Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Art3misF0wl
Izanami
Level 68
God Stats
3W - 1L
1,587 SR
Queue Stats
129W - 122L
1,494 Elo+
Solo
Nike
Nike
Jampers3
Nike
Level 158
God Stats
4W - 3L
1,756 SR
Queue Stats
40W - 36L
1,669 Elo+
Party 1
Tiamat
Tiamat
Jayę
Tiamat
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,467 Elo+
Party 1
Discordia
Discordia
Kaiannpeppa
Discordia
Level 241
God Stats
3W - 0L
1,613 SR
Queue Stats
107W - 116L
1,581 Elo+
Party 1
Team Averages
Level 168
1,591 SR
1,542 Elo+

VS

Team Averages
Level 162
1,607 SR
1,486 Elo+
Terra
Terra
 
Terra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Kasalina1
Hun Batz
Level 146
God Stats
1W - 2L
1,499 SR
Queue Stats
117W - 118L
1,456 Elo+
Party 2
He Bo
He Bo
Kyono25
He Bo
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 68L
1,487 Elo+
Solo
Achilles
Achilles
Milan0r
Achilles
Level 243
God Stats
3W - 4L
1,701 SR
Queue Stats
211W - 188L
1,503 Elo+
Party 2
Artemis
Artemis
SpaceEcho
Artemis
Level 147
God Stats
3W - 1L
1,834 SR
Queue Stats
163W - 162L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
0 / 2 / 12
9,241
770
5,656
13,738
7,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Art3misF0wl
Izanami
17
5 / 2 / 7
10,310
859
8,318
8,465
3,912
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nike
16
2 / 3 / 9
9,484
790
14,963
22,984
17,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Jayę
Tiamat
18
5 / 2 / 7
10,969
914
9,359
13,403
8,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Discordia
Kaiannpeppa
Discordia
15
3 / 2 / 7
9,516
793
11,822
11,100
4,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
1
0 / 0 / 0
3,444
287
0
0
0
Hun Batz
Kasalina1
Hun Batz
17
2 / 4 / 7
9,249
771
14,606
14,527
9,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

He Bo
Kyono25
He Bo
15
2 / 5 / 4
8,684
724
13,758
11,826
5,048
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Milan0r
Achilles
17
5 / 3 / 5
9,556
796
12,760
16,690
24,122
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
SpaceEcho
Artemis
17
2 / 3 / 5
9,362
780
17,512
13,221
6,970
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
32
15
Kills
11
11
Deaths
15
42
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
2
12
3
L
Terra
 
Terra
0
0
0
0
W
Izanami
Art3misF0wl
Izanami
5
2
7
4.25
W
Nike
2
3
9
2.17
W
Tiamat
Jayę
Tiamat
5
2
7
4.25
W
Discordia
Kaiannpeppa
Discordia
3
2
7
3.25
L
Hun Batz
Kasalina1
Hun Batz
2
4
7
1.38
L
He Bo
Kyono25
He Bo
2
5
4
0.8
L
Achilles
Milan0r
Achilles
5
3
5
2.5
L
Artemis
SpaceEcho
Artemis
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,118
Damage
58,636
69,690
Taken
56,264
41,508
Mitigated
45,237
38,090
Healing
19,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,656
47
12,692
8,549
13,738
7,404
467
3,193
10,545
13,207
1,154
L
Terra
 
Terra
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Art3misF0wl
Izanami
8,318
5,811
0
860
8,465
3,912
2,680
1,016
7,449
0
23,754
W
Nike
14,963
577
838
5,970
22,984
17,372
163
3,826
19,158
0
20,632
W
Tiamat
Jayę
Tiamat
9,359
565
791
3,344
13,403
8,406
830
2,223
11,180
23,453
987
W
Discordia
Kaiannpeppa
Discordia
11,822
144
1,998
3,048
11,100
4,414
696
2,569
8,531
22,400
82
L
Hun Batz
Kasalina1
Hun Batz
14,606
166
2,098
3,794
14,527
9,097
491
7,121
6,810
0
32,494
L
He Bo
Kyono25
He Bo
13,758
489
1,011
2,269
11,826
5,048
0
4,691
6,728
21,414
1,245
L
Achilles
Milan0r
Achilles
12,760
1,478
1,284
6,684
16,690
24,122
62
5,238
10,940
0
23,426
L
Artemis
SpaceEcho
Artemis
17,512
3,040
681
1,764
13,221
6,970
637
7,075
5,670
0
38,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,520
Gold Earned
40,295
139
Minions Killed
143
0
Camps Cleared
0
1,193,398
Distance Traveled
909,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,241
770
28
2
0
249,141
0
L
Terra
3,444
287
0
0
0
0
0
W
Izanami
10,310
859
44
4
0
214,116
0
W
Nike
9,484
790
11
1
0
243,103
0
W
Tiamat
10,969
914
35
3
0
239,475
0
W
Discordia
9,516
793
21
2
0
247,563
0
L
Hun Batz
9,249
771
44
4
0
246,962
0
L
He Bo
8,684
724
19
2
0
206,127
0
L
Achilles
9,556
796
18
2
0
244,693
0
L
Artemis
9,362
780
62
5
0
211,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role