Player Matchup

Bellona
Bellona
Dansterino_Dboy
Bellona
Level 45
God Stats
13W - 94L
1,073 SR
Queue Stats
18W - 162L
1,036 Elo+
Party 1
Baron Samedi
Baron Samedi
IICys7icII
Baron Samedi
Level 127
God Stats
5W - 13L
1,440 SR
Queue Stats
207W - 219L
1,440 Elo+
Solo
Chaac
Chaac
kushmoney15
Chaac
Level 49
God Stats
36W - 86L
1,354 SR
Queue Stats
124W - 319L
1,277 Elo+
Party 1
Team Averages
Level 74
1,289 SR
1,251 Elo+

VS

Team Averages
Level 99
1,610 SR
1,372 Elo+
Nut
Nut
Shadowjuggler44
Nut
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 59L
1,351 Elo+
Solo
Vulcan
Vulcan
hotshot liam
Vulcan
Level 145
God Stats
13W - 9L
1,849 SR
Queue Stats
283W - 298L
1,406 Elo+
Solo
Skadi
Skadi
kagome310
Skadi
Level 76
God Stats
49W - 62L
1,480 SR
Queue Stats
221W - 241L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 0
8,789
586
3,677
20,818
13,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
IICys7icII
Baron Samedi
16
5 / 5 / 0
10,897
726
10,652
13,449
7,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 3
9,704
647
5,988
19,944
17,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 2
11,754
784
13,770
9,775
3,714
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vulcan
18
4 / 2 / 10
12,093
806
26,902
7,873
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Skadi
kagome310
Skadi
17
3 / 3 / 7
11,009
734
6,168
10,180
3,366
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
6
Kills
16
16
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Baron Samedi
IICys7icII
Baron Samedi
5
5
0
1
W
9
1
2
10
W
Vulcan
4
2
10
4.5
W
Skadi
kagome310
Skadi
3
3
7
2.17
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,317
Damage
46,840
54,211
Taken
27,828
37,806
Mitigated
9,951
11,923
Healing
2,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,677
931
0
3,190
20,818
13,166
0
8,646
12,032
0
28,229
L
Baron Samedi
IICys7icII
Baron Samedi
10,652
1,025
612
2,368
13,449
7,357
0
7,723
5,681
44,617
0
W
13,770
9,711
0
0
9,775
3,714
495
2,624
6,643
0
54,485
W
Vulcan
26,902
14,267
0
2,016
7,873
2,871
268
3,574
3,354
57,427
1,464
W
Skadi
kagome310
Skadi
6,168
2,195
0
110
10,180
3,366
1,157
4,711
4,685
0
37,701
L
5,988
662
0
5,753
19,944
17,283
0
10,084
9,843
2,318
22,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,390
Gold Earned
34,856
165
Minions Killed
199
0
Camps Cleared
0
718,542
Distance Traveled
752,966
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,789
586
54
4
0
226,999
0
L
Baron Samedi
10,897
726
67
4
0
247,534
0
W
Nut
11,754
784
56
4
0
274,770
1
W
Vulcan
12,093
806
94
6
0
245,582
0
W
Skadi
11,009
734
49
3
0
232,614
0
L
Chaac
9,704
647
44
3
0
244,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role