Player Matchup

Loki
Loki
Davicho290785
Loki
Level 157
God Stats
14W - 7L
1,478 SR
Queue Stats
546W - 545L
1,482 Elo+
Solo
Nut
Nut
KoRuPtIoNs FuRy
Nut
Level 136
God Stats
4W - 6L
1,861 SR
Queue Stats
664W - 664L
1,461 Elo+
Party 1
Scylla
Scylla
KrispyCreampie89
Scylla
Level 119
God Stats
5W - 5L
1,291 SR
Queue Stats
1,150W - 1,235L
1,438 Elo+
Solo
Artio
Artio
Papo 1731
Artio
Level 47
God Stats
6W - 5L
1,367 SR
Queue Stats
461W - 517L
1,396 Elo+
Party 1
Tsukuyomi
Tsukuyomi
QCVersace
Tsukuyomi
Level 106
God Stats
1W - 1L
1,302 SR
Queue Stats
118W - 109L
1,478 Elo+
Solo
Team Averages
Level 113
1,460 SR
1,451 Elo+

VS

Team Averages
Level 123
1,539 SR
1,428 Elo+
Achilles
Achilles
 
Achilles
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ahahg
Nu Wa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 41L
1,370 Elo+
Solo
Cupid
Cupid
Kochawakinov
Cupid
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 132L
1,379 Elo+
Solo
Raijin
Raijin
reapercrone1
Raijin
Level 103
God Stats
1W - 1L
1,696 SR
Queue Stats
40W - 34L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
truebud
Zhong Kui
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 151L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 3
7,887
986
3,794
5,224
2,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 1 / 4
7,041
880
4,077
5,338
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 0 / 3
8,062
1,008
5,466
3,427
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Papo 1731
Artio
10
1 / 3 / 4
7,314
914
1,518
10,229
5,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
QCVersace
Tsukuyomi
12
1 / 4 / 4
7,225
903
6,648
10,581
3,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 1 / 3
6,773
847
3,983
5,843
6,162
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Nu Wa
Ahahg
Nu Wa
15
2 / 1 / 5
7,229
904
9,350
4,808
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 5
6,838
855
3,747
6,565
2,849
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Raijin
1
0 / 0 / 0
2,120
265
0
0
0
Zhong Kui
truebud
Zhong Kui
13
3 / 2 / 4
6,914
864
10,550
7,062
7,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
6
Kills
8
8
Deaths
6
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
1
3
3.5
L
Nu Wa
Ahahg
Nu Wa
2
1
5
4.5
W
2
0
3
3.5
W
0
1
4
2
L
1
2
5
1.75
W
2
0
3
3.5
W
Artio
Papo 1731
Artio
1
3
4
1
W
Tsukuyomi
QCVersace
Tsukuyomi
1
4
4
0.75
L
Raijin
0
0
0
0
L
Zhong Kui
truebud
Zhong Kui
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,503
Damage
27,630
34,799
Taken
24,278
15,142
Mitigated
18,660
13,710
Healing
9,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,983
412
310
1,341
5,843
6,162
0
1,314
4,529
0
9,270
L
Nu Wa
Ahahg
Nu Wa
9,350
4,784
512
1,207
4,808
2,117
0
1,007
3,801
22,613
0
W
3,794
82
455
541
5,224
2,100
71
2,201
3,023
0
16,083
W
4,077
1,208
676
1,101
5,338
2,163
1,847
3,027
2,311
0
17,384
L
3,747
1,723
1,393
2,009
6,565
2,849
0
1,946
4,619
0
13,177
W
5,466
95
684
1,107
3,427
1,407
663
2,150
1,277
21,232
583
W
Artio
Papo 1731
Artio
1,518
272
2,771
2,875
10,229
5,743
0
5,637
4,592
3,154
888
W
Tsukuyomi
QCVersace
Tsukuyomi
6,648
956
702
2,798
10,581
3,729
290
6,543
4,038
0
21,260
L
Raijin
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
truebud
Zhong Kui
10,550
1,103
884
1,519
7,062
7,532
0
2,388
4,674
14,256
573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,529
Gold Earned
29,874
126
Minions Killed
82
0
Camps Cleared
0
809,144
Distance Traveled
589,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,773
847
6
1
0
129,081
0
L
Nu Wa
7,229
904
31
4
0
156,618
0
W
Loki
7,887
986
23
3
0
171,704
0
W
Nut
7,041
880
31
4
0
147,330
0
L
Cupid
6,838
855
30
4
0
160,274
0
W
Scylla
8,062
1,008
51
6
0
173,544
0
W
Artio
7,314
914
5
1
0
139,427
0
W
Tsukuyomi
7,225
903
16
2
0
177,139
0
L
Raijin
2,120
265
0
0
0
0
0
L
Zhong Kui
6,914
864
15
2
0
143,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role