Player Matchup

Athena
Athena
Gold IV
LazyFawn
Athena
Gold IV
Level 158
God Stats
23W - 17L
1,598 SR
Queue Stats
156W - 157L
1,411 MMR
Party 2
Zeus
Zeus
Gold IV
Lil Maryy xD
Zeus
Gold IV
Level 40
God Stats
12W - 12L
1,576 SR
Queue Stats
127W - 143L
1,503 MMR
Solo
Izanami
Izanami
Gold III
LuieTheProblem
Izanami
Gold III
Level 149
God Stats
2W - 0L
1,727 SR
Queue Stats
151W - 154L
1,551 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
Robbyraine
Morgan Le Fay
Gold I
Level 140
God Stats
4W - 6L
1,438 SR
Queue Stats
109W - 106L
1,594 MMR
Party 2
Camazotz
Camazotz
Gold III
xFury15x
Camazotz
Gold III
Level 147
God Stats
13W - 20L
1,586 SR
Queue Stats
35W - 41L
1,517 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,585 SR
1,515 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,485 SR
1,512 MMR
Hel
Hel
Gold IV
H0M1C1D4LWR41TH
Hel
Gold IV
Level 129
God Stats
1W - 4L
1,273 SR
Queue Stats
80W - 84L
1,525 MMR
Solo
Nemesis
Nemesis
Gold IV
Majesticwolf82
Nemesis
Gold IV
Level 147
God Stats
0W - 1L
1,310 SR
Queue Stats
126W - 135L
1,452 MMR
Party 3
Geb
Geb
Gold III
PharaohsDream
Geb
Gold III
Level 169
God Stats
11W - 14L
1,591 SR
Queue Stats
98W - 97L
1,609 MMR
Party 1
Neith
Neith
Gold II
hyukmuhnuts
Neith
Gold II
Level 82
God Stats
2W - 2L
1,703 SR
Queue Stats
263W - 254L
1,519 MMR
Party 1
Susano
Susano
Gold V
zZCynicalZz
Susano
Gold V
Level 51
God Stats
21W - 23L
1,551 SR
Queue Stats
62W - 60L
1,454 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
LazyFawn
Athena
12
1 / 1 / 4
7,574
505
3,788
11,721
11,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
0 / 2 / 0
8,529
569
7,981
9,278
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 0 / 2
9,216
614
6,507
7,020
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Robbyraine
Morgan Le Fay
16
3 / 0 / 3
9,221
615
11,365
7,705
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
xFury15x
Camazotz
14
10 / 2 / 3
8,779
585
11,350
13,165
5,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ah Muzen CabThothLancelot

VS

Bans
ThanatosAo KuangOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,075
472
4,460
9,926
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 0
7,887
526
6,500
14,915
9,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

12
0 / 1 / 1
7,139
476
5,960
12,722
9,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 4 / 1
7,044
470
6,428
11,989
4,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
13
1 / 4 / 1
6,928
462
3,578
12,494
4,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
15
Kills
5
5
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Athena
LazyFawn
Athena
1
1
4
3
W
0
2
0
0
W
1
0
2
2
L
2
3
0
0.67
L
0
1
1
0.5
W
Morgan Le Fay
Robbyraine
Morgan Le Fay
3
0
3
4.5
L
1
4
1
0.38
W
Camazotz
xFury15x
Camazotz
10
2
3
5.75
L
Susano
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,991
Damage
26,926
48,889
Taken
62,046
26,013
Mitigated
31,429
22,297
Healing
24,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,460
351
3,608
4,176
9,926
3,341
133
4,892
4,652
57,683
0
W
Athena
LazyFawn
Athena
3,788
1,428
0
1,957
11,721
11,240
44
3,893
7,654
18,781
2,320
W
7,981
559
0
3,937
9,278
2,995
0
0
8,633
66,116
0
W
6,507
3,408
0
5,032
7,020
3,128
246
907
6,113
0
100,619
L
6,500
1,698
0
5,084
14,915
9,600
0
7,981
6,934
0
56,232
L
5,960
422
0
3,606
12,722
9,297
39
4,511
7,797
33,859
0
W
Morgan Le Fay
Robbyraine
Morgan Le Fay
11,365
1,207
0
2,164
7,705
3,372
0
2,099
5,392
77,033
2,531
L
6,428
1,622
0
3,030
11,989
4,215
56
3,138
8,733
0
64,430
W
Camazotz
xFury15x
Camazotz
11,350
2,365
0
9,207
13,165
5,278
0
3,137
9,751
0
49,689
L
Susano
3,578
1,063
0
5,422
12,494
4,976
0
1,076
11,324
0
56,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,319
Gold Earned
36,073
557
Minions Killed
462
0
Camps Cleared
0
1,500,300
Distance Traveled
1,502,319
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,075
472
138
9
0
300,961
2
W
Athena
7,574
505
32
2
0
320,169
8
W
Zeus
8,529
569
134
9
0
238,958
5
W
Izanami
9,216
614
175
12
0
277,252
3
L
Nemesis
7,887
526
89
6
0
284,338
4
L
Geb
7,139
476
27
2
0
326,659
4
W
Morgan Le Fay
9,221
615
155
10
0
311,337
2
L
Neith
7,044
470
121
8
0
272,303
0
W
Camazotz
8,779
585
61
4
0
352,584
1
L
Susano
6,928
462
87
6
0
318,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role