Player Matchup

Ra
Ra
 
Ra
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
NATlNHO
Kali
Level 101
God Stats
1W - 1L
1,708 SR
Queue Stats
48W - 44L
1,492 Elo+
Solo
Bellona
Bellona
Ninkavbed
Bellona
Level 141
God Stats
3W - 3L
1,541 SR
Queue Stats
408W - 383L
1,469 Elo+
Solo
Izanami
Izanami
SharpEseagle691
Izanami
Level 64
God Stats
16W - 14L
1,706 SR
Queue Stats
54W - 58L
1,502 Elo+
Solo
Cabrakan
Cabrakan
ajajkapten
Cabrakan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 96L
1,486 Elo+
Solo
Team Averages
Level 125
1,591 SR
1,490 Elo+

VS

Team Averages
Level 130
1,629 SR
1,487 Elo+
Anubis
Anubis
 
Anubis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
CallMeKoby
Nemesis
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,392 Elo+
Party 1
Bakasura
Bakasura
Lakkes1
Bakasura
Level 158
God Stats
4W - 0L
1,987 SR
Queue Stats
18W - 16L
1,525 Elo+
Party 1
Fenrir
Fenrir
eLegX
Fenrir
Level 146
God Stats
1W - 0L
1,656 SR
Queue Stats
10W - 13L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 1 / 0
5,789
579
2,490
3,572
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
NATlNHO
Kali
6
0 / 7 / 0
3,946
395
3,237
10,798
3,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bellona
Ninkavbed
Bellona
9
2 / 2 / 0
5,653
565
6,076
9,331
7,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 0
4,651
465
4,268
6,732
2,067
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
ajajkapten
Cabrakan
8
0 / 3 / 0
4,425
443
2,489
6,692
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 0 / 2
5,570
557
2,094
3,308
1,483
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kali
 
Kali
10
3 / 0 / 2
5,526
553
6,060
7,609
3,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
CallMeKoby
Nemesis
10
1 / 2 / 0
5,509
551
4,630
8,837
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Lakkes1
Bakasura
10
3 / 0 / 4
5,719
572
5,473
7,378
3,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
eLegX
Fenrir
11
6 / 0 / 0
6,815
682
4,263
8,654
3,633
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
2
Kills
15
15
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
W
Anubis
 
Anubis
2
0
2
3
W
Kali
 
Kali
3
0
2
4
W
Nemesis
CallMeKoby
Nemesis
1
2
0
0.5
W
Bakasura
Lakkes1
Bakasura
3
0
4
5
L
Kali
NATlNHO
Kali
0
7
0
0
L
Bellona
Ninkavbed
Bellona
2
2
0
1
L
0
2
0
0
L
Cabrakan
ajajkapten
Cabrakan
0
3
0
0
W
Fenrir
eLegX
Fenrir
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,560
Damage
22,520
37,125
Taken
35,786
17,183
Mitigated
15,055
9,444
Healing
18,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,490
236
143
1,099
3,572
1,111
0
641
2,890
45,890
0
W
Anubis
 
Anubis
2,094
193
0
1,603
3,308
1,483
0
1,086
2,181
40,505
601
W
Kali
 
Kali
6,060
3,667
0
3,373
7,609
3,118
0
893
6,552
0
33,879
W
Nemesis
CallMeKoby
Nemesis
4,630
2,090
0
3,785
8,837
3,009
192
0
8,228
0
40,236
W
Bakasura
Lakkes1
Bakasura
5,473
3,066
0
4,102
7,378
3,812
90
2,141
5,097
0
21,640
L
Kali
NATlNHO
Kali
3,237
1,420
0
2,177
10,798
3,035
0
1,367
8,926
0
16,729
L
Bellona
Ninkavbed
Bellona
6,076
1,960
0
4,500
9,331
7,293
0
0
9,331
0
36,324
L
4,268
2,994
0
1,509
6,732
2,067
0
0
6,294
0
28,871
L
Cabrakan
ajajkapten
Cabrakan
2,489
364
0
16
6,692
3,677
0
0
6,225
25,515
0
W
Fenrir
eLegX
Fenrir
4,263
2,140
0
5,212
8,654
3,633
782
438
8,096
0
42,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,464
Gold Earned
29,139
261
Minions Killed
305
0
Camps Cleared
0
901,093
Distance Traveled
1,036,552
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,789
579
80
8
0
199,523
0
W
Anubis
5,570
557
68
7
0
177,647
0
W
Kali
5,526
553
52
5
0
243,065
0
W
Nemesis
5,509
551
52
5
0
204,220
0
W
Bakasura
5,719
572
62
6
0
221,377
3
L
Kali
3,946
395
30
3
0
193,592
0
L
Bellona
5,653
565
54
5
0
157,787
3
L
Izanami
4,651
465
49
5
0
172,079
0
L
Cabrakan
4,425
443
48
5
0
178,112
0
W
Fenrir
6,815
682
71
7
0
190,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role