Player Matchup

Charon
Charon
DARK DRAGON1924
Charon
Level 102
God Stats
3W - 0L
1,814 SR
Queue Stats
66W - 52L
1,586 Elo+
Solo
Danzaburou
Danzaburou
Skorch1262
Danzaburou
Level 156
God Stats
2W - 1L
1,504 SR
Queue Stats
87W - 77L
1,638 Elo+
Solo
Olorun
Olorun
Th3MexicanPow3r
Olorun
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 39L
1,536 Elo+
Party 2
Amaterasu
Amaterasu
xXCgcmXx
Amaterasu
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,517 Elo+
Party 2
Chaac
Chaac
xXxDragoneelxXx
Chaac
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 92L
1,525 Elo+
Solo
Team Averages
Level 138
1,564 SR
1,560 Elo+

VS

Team Averages
Level 144
1,464 SR
1,525 Elo+
Arachne
Arachne
Aleechi_
Arachne
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 111L
1,500 Elo+
Solo
Janus
Janus
BlkMarketINC
Janus
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,728 Elo+
Party 1
Eset
Eset
BombasticTomb87
Eset
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,445 Elo+
Solo
Anhur
Anhur
drchachee
Anhur
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 70L
1,478 Elo+
Party 1
Ares
Ares
xThuggishSplash
Ares
Level 155
God Stats
3W - 3L
1,321 SR
Queue Stats
56W - 62L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 10
10,262
789
11,343
13,860
14,612
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Skorch1262
Danzaburou
17
1 / 3 / 9
10,150
781
8,089
11,300
6,406
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
5 / 3 / 7
10,511
809
10,277
11,997
4,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Amaterasu
xXCgcmXx
Amaterasu
17
6 / 2 / 8
11,473
883
8,779
16,152
14,320
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 1 / 12
9,780
752
8,306
11,406
6,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aleechi_
Arachne
14
0 / 3 / 7
8,224
633
8,987
15,831
22,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 3 / 6
9,354
720
16,667
8,359
4,344
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

15
1 / 1 / 7
8,849
681
10,500
6,150
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
drchachee
Anhur
15
4 / 3 / 5
8,846
680
8,856
10,919
6,341
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

14
2 / 4 / 7
8,775
675
9,841
12,239
14,903
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
42
14
Kills
10
11
Deaths
14
46
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aleechi_
Arachne
0
3
7
1.17
L
3
3
6
2
L
1
1
7
4.5
W
1
2
10
3
W
Danzaburou
Skorch1262
Danzaburou
1
3
9
1.83
W
5
3
7
2.83
L
Anhur
drchachee
Anhur
4
3
5
2.17
L
2
4
7
1.38
W
Amaterasu
xXCgcmXx
Amaterasu
6
2
8
5
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,794
Damage
54,851
64,715
Taken
53,498
46,849
Mitigated
51,154
30,809
Healing
14,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aleechi_
Arachne
8,987
4,530
1,814
4,894
15,831
22,279
0
5,193
10,638
0
13,259
L
16,667
676
447
416
8,359
4,344
0
2,129
6,230
50,648
0
L
10,500
410
1,001
565
6,150
3,287
0
3,044
3,106
17,408
893
W
11,343
1,464
2,439
3,678
13,860
14,612
310
6,487
6,863
20,296
1,731
W
Danzaburou
Skorch1262
Danzaburou
8,089
4,435
202
2,013
11,300
6,406
3,108
5,878
5,137
0
34,316
W
10,277
5,381
3,496
4,646
11,997
4,815
3,123
8,424
3,192
31,616
1,164
L
Anhur
drchachee
Anhur
8,856
5,726
1,671
1,873
10,919
6,341
0
3,839
7,080
0
15,825
L
9,841
403
1,009
625
12,239
14,903
0
5,584
6,655
11,677
590
W
Amaterasu
xXCgcmXx
Amaterasu
8,779
2,716
807
6,955
16,152
14,320
631
8,133
7,612
0
14,887
W
8,306
1,386
2,350
4,223
11,406
6,696
766
6,278
4,664
0
32,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,176
Gold Earned
44,048
204
Minions Killed
140
0
Camps Cleared
0
1,283,064
Distance Traveled
1,230,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,224
633
12
1
0
255,594
0
L
Janus
9,354
720
71
5
0
267,332
0
L
Eset
8,849
681
27
2
0
266,857
0
W
Charon
10,262
789
18
1
0
233,278
0
W
Danzaburou
10,150
781
72
6
0
237,936
0
W
Olorun
10,511
809
54
4
0
245,787
0
L
Anhur
8,846
680
25
2
0
211,613
0
L
Ares
8,775
675
5
0
0
228,835
0
W
Amaterasu
11,473
883
12
1
0
273,813
0
W
Chaac
9,780
752
48
4
0
292,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role