Player Matchup

Cthulhu
Cthulhu
AE Lightning
Cthulhu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,300 Elo+
Party 1
Hachiman
Hachiman
BlazeManSam
Hachiman
Level 47
God Stats
1W - 1L
1,316 SR
Queue Stats
5W - 10L
1,300 Elo+
Party 1
Anubis
Anubis
Kiyoshiro8
Anubis
Level 116
God Stats
6W - 6L
1,566 SR
Queue Stats
388W - 404L
1,521 Elo+
Solo
Nu Wa
Nu Wa
Malisalotus
Nu Wa
Level 156
God Stats
502W - 493L
1,587 SR
Queue Stats
664W - 707L
1,465 Elo+
Solo
Nut
Nut
i3psoilon
Nut
Level 129
God Stats
22W - 25L
1,535 SR
Queue Stats
151W - 174L
1,481 Elo+
Solo
Team Averages
Level 102
1,501 SR
1,413 Elo+

VS

Team Averages
Level 120
1,628 SR
1,582 Elo+
Pele
Pele
Dominik8596
Pele
Level 135
God Stats
10W - 9L
1,436 SR
Queue Stats
758W - 834L
1,478 Elo+
Solo
Anubis
Anubis
SadDaze
Anubis
Level 106
God Stats
3W - 1L
1,840 SR
Queue Stats
3W - 2L
1,691 Elo+
Party 2
Loki
Loki
SoIairee
Loki
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,511 Elo+
Party 2
Artemis
Artemis
Unholymushroom
Artemis
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,527 Elo+
Solo
Nu Wa
Nu Wa
МаССяНя
Nu Wa
Level 159
God Stats
34W - 17L
1,866 SR
Queue Stats
44W - 26L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AE Lightning
Cthulhu
10
0 / 1 / 0
5,989
1,198
5,892
8,792
5,641
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
BlazeManSam
Hachiman
8
0 / 0 / 0
4,855
971
0
223
89
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
Kiyoshiro8
Anubis
10
0 / 2 / 0
5,334
1,067
3,114
3,293
1,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
0 / 0 / 0
3,355
671
0
225
87
11
0 / 0 / 0
5,683
1,137
1,367
1,368
521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

381

VS

Team 2 Tickets

401

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,271
1,054
1,977
3,089
923
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
SadDaze
Anubis
10
0 / 0 / 2
5,493
1,099
2,200
2,100
900
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
10
3 / 0 / 0
6,308
1,262
1,405
2,643
690
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 3
5,382
1,076
3,170
2,352
711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 3
5,618
1,124
2,954
1,750
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
3
3
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AE Lightning
Cthulhu
0
1
0
0
L
Hachiman
BlazeManSam
Hachiman
0
0
0
0
W
0
0
1
0.5
L
Anubis
Kiyoshiro8
Anubis
0
2
0
0
L
0
0
0
0
W
Anubis
SadDaze
Anubis
0
0
2
1
W
Loki
3
0
0
3
W
0
0
3
1.5
L
0
0
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,373
Damage
11,706
13,901
Taken
11,934
8,172
Mitigated
3,874
1,709
Healing
1,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AE Lightning
Cthulhu
5,892
139
34
1,033
8,792
5,641
0
3,246
5,546
17,995
0
L
Hachiman
BlazeManSam
Hachiman
0
0
0
0
223
89
0
223
0
0
0
W
1,977
287
0
111
3,089
923
0
2,472
500
0
12,145
L
Anubis
Kiyoshiro8
Anubis
3,114
0
0
596
3,293
1,834
0
1,158
2,135
19,871
0
L
0
0
0
0
225
87
0
225
0
0
0
W
Anubis
SadDaze
Anubis
2,200
97
0
446
2,100
900
0
1,484
536
10,321
0
W
Loki
1,405
456
0
550
2,643
690
0
1,493
1,068
0
10,641
W
3,170
1,703
0
732
2,352
711
0
1,500
814
0
6,051
L
1,367
441
0
46
1,368
521
0
302
1,066
0
19,369
W
2,954
1,286
29
63
1,750
650
0
1,622
10
14,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,216
Gold Earned
28,072
108
Minions Killed
99
2
Camps Cleared
6
261,851
Distance Traveled
475,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,989
1,198
37
7
0
78,073
0
L
Hachiman
4,855
971
0
0
0
3,885
0
W
Pele
5,271
1,054
23
5
0
97,273
0
L
Anubis
5,334
1,067
26
5
0
91,871
0
L
Nu Wa
3,355
671
0
0
0
0
0
W
Anubis
5,493
1,099
22
4
2
94,557
0
W
Loki
6,308
1,262
20
4
4
111,457
0
W
Artemis
5,382
1,076
9
2
0
78,341
0
L
Nut
5,683
1,137
45
9
2
88,022
0
W
Nu Wa
5,618
1,124
25
5
0
94,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role