Player Matchup

Artio
Artio
Korvetten
Artio
Level 101
God Stats
1W - 1L
1,556 SR
Queue Stats
46W - 38L
1,552 Elo+
Solo
Atlas
Atlas
Mitcchy
Atlas
Level 189
God Stats
2W - 6L
1,449 SR
Queue Stats
100W - 113L
1,540 Elo+
Party 2
Achilles
Achilles
Powervolcano181
Achilles
Level 68
God Stats
6W - 4L
1,695 SR
Queue Stats
98W - 93L
1,577 Elo+
Solo
Skadi
Skadi
TannaPhoenix
Skadi
Level 150
God Stats
4W - 7L
1,535 SR
Queue Stats
21W - 30L
1,531 Elo+
Party 2
Loki
Loki
Āngel
Loki
Level 198
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 137L
1,547 Elo+
Solo
Team Averages
Level 141
1,547 SR
1,549 Elo+

VS

Team Averages
Level 161
1,503 SR
1,574 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
GoldenBanBoy
Janus
Level 155
God Stats
19W - 18L
1,530 SR
Queue Stats
288W - 288L
1,579 Elo+
Solo
Cthulhu
Cthulhu
MakudaWillRise
Cthulhu
Level 94
God Stats
1W - 2L
1,346 SR
Queue Stats
22W - 32L
1,421 Elo+
Solo
Bake Kujira
Bake Kujira
Snowii
Bake Kujira
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,812 Elo+
Party 1
Nut
Nut
Símply
Nut
Level 204
God Stats
1W - 1L
1,639 SR
Queue Stats
35W - 18L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Korvetten
Artio
8
0 / 3 / 0
4,853
485
2,812
9,234
5,940
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Atlas
Mitcchy
Atlas
10
0 / 4 / 0
4,793
479
3,765
8,714
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
8
0 / 4 / 1
4,805
481
4,539
8,931
5,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 0
5,062
506
2,628
6,993
2,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Āngel
Loki
11
1 / 5 / 0
5,677
568
3,425
10,224
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
5 / 0 / 1
6,177
618
6,862
10,490
5,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 0 / 2
7,116
712
5,426
4,032
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 5
5,182
518
4,137
3,804
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bake Kujira
Snowii
Bake Kujira
11
3 / 1 / 0
6,790
679
5,561
8,744
8,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nut
14
6 / 0 / 1
7,810
781
8,340
6,254
2,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
19
19
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
0
1
5.5
W
4
0
2
5
L
Artio
Korvetten
Artio
0
3
0
0
W
1
0
5
3.5
L
Atlas
Mitcchy
Atlas
0
4
0
0
L
Achilles
0
4
1
0.13
W
Bake Kujira
Snowii
Bake Kujira
3
1
0
3
W
Nut
6
0
1
6.5
L
0
3
0
0
L
Loki
Āngel
Loki
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,169
Damage
30,326
44,096
Taken
33,324
20,966
Mitigated
19,533
9,729
Healing
14,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
6,862
4,210
0
7,010
10,490
5,073
0
1,274
9,120
0
58,554
W
5,426
1,016
0
500
4,032
1,635
21
3,041
991
56,656
554
L
Artio
Korvetten
Artio
2,812
433
216
2,653
9,234
5,940
0
3,104
5,761
9,083
0
W
4,137
602
134
1,414
3,804
2,002
0
754
3,050
14,878
0
L
Atlas
Mitcchy
Atlas
3,765
1,588
0
500
8,714
3,841
0
3,839
4,531
33,926
0
L
Achilles
4,539
1,431
0
2,061
8,931
5,651
0
4,478
4,453
0
22,089
W
Bake Kujira
Snowii
Bake Kujira
5,561
2,515
0
1,500
8,744
8,239
84
0
8,127
47,150
4,047
W
Nut
8,340
5,711
0
3,514
6,254
2,584
0
1,508
4,746
0
68,067
L
2,628
1,118
0
740
6,993
2,082
0
972
5,777
0
40,388
L
Loki
Āngel
Loki
3,425
1,465
0
3,559
10,224
3,452
0
1,388
8,756
0
42,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,190
Gold Earned
33,075
243
Minions Killed
411
0
Camps Cleared
0
966,583
Distance Traveled
1,086,249
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,177
618
79
8
0
243,590
0
W
Janus
7,116
712
115
12
0
220,895
0
L
Artio
4,853
485
11
1
0
189,722
0
W
Cthulhu
5,182
518
25
3
0
231,913
8
L
Atlas
4,793
479
55
6
0
189,285
1
L
Achilles
4,805
481
26
3
0
194,136
4
W
Bake Kujira
6,790
679
82
8
0
195,507
0
W
Nut
7,810
781
110
11
0
194,344
0
L
Skadi
5,062
506
66
7
0
179,521
0
L
Loki
5,677
568
85
9
0
213,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role