Player Matchup

Loki
Loki
Gold IV
 
Loki
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Freya
Freya
Silver I
BZDYA
Freya
Silver I
Level 126
God Stats
2W - 2L
1,530 SR
Queue Stats
79W - 102L
1,483 MMR
Solo
Horus
Horus
Gold II
Baboon--Saviour
Horus
Gold II
Level 158
God Stats
2W - 0L
1,452 SR
Queue Stats
84W - 91L
1,491 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
Nekory7
Morgan Le Fay
Gold IV
Level 136
God Stats
8W - 3L
1,823 SR
Queue Stats
122W - 127L
1,502 MMR
Party 1
Cerberus
Cerberus
Gold II
R3bound
Cerberus
Gold II
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 59L
1,589 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,561 SR
1,513 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,460 SR
1,532 MMR
Set
Set
Gold III
 
Set
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold V
 
Hercules
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze IV
Catalunya06
Sylvanus
Bronze IV
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,585 MMR
Solo
Janus
Janus
Gold II
EspDom_D4N1
Janus
Gold II
Level 155
God Stats
2W - 4L
1,481 SR
Queue Stats
124W - 122L
1,558 MMR
Solo
Hachiman
Hachiman
Gold V
VladOOC97
Hachiman
Gold V
Level 119
God Stats
5W - 8L
1,320 SR
Queue Stats
33W - 33L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
6 / 0 / 2
5,681
710
5,834
6,726
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
BZDYA
Freya
9
0 / 1 / 2
4,745
593
2,529
6,718
2,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
2 / 1 / 4
4,891
611
3,693
6,029
2,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Nekory7
Morgan Le Fay
9
0 / 0 / 4
4,863
608
3,405
2,807
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
R3bound
Cerberus
10
0 / 0 / 1
5,040
630
1,517
4,964
3,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
SusanoMaman BrigitteTsukuyomi

VS

Bans
CamazotzThanatosAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
8
0 / 2 / 1
4,379
547
1,406
7,843
2,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
 
Hercules
6
1 / 2 / 0
4,223
528
3,061
6,541
3,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
Catalunya06
Sylvanus
8
0 / 2 / 0
5,028
629
2,754
4,453
1,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 2 / 1
4,610
576
1,912
4,433
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
VladOOC97
Hachiman
10
1 / 1 / 0
5,183
648
4,154
5,818
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
8
Kills
2
2
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
0
2
7
L
Set
 
Set
0
2
1
0.25
L
Hercules
 
Hercules
1
2
0
0.5
W
Freya
BZDYA
Freya
0
1
2
1
W
2
1
4
4
L
Sylvanus
Catalunya06
Sylvanus
0
2
0
0
L
0
2
1
0.25
W
Morgan Le Fay
Nekory7
Morgan Le Fay
0
0
4
2
W
Cerberus
R3bound
Cerberus
0
0
1
0.5
L
Hachiman
VladOOC97
Hachiman
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,978
Damage
13,287
27,244
Taken
29,088
12,184
Mitigated
11,168
14,159
Healing
8,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,834
1,791
0
3,705
6,726
2,259
0
284
6,273
0
42,024
L
Set
 
Set
1,406
885
0
2,142
7,843
2,383
0
1,691
6,152
0
27,866
L
Hercules
 
Hercules
3,061
1,430
0
2,085
6,541
3,804
0
1,484
5,057
0
14,453
W
Freya
BZDYA
Freya
2,529
1,166
0
3,831
6,718
2,495
0
0
6,683
27,255
4,050
W
3,693
1,294
998
2,220
6,029
2,858
0
961
4,810
0
14,117
L
Sylvanus
Catalunya06
Sylvanus
2,754
1,386
0
1,558
4,453
1,722
33
714
3,739
26,699
9,870
L
1,912
177
0
600
4,433
1,355
0
1,523
2,910
27,935
0
W
Morgan Le Fay
Nekory7
Morgan Le Fay
3,405
219
0
866
2,807
885
0
399
2,330
35,108
1,075
W
Cerberus
R3bound
Cerberus
1,517
225
0
2,539
4,964
3,687
0
2,134
2,791
34,384
0
L
Hachiman
VladOOC97
Hachiman
4,154
2,268
0
2,581
5,818
1,904
0
1,714
4,104
0
41,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,220
Gold Earned
23,423
277
Minions Killed
238
0
Camps Cleared
0
877,748
Distance Traveled
791,993
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,681
710
68
9
0
198,520
1
L
Set
4,379
547
52
7
0
180,734
1
L
Hercules
4,223
528
19
2
0
170,371
0
W
Freya
4,745
593
54
7
0
164,675
0
W
Horus
4,891
611
18
2
0
188,336
0
L
Sylvanus
5,028
629
54
7
0
103,058
0
L
Janus
4,610
576
52
7
0
182,315
0
W
Morgan Le Fay
4,863
608
65
8
0
169,643
1
W
Cerberus
5,040
630
72
9
0
156,574
1
L
Hachiman
5,183
648
61
8
0
155,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role