Player Matchup

Kuzenbo
Kuzenbo
Finnfanaccount
Kuzenbo
Level 89
God Stats
6W - 6L
1,572 SR
Queue Stats
228W - 223L
1,481 Elo+
Solo
Mulan
Mulan
Landepaukku
Mulan
Level 82
God Stats
2W - 8L
1,309 SR
Queue Stats
167W - 156L
1,458 Elo+
Party 1
Scylla
Scylla
SiriPlayParanoid
Scylla
Level 164
God Stats
1W - 4L
1,523 SR
Queue Stats
366W - 343L
1,470 Elo+
Party 1
Thor
Thor
Wawaa13
Thor
Level 83
God Stats
1W - 3L
1,595 SR
Queue Stats
26W - 17L
1,537 Elo+
Party 2
Danzaburou
Danzaburou
Zmaj444Ghost
Danzaburou
Level 28
God Stats
1W - 1L
1,720 SR
Queue Stats
15W - 12L
1,510 Elo+
Party 2
Team Averages
Level 89
1,544 SR
1,491 Elo+

VS

Team Averages
Level 73
1,553 SR
1,460 Elo+
The Morrigan
The Morrigan
Colmeneer
The Morrigan
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 40L
1,500 Elo+
Party 3
Bakasura
Bakasura
Erraziel67
Bakasura
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 78L
1,360 Elo+
Solo
Sylvanus
Sylvanus
F1l1F4l1
Sylvanus
Level 88
God Stats
46W - 34L
1,626 SR
Queue Stats
46W - 39L
1,528 Elo+
Solo
Artemis
Artemis
Vetjemetautisme
Artemis
Level 83
God Stats
12W - 10L
1,500 SR
Queue Stats
63W - 64L
1,500 Elo+
Party 3
Hercules
Hercules
andyjohn
Hercules
Level 57
God Stats
4W - 2L
1,640 SR
Queue Stats
30W - 35L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
4,944
494
3,339
8,583
8,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 1 / 0
5,213
521
2,414
7,190
3,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 0 / 1
5,655
566
1,800
2,906
814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Wawaa13
Thor
8
2 / 4 / 1
4,954
495
1,099
7,632
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Zmaj444Ghost
Danzaburou
7
0 / 5 / 2
4,049
405
1,426
6,159
2,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Colmeneer
The Morrigan
10
1 / 1 / 3
5,669
567
2,868
2,998
914
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Erraziel67
Bakasura
10
3 / 1 / 2
5,683
568
3,950
8,123
3,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
F1l1F4l1
Sylvanus
12
1 / 0 / 1
6,755
676
4,878
5,596
2,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
5 / 0 / 2
5,932
593
4,435
3,604
1,181
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
andyjohn
Hercules
9
2 / 2 / 6
5,852
585
4,348
7,983
5,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
12
12
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Colmeneer
The Morrigan
1
1
3
2.5
W
Bakasura
Erraziel67
Bakasura
3
1
2
4
W
Sylvanus
F1l1F4l1
Sylvanus
1
0
1
1.5
L
1
2
1
0.75
L
0
1
0
0
L
1
0
1
1.5
W
5
0
2
6
L
Thor
Wawaa13
Thor
2
4
1
0.63
L
Danzaburou
Zmaj444Ghost
Danzaburou
0
5
2
0.2
W
Hercules
andyjohn
Hercules
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,078
Damage
20,479
32,470
Taken
28,304
16,467
Mitigated
14,237
7,972
Healing
11,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Colmeneer
The Morrigan
2,868
905
77
814
2,998
914
350
463
2,455
33,287
0
W
Bakasura
Erraziel67
Bakasura
3,950
2,959
0
2,641
8,123
3,404
0
1,942
6,037
0
35,505
W
Sylvanus
F1l1F4l1
Sylvanus
4,878
1,651
0
3,837
5,596
2,914
312
0
5,596
39,780
15,252
L
3,339
1,262
0
2,236
8,583
8,018
0
422
8,066
13,227
1,423
L
2,414
175
0
2,289
7,190
3,032
0
3,181
3,837
0
34,742
L
1,800
489
0
850
2,906
814
0
853
2,053
34,881
847
W
4,435
2,871
0
944
3,604
1,181
719
649
2,955
0
28,809
L
Thor
Wawaa13
Thor
1,099
350
0
2,007
7,632
2,545
0
2,377
5,150
0
20,278
L
Danzaburou
Zmaj444Ghost
Danzaburou
1,426
155
0
590
6,159
2,058
0
411
5,748
0
15,699
W
Hercules
andyjohn
Hercules
4,348
1,710
0
3,306
7,983
5,824
0
1,743
6,240
0
16,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,815
Gold Earned
29,891
228
Minions Killed
270
0
Camps Cleared
0
880,447
Distance Traveled
948,865
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
5,669
567
65
7
0
176,538
5
W
Bakasura
5,683
568
64
6
0
229,979
0
W
Sylvanus
6,755
676
78
8
0
174,939
2
L
Kuzenbo
4,944
494
13
1
0
201,133
1
L
Mulan
5,213
521
74
7
0
159,357
0
L
Scylla
5,655
566
77
8
0
192,561
0
W
Artemis
5,932
593
44
4
0
175,776
4
L
Thor
4,954
495
42
4
0
180,636
0
L
Danzaburou
4,049
405
22
2
0
146,760
0
W
Hercules
5,852
585
19
2
0
191,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role