Player Matchup

King Arthur
King Arthur
Silver II
Arix Shadow
King Arthur
Silver II
Level 55
God Stats
5W - 7L
1,800 SR
Queue Stats
31W - 28L
1,506 MMR
Solo
Vulcan
Vulcan
Platinum III
AverageBronzy
Vulcan
Platinum III
Level 43
God Stats
17W - 7L
1,835 SR
Queue Stats
77W - 68L
1,860 MMR
Party 2
Odin
Odin
Platinum IV
WhisperingAngel
Odin
Platinum IV
Level 142
God Stats
11W - 12L
1,433 SR
Queue Stats
321W - 304L
1,609 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 80
1,689 SR
1,658 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,519 SR
1,497 MMR
Ishtar
Ishtar
Gold V
KoolMnkey
Ishtar
Gold V
Level 84
God Stats
1W - 5L
1,401 SR
Queue Stats
22W - 33L
1,467 MMR
Party 1
Nu Wa
Nu Wa
Gold V
RogletSv
Nu Wa
Gold V
Level 128
God Stats
5W - 3L
1,657 SR
Queue Stats
26W - 35L
1,467 MMR
Party 1
Cerberus
Cerberus
Bronze III
WorthMeteor32
Cerberus
Bronze III
Level 154
God Stats
9W - 6L
1,500 SR
Queue Stats
41W - 34L
1,557 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arix Shadow
King Arthur
16
4 / 6 / 3
11,371
758
8,584
22,063
22,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 1 / 9
11,789
786
14,889
12,173
6,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
7 / 4 / 4
11,624
775
12,816
20,232
17,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Ne ZhaCharonAchillesCthulhuKuzenbo

VS

Bans
AtlasThothXing TianScyllaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
KoolMnkey
Ishtar
15
6 / 5 / 3
11,075
738
13,635
14,195
5,597
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Nu Wa
RogletSv
Nu Wa
17
2 / 3 / 5
10,736
716
15,663
10,487
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
WorthMeteor32
Cerberus
15
3 / 5 / 7
10,657
710
12,941
19,444
17,239
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
13
Kills
11
11
Deaths
13
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Arix Shadow
King Arthur
4
6
3
0.92
W
2
1
9
6.5
L
Ishtar
KoolMnkey
Ishtar
6
5
3
1.5
L
Nu Wa
RogletSv
Nu Wa
2
3
5
1.5
W
7
4
4
2.25
L
Cerberus
WorthMeteor32
Cerberus
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,289
Damage
42,239
54,468
Taken
44,126
46,444
Mitigated
26,797
9,203
Healing
5,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Arix Shadow
King Arthur
8,584
840
0
1,014
22,063
22,430
324
11,210
10,819
0
40,239
W
14,889
6,353
0
3,418
12,173
6,151
916
6,512
5,623
90,994
210
L
Ishtar
KoolMnkey
Ishtar
13,635
7,816
0
0
14,195
5,597
766
5,122
8,283
0
33,677
L
Nu Wa
RogletSv
Nu Wa
15,663
6,785
0
490
10,487
3,961
898
2,386
7,539
63,251
1,258
W
12,816
2,610
0
4,771
20,232
17,863
684
9,693
10,501
0
37,539
L
Cerberus
WorthMeteor32
Cerberus
12,941
742
0
4,524
19,444
17,239
210
6,511
11,800
29,080
1,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,784
Gold Earned
32,468
221
Minions Killed
214
0
Camps Cleared
0
904,639
Distance Traveled
831,253
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,371
758
58
4
0
278,897
0
W
Vulcan
11,789
786
120
8
0
322,590
1
L
Ishtar
11,075
738
59
4
0
277,540
0
L
Nu Wa
10,736
716
98
7
0
285,851
0
W
Odin
11,624
775
43
3
0
303,152
1
L
Cerberus
10,657
710
57
4
0
267,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role