
Mulan
EyeOTS
Mulan
6,765
992
102
2,940
6,897
6,183
0
549
6,348
0
27,185
W
Danzaburou
NobleTiger
Danzaburou
7,279
2,855
0
2,680
4,637
1,674
0
760
3,877
0
41,571
L
Arachne
TGMNoobcake
Arachne
2,887
2,020
0
4,853
11,303
4,147
0
2,551
8,752
0
40,219
L
Kumbhakarna
cthu_hlu89
Kumbhakarna
2,264
175
1,215
3,331
11,054
4,849
0
1,505
9,549
13,086
1,858
W
Sylvanus
josee225
Sylvanus
7,536
3,011
396
2,505
6,397
2,957
0
489
5,870
29,645
12,271
L
Gilgamesh
neglectphul
Gilgamesh
3,906
965
0
2,177
11,160
9,228
0
2,070
9,090
0
30,618
W
King Arthur
obitmendler112
King Arthur
5,955
926
0
1,438
8,110
5,745
0
0
7,511
0
53,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,974
Gold Earned
29,942
302
Minions Killed
348
0
Camps Cleared
0
1,025,364
Distance Traveled
989,811
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,317
632
96
10
0
238,175
0
L
Rama
4,715
472
62
6
0
186,788
0
W
Zeus
6,742
674
87
9
0
196,395
0
W
Mulan
5,445
545
32
3
0
201,291
3
W
Danzaburou
5,441
544
65
7
0
184,904
0
L
Arachne
5,099
510
70
7
0
213,921
0
L
Kumbhakarna
4,943
494
19
2
0
207,239
8
W
Sylvanus
6,050
605
74
7
0
201,148
0
L
Gilgamesh
4,900
490
55
6
0
179,241
0
W
King Arthur
6,264
626
90
9
0
206,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role