Player Matchup

Janus
Janus
Dymaah
Janus
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 14L
1,083 Elo+
Party 1
Danzaburou
Danzaburou
Fearanoma
Danzaburou
Level 148
God Stats
65W - 39L
1,697 SR
Queue Stats
334W - 328L
1,526 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nepezh
Tsukuyomi
Level 17
God Stats
10W - 8L
1,700 SR
Queue Stats
13W - 13L
1,513 Elo+
Party 1
Bacchus
Bacchus
NuiYo
Bacchus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,448 Elo+
Party 1
Zhong Kui
Zhong Kui
reij3011
Zhong Kui
Level 129
God Stats
4W - 2L
1,533 SR
Queue Stats
65W - 60L
1,465 Elo+
Party 1
Team Averages
Level 84
1,586 SR
1,407 Elo+

VS

Team Averages
Level 131
1,568 SR
1,477 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Hihonew
Eset
Level 69
God Stats
75W - 59L
1,508 SR
Queue Stats
189W - 200L
1,427 Elo+
Party 2
Susano
Susano
LockLaNok
Susano
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
201W - 191L
1,460 Elo+
Party 2
Zeus
Zeus
TheChaoticAngel
Zeus
Level 159
God Stats
15W - 13L
1,686 SR
Queue Stats
489W - 473L
1,531 Elo+
Solo
Nut
Nut
mattmaldo
Nut
Level 144
God Stats
20W - 8L
1,646 SR
Queue Stats
58W - 46L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dymaah
Janus
14
1 / 3 / 7
7,875
525
3,649
6,857
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Fearanoma
Danzaburou
15
9 / 3 / 1
9,589
639
10,944
12,368
5,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Tsukuyomi
Nepezh
Tsukuyomi
15
8 / 0 / 9
9,063
604
10,759
13,246
5,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
NuiYo
Bacchus
13
1 / 2 / 5
8,122
541
6,078
10,689
10,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zhong Kui
reij3011
Zhong Kui
13
4 / 2 / 4
8,324
555
9,284
11,858
11,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 6 / 1
6,786
452
3,981
12,527
7,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
Hihonew
Eset
12
1 / 5 / 5
7,009
467
4,541
10,486
6,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
LockLaNok
Susano
11
3 / 5 / 3
7,289
486
5,970
14,102
5,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 4 / 2
8,290
553
10,379
9,532
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 2
8,671
578
9,880
12,739
5,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
23
Kills
10
10
Deaths
24
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
6
1
0.08
W
Janus
Dymaah
Janus
1
3
7
1.5
W
Danzaburou
Fearanoma
Danzaburou
9
3
1
3.17
L
Eset
Hihonew
Eset
1
5
5
0.7
L
Susano
LockLaNok
Susano
3
5
3
0.9
W
Tsukuyomi
Nepezh
Tsukuyomi
8
0
9
12.5
W
Bacchus
NuiYo
Bacchus
1
2
5
1.75
L
3
4
2
1
L
3
4
2
1
W
Zhong Kui
reij3011
Zhong Kui
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,714
Damage
34,751
55,018
Taken
59,386
36,250
Mitigated
28,884
17,483
Healing
13,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,981
738
0
875
12,527
7,916
0
4,241
8,265
0
37,062
W
Janus
Dymaah
Janus
3,649
174
126
440
6,857
3,004
490
3,322
3,535
56,318
0
W
Danzaburou
Fearanoma
Danzaburou
10,944
4,886
0
4,638
12,368
5,572
1,171
1,980
10,388
0
67,843
L
Eset
Hihonew
Eset
4,541
802
475
1,332
10,486
6,557
0
3,500
6,907
32,994
1,277
L
Susano
LockLaNok
Susano
5,970
1,362
0
5,286
14,102
5,214
0
4,432
9,566
0
38,253
W
Tsukuyomi
Nepezh
Tsukuyomi
10,759
2,401
0
5,149
13,246
5,746
0
3,038
10,208
0
71,280
W
Bacchus
NuiYo
Bacchus
6,078
714
0
3,156
10,689
10,900
0
4,353
6,336
32,915
2,636
L
10,379
897
0
2,156
9,532
3,415
0
2,499
6,989
70,925
492
L
9,880
5,640
0
3,773
12,739
5,782
0
4,048
8,655
0
60,321
W
Zhong Kui
reij3011
Zhong Kui
9,284
2,252
0
3,974
11,858
11,028
0
2,289
9,569
52,584
9,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,973
Gold Earned
38,045
429
Minions Killed
427
0
Camps Cleared
0
1,395,909
Distance Traveled
1,379,728
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,786
452
72
5
0
249,394
0
W
Janus
7,875
525
98
7
0
269,169
3
W
Danzaburou
9,589
639
93
6
0
259,709
3
L
Eset
7,009
467
63
4
0
277,069
0
L
Susano
7,289
486
56
4
0
309,349
0
W
Tsukuyomi
9,063
604
99
7
0
349,370
2
W
Bacchus
8,122
541
46
3
0
288,359
1
L
Zeus
8,290
553
138
9
0
281,766
0
L
Nut
8,671
578
98
7
0
262,150
2
W
Zhong Kui
8,324
555
93
6
0
229,302
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role