Player Matchup

Kali
Kali
 
Kali
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ArthurBoom
Morgan Le Fay
Level 128
God Stats
11W - 12L
1,514 SR
Queue Stats
54W - 49L
1,560 Elo+
Solo
Baron Samedi
Baron Samedi
Coconut7326
Baron Samedi
Level 64
God Stats
5W - 5L
1,772 SR
Queue Stats
167W - 148L
1,533 Elo+
Solo
Hachiman
Hachiman
P3d3ka
Hachiman
Level 128
God Stats
1W - 1L
1,270 SR
Queue Stats
9W - 7L
1,481 Elo+
Party 2
Nemesis
Nemesis
fashion³
Nemesis
Level 81
God Stats
18W - 20L
1,668 SR
Queue Stats
111W - 119L
1,510 Elo+
Solo
Team Averages
Level 107
1,545 SR
1,517 Elo+

VS

Team Averages
Level 115
1,454 SR
1,471 Elo+
Ne Zha
Ne Zha
LURF
Ne Zha
Level 127
God Stats
5W - 6L
1,703 SR
Queue Stats
207W - 204L
1,496 Elo+
Party 1
King Arthur
King Arthur
Rosnin
King Arthur
Level 105
God Stats
128W - 185L
1,419 SR
Queue Stats
961W - 944L
1,467 Elo+
Solo
Aphrodite
Aphrodite
Toe2
Aphrodite
Level 146
God Stats
1W - 4L
1,212 SR
Queue Stats
77W - 88L
1,446 Elo+
Solo
Eset
Eset
samaele123456
Eset
Level 109
God Stats
1W - 5L
1,507 SR
Queue Stats
649W - 674L
1,451 Elo+
Party 1
Heimdallr
Heimdallr
Кузьмичь
Heimdallr
Level 89
God Stats
12W - 20L
1,429 SR
Queue Stats
339W - 365L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
10 / 2 / 6
10,167
635
9,471
15,684
6,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
ArthurBoom
Morgan Le Fay
17
6 / 0 / 10
10,330
646
15,974
7,123
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Coconut7326
Baron Samedi
14
2 / 2 / 10
8,371
523
5,002
12,530
11,304
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
P3d3ka
Hachiman
16
3 / 2 / 6
9,087
568
12,340
11,014
4,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
fashion³
Nemesis
15
4 / 0 / 4
8,906
557
5,742
10,744
8,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
LURF
Ne Zha
15
5 / 5 / 1
8,575
536
10,005
16,356
7,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

King Arthur
Rosnin
King Arthur
12
0 / 2 / 2
7,888
493
5,684
10,729
4,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Aphrodite
Toe2
Aphrodite
12
1 / 6 / 1
7,410
463
3,367
14,886
13,418
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
0 / 8 / 1
7,766
485
3,868
12,013
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
14
0 / 4 / 3
7,864
492
10,923
14,180
6,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
25
Kills
6
6
Deaths
25
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
10
2
6
6.5
W
Morgan Le Fay
ArthurBoom
Morgan Le Fay
6
0
10
11
W
Baron Samedi
Coconut7326
Baron Samedi
2
2
10
3.5
L
Ne Zha
LURF
Ne Zha
5
5
1
1.1
W
Hachiman
P3d3ka
Hachiman
3
2
6
3
L
King Arthur
Rosnin
King Arthur
0
2
2
0.5
L
Aphrodite
Toe2
Aphrodite
1
6
1
0.25
W
Nemesis
fashion³
Nemesis
4
0
4
6
L
0
8
1
0.06
L
Heimdallr
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,529
Damage
33,847
57,095
Taken
68,164
34,164
Mitigated
36,994
26,570
Healing
19,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
9,471
5,334
0
10,139
15,684
6,637
0
2,307
13,377
0
62,157
W
Morgan Le Fay
ArthurBoom
Morgan Le Fay
15,974
246
0
2,135
7,123
2,967
398
2,619
4,504
84,874
838
W
Baron Samedi
Coconut7326
Baron Samedi
5,002
822
1,109
3,893
12,530
11,304
0
1,087
11,443
28,484
370
L
Ne Zha
LURF
Ne Zha
10,005
2,361
0
5,935
16,356
7,970
0
3,580
12,533
0
72,246
W
Hachiman
P3d3ka
Hachiman
12,340
7,440
0
5,391
11,014
4,298
933
1,032
9,982
0
83,665
L
King Arthur
Rosnin
King Arthur
5,684
1,337
0
1,702
10,729
4,660
0
2,505
7,429
0
61,354
L
Aphrodite
Toe2
Aphrodite
3,367
638
2,273
4,824
14,886
13,418
0
5,733
8,773
20,641
0
W
Nemesis
fashion³
Nemesis
5,742
1,018
0
3,903
10,744
8,958
335
365
10,379
0
47,817
L
3,868
561
340
589
12,013
4,632
0
5,220
6,321
62,640
1,284
L
Heimdallr
10,923
4,383
0
3,724
14,180
6,314
0
2,838
11,216
0
77,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,861
Gold Earned
39,503
489
Minions Killed
491
0
Camps Cleared
0
1,616,955
Distance Traveled
1,436,353
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,167
635
88
6
0
344,949
0
W
Morgan Le Fay
10,330
646
144
9
0
338,593
4
W
Baron Samedi
8,371
523
34
2
0
314,300
0
L
Ne Zha
8,575
536
117
7
0
336,695
0
W
Hachiman
9,087
568
128
8
0
288,455
1
L
King Arthur
7,888
493
105
7
0
238,949
0
L
Aphrodite
7,410
463
19
1
0
253,672
0
W
Nemesis
8,906
557
95
6
0
330,658
0
L
Eset
7,766
485
126
8
0
306,427
6
L
Heimdallr
7,864
492
124
8
0
300,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role