Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
 
Cerberus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Avicate
Ao Kuang
Level 66
God Stats
14W - 26L
1,457 SR
Queue Stats
184W - 178L
1,493 Elo+
Party 2
Odin
Odin
JaredTheBot226
Odin
Level 18
God Stats
7W - 1L
1,788 SR
Queue Stats
15W - 15L
1,641 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
leanendz
Morgan Le Fay
Level 64
God Stats
26W - 19L
1,351 SR
Queue Stats
218W - 225L
1,483 Elo+
Party 2
Team Averages
Level 74
1,519 SR
1,523 Elo+

VS

Team Averages
Level 74
1,614 SR
1,480 Elo+
Kukulkan
Kukulkan
E x P e D l T E
Kukulkan
Level 108
God Stats
3W - 2L
1,661 SR
Queue Stats
85W - 73L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
KaidoXX
Danzaburou
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,473 Elo+
Party 1
Sun Wukong
Sun Wukong
Natrix602
Sun Wukong
Level 154
God Stats
8W - 5L
1,671 SR
Queue Stats
591W - 555L
1,477 Elo+
Solo
Nox
Nox
RichardPringle4k
Nox
Level 41
God Stats
20W - 10L
1,737 SR
Queue Stats
81W - 74L
1,470 Elo+
Party 4
Ao Kuang
Ao Kuang
Zfua
Ao Kuang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
7 / 0 / 4
6,992
699
8,177
7,719
3,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
 
Cerberus
9
2 / 1 / 5
5,644
564
3,586
7,859
5,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
Avicate
Ao Kuang
10
3 / 1 / 1
5,623
562
4,650
7,491
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 0 / 2
5,206
521
2,629
5,915
5,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
leanendz
Morgan Le Fay
11
3 / 1 / 1
6,558
656
4,993
3,975
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
1 / 4 / 0
5,226
523
1,507
6,305
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
KaidoXX
Danzaburou
8
2 / 4 / 0
4,993
499
5,736
9,119
2,682
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Natrix602
Sun Wukong
10
0 / 1 / 0
5,924
592
3,609
7,604
4,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 2 / 1
5,176
518
3,628
7,205
3,386
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
Zfua
Ao Kuang
8
0 / 4 / 1
4,800
480
1,361
8,444
2,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
15
Kills
3
3
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
0
4
9
W
Cerberus
 
Cerberus
2
1
5
4.5
W
Ao Kuang
Avicate
Ao Kuang
3
1
1
3.5
L
Kukulkan
1
4
0
0.25
W
0
0
2
1
L
Danzaburou
KaidoXX
Danzaburou
2
4
0
0.5
L
Sun Wukong
Natrix602
Sun Wukong
0
1
0
0
L
0
2
1
0.25
L
Ao Kuang
Zfua
Ao Kuang
0
4
1
0.13
W
Morgan Le Fay
leanendz
Morgan Le Fay
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,035
Damage
15,841
32,959
Taken
38,677
19,530
Mitigated
14,961
10,346
Healing
8,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,177
2,041
0
1,934
7,719
3,926
0
836
6,883
0
58,344
W
Cerberus
 
Cerberus
3,586
178
0
2,838
7,859
5,628
0
1,365
6,494
19,100
0
W
Ao Kuang
Avicate
Ao Kuang
4,650
1,072
0
1,914
7,491
3,055
0
1,924
5,567
34,062
4,989
L
Kukulkan
1,507
201
0
320
6,305
2,003
0
3,542
2,347
36,248
0
W
2,629
558
0
2,806
5,915
5,323
0
0
5,915
0
28,088
L
Danzaburou
KaidoXX
Danzaburou
5,736
2,997
0
2,755
9,119
2,682
0
4,428
4,691
0
34,564
L
Sun Wukong
Natrix602
Sun Wukong
3,609
507
0
1,995
7,604
4,345
0
0
7,243
0
42,736
L
3,628
595
153
1,460
7,205
3,386
0
3,495
3,710
13,422
0
L
Ao Kuang
Zfua
Ao Kuang
1,361
636
0
2,300
8,444
2,545
0
794
7,513
26,205
9,494
W
Morgan Le Fay
leanendz
Morgan Le Fay
4,993
765
0
854
3,975
1,598
86
2,265
1,710
36,338
2,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,023
Gold Earned
26,119
345
Minions Killed
249
0
Camps Cleared
0
1,089,263
Distance Traveled
954,643
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,992
699
89
9
0
236,191
2
W
Cerberus
5,644
564
69
7
0
215,679
3
W
Ao Kuang
5,623
562
60
6
0
222,552
0
L
Kukulkan
5,226
523
55
6
0
195,849
0
W
Odin
5,206
521
52
5
0
205,311
4
L
Danzaburou
4,993
499
43
4
0
181,680
0
L
Sun Wukong
5,924
592
77
8
0
163,273
0
L
Nox
5,176
518
19
2
0
194,203
1
L
Ao Kuang
4,800
480
55
6
0
219,638
0
W
Morgan Le Fay
6,558
656
75
8
0
209,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role