Player Matchup

Nut
Nut
Milesia
Nut
Level 59
God Stats
17W - 24L
1,489 SR
Queue Stats
269W - 299L
1,452 Elo+
Solo
Cthulhu
Cthulhu
QWER347
Cthulhu
Level 45
God Stats
1W - 3L
1,324 SR
Queue Stats
4W - 6L
1,408 Elo+
Party 1
Zeus
Zeus
a小帆a
Zeus
Level 122
God Stats
36W - 38L
1,445 SR
Queue Stats
93W - 105L
1,449 Elo+
Party 1
Osiris
Osiris
sharkcccc
Osiris
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
你怎么吃小孩啊
Bakasura
Level 109
God Stats
1W - 2L
1,575 SR
Queue Stats
10W - 10L
1,387 Elo+
Party 1
Team Averages
Level 68
1,467 SR
1,439 Elo+

VS

Team Averages
Level 79
1,499 SR
1,447 Elo+
Agni
Agni
MAAXIMUSPRIME
Agni
Level 64
God Stats
1W - 2L
1,244 SR
Queue Stats
183W - 178L
1,421 Elo+
Solo
Bacchus
Bacchus
Muhans
Bacchus
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 61L
1,381 Elo+
Solo
Hachiman
Hachiman
YiiSuS-_05
Hachiman
Level 97
God Stats
5W - 8L
1,360 SR
Queue Stats
120W - 108L
1,483 Elo+
Party 2
Kali
Kali
jordyvanh
Kali
Level 63
God Stats
17W - 6L
1,499 SR
Queue Stats
140W - 135L
1,451 Elo+
Solo
Erlang Shen
Erlang Shen
labra64_-
Erlang Shen
Level 127
God Stats
3W - 0L
1,890 SR
Queue Stats
77W - 73L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
11
0 / 6 / 1
6,230
415
5,002
11,135
3,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
QWER347
Cthulhu
11
2 / 5 / 1
6,457
430
7,432
13,112
6,976
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
15
4 / 1 / 3
8,557
570
8,099
6,355
2,446
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
sharkcccc
Osiris
11
0 / 0 / 0
5,757
384
2,511
6,345
6,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 2 / 3
7,480
499
6,125
13,260
6,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,312
487
1,880
6,775
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Muhans
Bacchus
12
2 / 2 / 6
7,764
518
6,251
11,576
10,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
YiiSuS-_05
Hachiman
15
7 / 0 / 3
9,251
617
11,772
10,195
4,386
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
14
4 / 5 / 1
8,339
556
7,024
16,521
8,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Erlang Shen
labra64_-
Erlang Shen
17
0 / 0 / 1
9,684
646
5,514
11,669
10,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
10
Kills
14
14
Deaths
11
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
4
0
0.25
L
Nut
0
6
1
0.08
W
Bacchus
Muhans
Bacchus
2
2
6
2.5
L
Cthulhu
QWER347
Cthulhu
2
5
1
0.5
W
Hachiman
YiiSuS-_05
Hachiman
7
0
3
8.5
L
Zeus
4
1
3
5.5
W
Kali
4
5
1
0.9
W
Erlang Shen
labra64_-
Erlang Shen
0
0
1
0.5
L
Osiris
sharkcccc
Osiris
0
0
0
0
L
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,169
Damage
32,441
50,207
Taken
56,736
26,766
Mitigated
36,321
10,265
Healing
24,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,880
507
0
500
6,775
2,394
0
3,960
2,461
36,850
0
L
Nut
5,002
3,146
0
2,329
11,135
3,636
0
3,411
7,724
0
32,741
W
Bacchus
Muhans
Bacchus
6,251
741
0
2,414
11,576
10,988
367
5,205
6,170
25,410
0
L
Cthulhu
QWER347
Cthulhu
7,432
521
204
407
13,112
6,976
0
2,334
10,778
34,014
0
W
Hachiman
YiiSuS-_05
Hachiman
11,772
7,556
0
7,047
10,195
4,386
1,970
2,389
7,806
0
87,537
L
Zeus
8,099
937
0
2,381
6,355
2,446
0
1,204
5,151
66,854
2,061
W
Kali
7,024
3,393
0
8,564
16,521
8,333
0
3,865
12,144
0
69,530
W
Erlang Shen
labra64_-
Erlang Shen
5,514
2,353
0
6,434
11,669
10,220
102
0
10,885
0
87,384
L
Osiris
sharkcccc
Osiris
2,511
710
0
929
6,345
6,910
0
0
6,345
0
22,836
L
6,125
4,523
0
4,015
13,260
6,798
0
1,182
12,078
0
43,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,481
Gold Earned
42,350
360
Minions Killed
485
0
Camps Cleared
0
1,396,521
Distance Traveled
1,348,674
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,312
487
72
5
0
213,957
0
L
Nut
6,230
415
58
4
0
232,223
0
W
Bacchus
7,764
518
20
1
0
271,266
0
L
Cthulhu
6,457
430
44
3
0
289,170
7
W
Hachiman
9,251
617
150
10
0
267,146
0
L
Zeus
8,557
570
126
8
0
289,888
1
W
Kali
8,339
556
101
7
0
310,695
0
W
Erlang Shen
9,684
646
142
9
0
285,610
0
L
Osiris
5,757
384
37
2
0
256,720
0
L
Bakasura
7,480
499
95
6
0
328,520
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role