Player Matchup

Cernunnos
Cernunnos
Platinum II
Drustyy
Cernunnos
Platinum II
Level 169
God Stats
5W - 3L
1,717 SR
Queue Stats
178W - 165L
1,987 MMR
Solo
Bacchus
Bacchus
Diamond V
Maverick
Bacchus
Diamond V
Level 194
God Stats
28W - 36L
1,736 SR
Queue Stats
605W - 593L
1,996 MMR
Solo
Thoth
Thoth
Masters
Outperform
Thoth
Masters
Level 159
God Stats
18W - 12L
1,704 SR
Queue Stats
301W - 253L
2,479 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
galwallabadalla
Cu Chulainn
Diamond V
Level 129
God Stats
2W - 2L
1,817 SR
Queue Stats
152W - 132L
2,020 MMR
Solo
Arachne
Arachne
Diamond V
snowmercyyy
Arachne
Diamond V
Level 182
God Stats
1W - 2L
1,285 SR
Queue Stats
214W - 200L
2,106 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 167
1,652 SR
2,118 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 163
1,537 SR
2,108 MMR
Nemesis
Nemesis
Platinum III
AyyOzgur
Nemesis
Platinum III
Level 152
God Stats
2W - 1L
1,869 SR
Queue Stats
117W - 110L
1,912 MMR
Party 1
Skadi
Skadi
Platinum I
B1sm4rkus
Skadi
Platinum I
Level 158
God Stats
36W - 26L
1,664 SR
Queue Stats
175W - 163L
1,933 MMR
Solo
Ganesha
Ganesha
Platinum II
Hasonardo
Ganesha
Platinum II
Level 157
God Stats
1W - 1L
1,220 SR
Queue Stats
117W - 110L
1,910 MMR
Party 1
Hercules
Hercules
Masters
Reggaejunkie
Hercules
Masters
Level 178
God Stats
1W - 1L
1,285 SR
Queue Stats
476W - 450L
2,674 MMR
Solo
Agni
Agni
Diamond IV
TheBoommer
Agni
Diamond IV
Level 169
God Stats
12W - 8L
1,649 SR
Queue Stats
127W - 122L
2,112 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Drustyy
Cernunnos
17
1 / 4 / 0
9,628
481
9,192
19,484
7,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Maverick
Bacchus
14
1 / 2 / 3
9,274
464
3,316
15,171
17,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thoth
20
5 / 2 / 1
12,726
636
9,905
8,842
3,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
galwallabadalla
Cu Chulainn
13
1 / 8 / 0
8,902
445
10,645
19,124
12,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
snowmercyyy
Arachne
16
1 / 4 / 5
9,445
472
6,869
20,916
9,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AwilixKaliThorOsiris

VS

Bans
Erlang ShenBellonaVamanaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AyyOzgur
Nemesis
18
7 / 2 / 6
11,629
581
11,977
15,867
6,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
B1sm4rkus
Skadi
20
5 / 1 / 1
13,293
665
15,368
12,852
6,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Hasonardo
Ganesha
14
0 / 4 / 6
9,943
497
4,369
14,664
12,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Reggaejunkie
Hercules
20
6 / 1 / 3
14,478
724
14,598
23,921
27,367
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 2 / 8
11,655
583
10,362
11,228
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
9
Kills
20
20
Deaths
10
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AyyOzgur
Nemesis
7
2
6
5
W
Skadi
B1sm4rkus
Skadi
5
1
1
5.5
L
Cernunnos
Drustyy
Cernunnos
1
4
0
0.25
W
Ganesha
Hasonardo
Ganesha
0
4
6
0.75
L
Bacchus
Maverick
Bacchus
1
2
3
1.25
L
Thoth
5
2
1
2.75
W
Hercules
Reggaejunkie
Hercules
6
1
3
7.5
W
2
2
8
3
L
Cu Chulainn
galwallabadalla
Cu Chulainn
1
8
0
0.13
L
Arachne
snowmercyyy
Arachne
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,927
Damage
56,674
83,537
Taken
78,532
49,859
Mitigated
56,891
23,579
Healing
35,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AyyOzgur
Nemesis
11,977
5,712
0
7,680
15,867
6,788
2,279
3,419
12,220
0
97,450
W
Skadi
B1sm4rkus
Skadi
15,368
4,837
0
4,557
12,852
6,083
3,919
807
12,045
0
148,645
L
Cernunnos
Drustyy
Cernunnos
9,192
4,540
0
5,292
19,484
7,932
0
2,144
17,340
0
85,102
W
Ganesha
Hasonardo
Ganesha
4,369
57
0
2,378
14,664
12,683
455
4,058
10,410
20,021
150
L
Bacchus
Maverick
Bacchus
3,316
354
0
2,038
15,171
17,260
0
4,218
10,953
26,691
1,654
L
Thoth
9,905
341
0
2,195
8,842
3,326
2,784
4,623
4,219
132,731
442
W
Hercules
Reggaejunkie
Hercules
14,598
6,641
0
18,737
23,921
27,367
4,078
844
23,037
0
120,634
W
10,362
583
0
2,089
11,228
3,970
600
5,699
5,080
103,346
1,009
L
Cu Chulainn
galwallabadalla
Cu Chulainn
10,645
2,779
0
4,001
19,124
12,311
0
66
19,058
0
64,334
L
Arachne
snowmercyyy
Arachne
6,869
3,264
0
10,053
20,916
9,030
0
3,913
17,003
0
84,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,975
Gold Earned
60,998
662
Minions Killed
709
0
Camps Cleared
0
1,889,538
Distance Traveled
2,126,268
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,629
581
133
7
0
469,645
0
W
Skadi
13,293
665
202
10
0
377,267
2
L
Cernunnos
9,628
481
150
8
0
380,791
4
W
Ganesha
9,943
497
1
0
0
411,790
6
L
Bacchus
9,274
464
37
2
0
428,081
3
L
Thoth
12,726
636
252
13
0
387,574
2
W
Hercules
14,478
724
208
10
0
436,190
1
W
Agni
11,655
583
165
8
0
431,376
4
L
Cu Chulainn
8,902
445
107
5
0
246,540
3
L
Arachne
9,445
472
116
6
0
446,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role