Player Matchup

Rama
Rama
MGOD270
Rama
Level 98
God Stats
0W - 2L
1,303 SR
Queue Stats
61W - 42L
1,568 Elo+
Solo
Terra
Terra
Njal Ulf
Terra
Level 129
God Stats
1W - 3L
1,492 SR
Queue Stats
100W - 90L
1,541 Elo+
Solo
Tyr
Tyr
SePEnHoFF
Tyr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,363 Elo+
Solo
Heimdallr
Heimdallr
fred1570fr
Heimdallr
Level 129
God Stats
1W - 1L
1,692 SR
Queue Stats
455W - 489L
1,553 Elo+
Solo
Nox
Nox
ironkoala9
Nox
Level 136
God Stats
2W - 2L
1,459 SR
Queue Stats
157W - 175L
1,486 Elo+
Solo
Team Averages
Level 116
1,489 SR
1,502 Elo+

VS

Team Averages
Level 139
1,494 SR
1,450 Elo+
Janus
Janus
BigTazz66
Janus
Level 184
God Stats
19W - 19L
1,459 SR
Queue Stats
849W - 905L
1,418 Elo+
Solo
Bellona
Bellona
Gigakiller5723
Bellona
Level 106
God Stats
13W - 8L
1,509 SR
Queue Stats
197W - 173L
1,535 Elo+
Party 1
Terra
Terra
ReDempTiveKILLA
Terra
Level 149
God Stats
1W - 4L
1,500 SR
Queue Stats
672W - 699L
1,446 Elo+
Party 1
Ao Kuang
Ao Kuang
Shadyacre52
Ao Kuang
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 109L
1,503 Elo+
Party 1
Hou Yi
Hou Yi
ikedub5
Hou Yi
Level 98
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 55L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
MGOD270
Rama
5
0 / 0 / 0
4,536
756
0
0
0
Terra
Njal Ulf
Terra
14
3 / 1 / 3
6,081
1,014
1,703
5,883
4,848
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 0 / 0
4,536
756
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
fred1570fr
Heimdallr
12
1 / 1 / 4
5,554
926
3,187
4,516
2,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 2 / 4
5,859
977
3,163
5,005
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BigTazz66
Janus
12
2 / 0 / 2
6,743
1,124
4,652
2,541
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 2
6,219
1,037
1,419
7,043
7,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 2
5,825
971
2,405
5,638
3,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Shadyacre52
Ao Kuang
10
1 / 2 / 2
5,763
961
1,248
4,249
2,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
ikedub5
Hou Yi
13
0 / 0 / 2
6,200
1,033
3,575
1,439
535
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
5
Kills
4
4
Deaths
6
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
BigTazz66
Janus
2
0
2
3
W
1
3
2
0.67
L
Rama
MGOD270
Rama
0
0
0
0
L
Terra
Njal Ulf
Terra
3
1
3
4.5
W
0
1
2
1
L
0
0
0
0
W
Ao Kuang
Shadyacre52
Ao Kuang
1
2
2
1
L
Heimdallr
fred1570fr
Heimdallr
1
1
4
3
W
Hou Yi
ikedub5
Hou Yi
0
0
2
1
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,053
Damage
13,299
15,404
Taken
20,910
9,411
Mitigated
15,283
6,689
Healing
5,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BigTazz66
Janus
4,652
0
219
332
2,541
1,089
0
688
1,853
13,835
671
W
1,419
250
55
430
7,043
7,040
74
1,436
5,607
0
4,638
L
Rama
MGOD270
Rama
0
0
0
0
0
0
0
0
0
0
0
L
Terra
Njal Ulf
Terra
1,703
38
2,391
1,738
5,883
4,848
0
2,251
3,342
5,987
0
W
2,405
139
1,506
1,976
5,638
3,831
173
1,601
4,037
5,156
167
L
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
Shadyacre52
Ao Kuang
1,248
245
347
569
4,249
2,788
168
533
3,716
2,780
104
L
Heimdallr
fred1570fr
Heimdallr
3,187
487
744
964
4,516
2,353
0
2,207
2,181
0
10,738
W
Hou Yi
ikedub5
Hou Yi
3,575
1,038
0
434
1,439
535
526
608
831
0
15,772
L
3,163
510
487
365
5,005
2,210
0
2,971
1,725
12,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,566
Gold Earned
30,750
50
Minions Killed
64
0
Camps Cleared
0
412,080
Distance Traveled
704,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,743
1,124
22
4
0
123,070
0
W
Bellona
6,219
1,037
4
1
0
165,046
0
L
Rama
4,536
756
0
0
0
0
0
L
Terra
6,081
1,014
9
2
0
148,162
0
W
Terra
5,825
971
4
1
0
134,775
0
L
Tyr
4,536
756
0
0
0
0
0
W
Ao Kuang
5,763
961
2
0
0
178,488
0
L
Heimdallr
5,554
926
21
4
0
143,814
0
W
Hou Yi
6,200
1,033
32
5
0
103,103
0
L
Nox
5,859
977
20
3
0
120,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role