Player Matchup

Geb
Geb
Diamond IV
DarkMantle
Geb
Diamond IV
Level 154
God Stats
5W - 4L
1,658 SR
Queue Stats
60W - 39L
2,269 MMR
Solo
Achilles
Achilles
Diamond III
FumbDuck69
Achilles
Diamond III
Level 107
God Stats
74W - 81L
1,701 SR
Queue Stats
425W - 407L
2,366 MMR
Solo
Ravana
Ravana
Platinum III
MistaAdams
Ravana
Platinum III
Level 184
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 57L
1,960 MMR
Solo
Thoth
Thoth
Masters
PaytonPritchard
Thoth
Masters
Level 88
God Stats
1W - 3L
1,799 SR
Queue Stats
195W - 171L
2,901 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum II
WardeArr
Ah Muzen Cab
Platinum II
Level 88
God Stats
22W - 21L
1,663 SR
Queue Stats
739W - 763L
1,912 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,664 SR
2,282 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,470 SR
2,070 MMR
Apollo
Apollo
Masters
 
Apollo
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Diamond II
Clinkerson
Osiris
Diamond II
Level 106
God Stats
4W - 2L
1,558 SR
Queue Stats
97W - 75L
2,309 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
PINExLOWRY
Sun Wukong
Platinum III
Level 64
God Stats
1W - 1L
1,311 SR
Queue Stats
113W - 96L
1,865 MMR
Solo
Ganesha
Ganesha
Diamond III
Radnòr
Ganesha
Diamond III
Level 130
God Stats
1W - 0L
1,281 SR
Queue Stats
529W - 517L
2,202 MMR
Solo
Cliodhna
Cliodhna
Masters
Venenu
Cliodhna
Masters
Level 264
God Stats
24W - 16L
1,700 SR
Queue Stats
753W - 678L
2,471 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
6,212
478
3,297
10,584
7,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
FumbDuck69
Achilles
12
2 / 3 / 0
7,168
551
8,872
12,846
7,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
MistaAdams
Ravana
10
1 / 4 / 1
5,780
445
5,737
9,322
4,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 1
7,266
559
6,099
5,283
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
WardeArr
Ah Muzen Cab
11
0 / 2 / 0
6,088
468
8,531
10,899
4,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ArachneThorThanatosErlang Shen

VS

Bans
LokiNe ZhaBellonaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
4 / 0 / 2
8,158
628
8,271
11,036
4,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
Clinkerson
Osiris
12
4 / 3 / 1
7,064
543
8,679
14,313
7,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
PINExLOWRY
Sun Wukong
14
2 / 2 / 1
8,246
634
8,397
13,008
7,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Radnòr
Ganesha
11
0 / 0 / 4
6,886
530
3,347
11,655
8,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
Venenu
Cliodhna
15
1 / 0 / 2
8,002
616
5,708
8,481
3,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
11
11
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
0
2
5
W
Osiris
Clinkerson
Osiris
4
3
1
1.5
L
1
1
1
1.5
L
Achilles
FumbDuck69
Achilles
2
3
0
0.67
L
Ravana
MistaAdams
Ravana
1
4
1
0.38
W
Sun Wukong
PINExLOWRY
Sun Wukong
2
2
1
1.25
L
1
1
1
1.5
W
Ganesha
Radnòr
Ganesha
0
0
4
2
W
Cliodhna
Venenu
Cliodhna
1
0
2
2
L
Ah Muzen Cab
WardeArr
Ah Muzen Cab
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,536
Damage
34,402
48,934
Taken
58,493
25,897
Mitigated
31,810
12,525
Healing
19,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,271
5,830
0
5,996
11,036
4,577
440
867
10,169
0
72,767
W
Osiris
Clinkerson
Osiris
8,679
3,755
0
5,579
14,313
7,986
0
2,272
11,796
0
52,469
L
3,297
805
1,088
1,990
10,584
7,690
0
759
9,825
17,268
970
L
Achilles
FumbDuck69
Achilles
8,872
2,506
0
5,474
12,846
7,992
0
225
12,621
0
54,261
L
Ravana
MistaAdams
Ravana
5,737
1,459
0
1,255
9,322
4,383
0
627
8,695
0
40,857
W
Sun Wukong
PINExLOWRY
Sun Wukong
8,397
2,691
0
4,741
13,008
7,130
497
114
12,096
0
71,095
L
6,099
382
0
723
5,283
1,647
0
1,235
4,048
64,214
0
W
Ganesha
Radnòr
Ganesha
3,347
849
0
2,770
11,655
8,630
11
3,255
8,180
21,469
0
W
Cliodhna
Venenu
Cliodhna
5,708
917
0
750
8,481
3,487
0
2,390
5,659
0
80,489
L
Ah Muzen Cab
WardeArr
Ah Muzen Cab
8,531
2,389
0
1,995
10,899
4,185
0
501
10,398
0
56,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,514
Gold Earned
38,356
400
Minions Killed
489
0
Camps Cleared
0
1,271,231
Distance Traveled
1,395,583
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,158
628
148
11
0
267,183
2
W
Osiris
7,064
543
87
7
0
275,921
0
L
Geb
6,212
478
23
2
0
276,995
2
L
Achilles
7,168
551
91
7
0
222,428
0
L
Ravana
5,780
445
64
5
0
274,139
0
W
Sun Wukong
8,246
634
108
8
0
248,422
0
L
Thoth
7,266
559
121
9
0
258,797
0
W
Ganesha
6,886
530
11
1
0
289,507
3
W
Cliodhna
8,002
616
135
10
0
314,550
4
L
Ah Muzen Cab
6,088
468
101
8
0
238,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role