Player Matchup

Izanami
Izanami
ItCantBeLiah
Izanami
Level 60
God Stats
114W - 114L
1,420 SR
Queue Stats
177W - 193L
1,343 Elo+
Party 1
Mulan
Mulan
kcrem68
Mulan
Level 86
God Stats
25W - 23L
1,208 SR
Queue Stats
363W - 402L
1,413 Elo+
Party 1
Chang'e
Chang'e
unnknownzeroo
Chang'e
Level 134
God Stats
18W - 9L
1,459 SR
Queue Stats
362W - 398L
1,420 Elo+
Party 1
Team Averages
Level 93
1,362 SR
1,392 Elo+

VS

Team Averages
Level 34
1,390 SR
1,153 Elo+
Jing Wei
Jing Wei
L9_on_roof
Jing Wei
Level 87
God Stats
0W - 2L
1,142 SR
Queue Stats
26W - 38L
1,022 Elo+
Party 2
Anubis
Anubis
LucidMemorial
Anubis
Level 8
God Stats
2W - 2L
1,528 SR
Queue Stats
2W - 5L
1,119 Elo+
Party 2
Bacchus
Bacchus
oblivion9916
Bacchus
Level 6
God Stats
6W - 8L
1,500 SR
Queue Stats
24W - 33L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItCantBeLiah
Izanami
15
4 / 4 / 3
9,655
805
6,397
9,082
3,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
kcrem68
Mulan
15
11 / 0 / 7
10,498
875
12,898
12,469
9,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chang'e
15
4 / 0 / 12
9,928
827
11,498
8,994
4,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
L9_on_roof
Jing Wei
12
2 / 4 / 2
7,896
658
10,516
12,014
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 8 / 2
7,473
623
4,790
10,465
3,710
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
oblivion9916
Bacchus
12
1 / 7 / 3
7,616
635
6,232
14,881
14,626
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
19
Kills
4
4
Deaths
19
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
ItCantBeLiah
Izanami
4
4
3
1.38
L
Jing Wei
L9_on_roof
Jing Wei
2
4
2
0.75
L
1
8
2
0.25
W
Mulan
kcrem68
Mulan
11
0
7
14.5
L
Bacchus
oblivion9916
Bacchus
1
7
3
0.36
W
Chang'e
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,793
Damage
21,538
30,545
Taken
37,360
17,634
Mitigated
22,200
5,884
Healing
3,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ItCantBeLiah
Izanami
6,397
4,947
0
0
9,082
3,147
1,400
3,854
5,228
0
34,769
L
Jing Wei
L9_on_roof
Jing Wei
10,516
7,198
0
3,276
12,014
3,864
33
4,305
7,595
0
37,984
L
4,790
293
0
0
10,465
3,710
112
3,575
6,830
15,421
126
W
Mulan
kcrem68
Mulan
12,898
1,928
0
478
12,469
9,792
186
4,358
8,111
1,070
19,308
L
Bacchus
oblivion9916
Bacchus
6,232
833
0
542
14,881
14,626
0
4,041
10,702
11,218
898
W
Chang'e
11,498
988
1,605
3,801
8,994
4,695
639
2,396
6,598
44,114
1,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,081
Gold Earned
22,985
143
Minions Killed
91
0
Camps Cleared
0
658,387
Distance Traveled
570,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,655
805
67
6
0
196,297
0
L
Jing Wei
7,896
658
49
4
0
202,749
0
L
Anubis
7,473
623
27
2
0
176,089
0
W
Mulan
10,498
875
19
2
0
228,069
0
L
Bacchus
7,616
635
15
1
0
192,114
0
W
Chang'e
9,928
827
57
5
0
234,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role