Player Matchup

Yemoja
Yemoja
GorillaGripBussy
Yemoja
Level 143
God Stats
6W - 3L
1,736 SR
Queue Stats
25W - 24L
1,621 Elo+
Party 1
Zeus
Zeus
MeRc3LeS_KiLleR_
Zeus
Level 148
God Stats
5W - 5L
1,505 SR
Queue Stats
293W - 275L
1,394 Elo+
Solo
Thanatos
Thanatos
MurderKarp
Thanatos
Level 159
God Stats
1W - 2L
1,572 SR
Queue Stats
138W - 181L
1,507 Elo+
Party 1
Osiris
Osiris
SuckingMyOwnToes
Osiris
Level 26
God Stats
16W - 4L
1,687 SR
Queue Stats
100W - 54L
1,723 Elo+
Party 1
Charybdis
Charybdis
stoneymcswat
Charybdis
Level 171
God Stats
2W - 1L
1,815 SR
Queue Stats
95W - 61L
1,661 Elo+
Party 1
Team Averages
Level 129
1,663 SR
1,581 Elo+

VS

Team Averages
Level 98
1,565 SR
1,501 Elo+
Awilix
Awilix
Braydizzle
Awilix
Level 122
God Stats
4W - 5L
1,535 SR
Queue Stats
68W - 66L
1,511 Elo+
Party 3
Discordia
Discordia
Knight_blade137
Discordia
Level 128
God Stats
5W - 5L
1,530 SR
Queue Stats
174W - 165L
1,514 Elo+
Solo
Anhur
Anhur
Laxative effekt
Anhur
Level 104
God Stats
16W - 17L
1,487 SR
Queue Stats
143W - 154L
1,464 Elo+
Party 3
Cthulhu
Cthulhu
onii4chan
Cthulhu
Level 69
God Stats
164W - 106L
1,692 SR
Queue Stats
514W - 482L
1,534 Elo+
Party 2
Bacchus
Bacchus
pillpoppinparry
Bacchus
Level 65
God Stats
31W - 22L
1,581 SR
Queue Stats
347W - 336L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
7,836
560
5,436
9,048
7,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
3 / 0 / 3
8,227
588
8,169
6,190
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
MurderKarp
Thanatos
14
5 / 2 / 3
7,890
564
4,745
13,149
6,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 1 / 0
9,525
680
11,685
17,002
13,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
stoneymcswat
Charybdis
14
1 / 0 / 5
7,860
561
7,084
8,948
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Braydizzle
Awilix
11
0 / 2 / 1
5,917
423
4,046
10,187
4,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Knight_blade137
Discordia
11
1 / 3 / 0
6,309
451
6,856
9,666
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
0 / 3 / 1
6,401
457
2,586
10,189
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cthulhu
onii4chan
Cthulhu
14
1 / 3 / 1
7,741
553
7,353
14,462
17,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 3 / 1
5,829
416
5,490
10,196
9,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
14
Kills
2
3
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Awilix
Braydizzle
Awilix
0
2
1
0.25
W
2
0
4
4
L
Discordia
Knight_blade137
Discordia
1
3
0
0.33
L
0
3
1
0.17
W
3
0
3
4.5
W
Thanatos
MurderKarp
Thanatos
5
2
3
3.25
W
3
1
0
3
L
Cthulhu
onii4chan
Cthulhu
1
3
1
0.5
L
0
3
1
0.17
W
Charybdis
stoneymcswat
Charybdis
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,119
Damage
26,331
54,337
Taken
54,700
33,716
Mitigated
37,985
35,707
Healing
15,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Braydizzle
Awilix
4,046
1,441
0
2,313
10,187
4,203
0
2,471
7,716
0
44,225
W
5,436
1,352
3,522
2,995
9,048
7,793
108
4,224
4,824
23,631
3,333
L
Discordia
Knight_blade137
Discordia
6,856
433
0
2,765
9,666
3,486
0
5,203
4,463
52,740
956
L
2,586
1,366
0
4,035
10,189
3,580
0
1,422
8,767
0
44,729
W
8,169
678
0
899
6,190
2,589
357
3,792
2,398
65,586
188
W
Thanatos
MurderKarp
Thanatos
4,745
1,136
0
10,839
13,149
6,236
0
1,784
11,365
0
67,809
W
11,685
4,548
0
12,252
17,002
13,520
48
7,100
9,902
0
85,635
L
Cthulhu
onii4chan
Cthulhu
7,353
677
0
3,802
14,462
17,695
0
0
14,462
59,966
1,297
L
5,490
110
0
2,488
10,196
9,021
0
4,235
5,961
16,553
1,672
W
Charybdis
stoneymcswat
Charybdis
7,084
4,352
0
5,200
8,948
3,578
666
2,506
6,442
0
63,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,338
Gold Earned
32,197
495
Minions Killed
378
0
Camps Cleared
0
1,335,196
Distance Traveled
1,369,191
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,917
423
73
5
0
311,270
0
W
Yemoja
7,836
560
41
3
0
250,679
4
L
Discordia
6,309
451
83
6
0
251,457
0
L
Anhur
6,401
457
66
5
0
233,996
0
W
Zeus
8,227
588
115
8
0
269,953
1
W
Thanatos
7,890
564
95
7
0
334,291
1
W
Osiris
9,525
680
131
9
0
236,079
0
L
Cthulhu
7,741
553
124
9
0
303,033
0
L
Bacchus
5,829
416
32
2
0
269,435
0
W
Charybdis
7,860
561
113
8
0
244,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role