Player Matchup

Medusa
Medusa
K1ngcr0ss
Medusa
Level 48
God Stats
119W - 33L
1,773 SR
Queue Stats
291W - 69L
1,690 Elo+
Solo
Ares
Ares
SeireixNekuxo
Ares
Level 147
God Stats
1W - 1L
1,917 SR
Queue Stats
13W - 8L
1,831 Elo+
Solo
Anubis
Anubis
wooten3000
Anubis
Level 158
God Stats
12W - 7L
1,523 SR
Queue Stats
132W - 101L
1,396 Elo+
Solo
Team Averages
Level 118
1,738 SR
1,639 Elo+

VS

Team Averages
Level 88
1,311 SR
1,404 Elo+
King Arthur
King Arthur
Scelerat3036
King Arthur
Level 60
God Stats
14W - 20L
1,090 SR
Queue Stats
222W - 241L
1,344 Elo+
Solo
Zeus
Zeus
Svilaro95
Zeus
Level 122
God Stats
17W - 14L
1,440 SR
Queue Stats
164W - 161L
1,417 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dylangamer-_
Ah Muzen Cab
Level 83
God Stats
2W - 1L
1,403 SR
Queue Stats
61W - 66L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
K1ngcr0ss
Medusa
9
0 / 1 / 0
8,378
524
5,455
4,928
1,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

17
2 / 2 / 3
10,280
643
13,759
21,513
30,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
wooten3000
Anubis
17
3 / 4 / 1
10,860
679
10,457
16,780
12,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Scelerat3036
King Arthur
16
1 / 1 / 6
10,935
683
8,661
25,112
17,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
17
5 / 0 / 1
12,118
757
16,078
6,507
2,625
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
dylangamer-_
Ah Muzen Cab
15
1 / 4 / 4
10,846
678
11,815
17,415
7,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
7
7
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
K1ngcr0ss
Medusa
0
1
0
0
W
King Arthur
Scelerat3036
King Arthur
1
1
6
4
L
2
2
3
1.75
W
Zeus
5
0
1
5.5
W
Ah Muzen Cab
dylangamer-_
Ah Muzen Cab
1
4
4
0.75
L
Anubis
wooten3000
Anubis
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,671
Damage
36,554
43,221
Taken
49,034
44,621
Mitigated
27,429
9,735
Healing
13,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
K1ngcr0ss
Medusa
5,455
1,958
0
1,204
4,928
1,885
0
1,234
3,687
0
19,175
W
King Arthur
Scelerat3036
King Arthur
8,661
970
0
8,528
25,112
17,432
112
12,187
12,925
0
35,192
L
13,759
532
0
3,698
21,513
30,467
0
7,764
13,579
27,236
0
W
Zeus
16,078
2,084
222
2,659
6,507
2,625
948
3,768
2,701
39,091
533
W
Ah Muzen Cab
dylangamer-_
Ah Muzen Cab
11,815
2,819
0
2,519
17,415
7,372
1,873
8,171
9,206
0
67,306
L
Anubis
wooten3000
Anubis
10,457
159
355
4,478
16,780
12,269
0
6,749
9,875
52,604
57

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,518
Gold Earned
33,899
146
Minions Killed
177
0
Camps Cleared
0
644,749
Distance Traveled
853,463
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,378
524
35
2
0
129,007
0
W
King Arthur
10,935
683
38
2
0
315,994
0
L
Ares
10,280
643
28
2
0
296,000
4
W
Zeus
12,118
757
65
4
0
259,194
1
W
Ah Muzen Cab
10,846
678
74
5
0
278,275
0
L
Anubis
10,860
679
83
5
0
219,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role