Player Matchup

Agni
Agni
BinxBlinx
Agni
Level 191
God Stats
13W - 20L
1,552 SR
Queue Stats
210W - 288L
1,430 Elo+
Party 1
Bakasura
Bakasura
DrSmackYou
Bakasura
Level 121
God Stats
5W - 5L
1,633 SR
Queue Stats
104W - 91L
1,570 Elo+
Party 1
Fafnir
Fafnir
EXknm
Fafnir
Level 28
God Stats
1W - 2L
1,803 SR
Queue Stats
31W - 54L
1,455 Elo+
Party 1
Surtr
Surtr
MostlyUnfocused
Surtr
Level 126
God Stats
2W - 3L
1,504 SR
Queue Stats
93W - 69L
1,607 Elo+
Party 1
Ne Zha
Ne Zha
Sjoix
Ne Zha
Level 158
God Stats
1W - 3L
1,477 SR
Queue Stats
213W - 235L
1,591 Elo+
Party 1
Team Averages
Level 125
1,594 SR
1,531 Elo+

VS

Team Averages
Level 142
1,490 SR
1,576 Elo+
Charybdis
Charybdis
Booosstedd
Charybdis
Level 159
God Stats
2W - 3L
1,332 SR
Queue Stats
252W - 219L
1,579 Elo+
Solo
Mulan
Mulan
DaveNoChappelle
Mulan
Level 141
God Stats
9W - 9L
1,574 SR
Queue Stats
282W - 248L
1,580 Elo+
Party 3
Atlas
Atlas
Mr Kid2114
Atlas
Level 156
God Stats
5W - 4L
1,545 SR
Queue Stats
428W - 395L
1,562 Elo+
Party 2
Odin
Odin
lnSaNe_-Savage
Odin
Level 129
God Stats
2W - 1L
1,501 SR
Queue Stats
73W - 61L
1,593 Elo+
Party 3
Kukulkan
Kukulkan
mr_hbk15
Kukulkan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
356W - 319L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
1 / 3 / 0
7,509
501
6,993
7,954
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bakasura
DrSmackYou
Bakasura
12
2 / 5 / 1
6,862
457
4,357
15,249
6,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
EXknm
Fafnir
12
1 / 4 / 4
7,171
478
4,887
12,265
10,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 4 / 3
7,319
488
8,182
13,379
6,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ne Zha
Sjoix
Ne Zha
13
0 / 3 / 0
7,568
505
8,068
15,234
10,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Booosstedd
Charybdis
15
7 / 2 / 3
9,766
651
11,085
9,169
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
7 / 1 / 5
8,591
573
11,304
14,109
7,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
12
3 / 3 / 7
7,828
522
6,877
10,950
9,415
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 0 / 4
7,933
529
6,888
12,288
9,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
mr_hbk15
Kukulkan
14
2 / 0 / 5
8,429
562
4,862
7,134
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
6
Kills
19
19
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Agni
1
3
0
0.33
W
Charybdis
Booosstedd
Charybdis
7
2
3
4.25
W
7
1
5
9.5
L
Bakasura
DrSmackYou
Bakasura
2
5
1
0.5
L
Fafnir
EXknm
Fafnir
1
4
4
0.75
L
2
4
3
0.88
W
Atlas
3
3
7
2.17
L
Ne Zha
Sjoix
Ne Zha
0
3
0
0
W
0
0
4
2
W
Kukulkan
mr_hbk15
Kukulkan
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,487
Damage
41,016
64,081
Taken
53,650
35,466
Mitigated
32,987
14,833
Healing
13,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
6,993
250
0
1,769
7,954
2,852
0
2,009
5,835
51,750
912
W
Charybdis
Booosstedd
Charybdis
11,085
5,790
0
4,425
9,169
3,702
498
1,932
7,206
0
76,763
W
11,304
2,029
0
2,681
14,109
7,481
88
3,199
9,904
0
77,881
L
Bakasura
DrSmackYou
Bakasura
4,357
3,052
0
3,453
15,249
6,352
0
4,325
10,675
0
40,381
L
Fafnir
EXknm
Fafnir
4,887
1,217
0
1,398
12,265
10,128
0
2,856
9,261
30,162
0
L
8,182
3,016
0
1,753
13,379
6,031
5
1,128
12,206
1,366
55,726
W
Atlas
6,877
2,796
0
2,216
10,950
9,415
0
2,429
7,875
27,981
1,028
L
Ne Zha
Sjoix
Ne Zha
8,068
2,886
0
6,460
15,234
10,103
0
779
13,451
0
60,781
W
6,888
2,493
0
3,477
12,288
9,529
534
0
11,321
0
49,603
W
Kukulkan
mr_hbk15
Kukulkan
4,862
531
0
550
7,134
2,860
165
3,363
3,021
61,360
1,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,429
Gold Earned
42,547
422
Minions Killed
501
0
Camps Cleared
0
1,472,029
Distance Traveled
1,515,427
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,509
501
102
7
0
265,052
3
W
Charybdis
9,766
651
133
9
0
272,131
0
W
Mulan
8,591
573
117
8
0
332,471
0
L
Bakasura
6,862
457
96
6
0
328,982
1
L
Fafnir
7,171
478
37
2
0
282,810
0
L
Surtr
7,319
488
83
6
0
326,048
0
W
Atlas
7,828
522
36
2
0
298,740
3
L
Ne Zha
7,568
505
104
7
0
269,137
0
W
Odin
7,933
529
87
6
0
294,191
1
W
Kukulkan
8,429
562
128
9
0
317,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role