Player Matchup

Nu Wa
Nu Wa
Cyber_Djinn
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,279 Elo+
Party 1
Surtr
Surtr
Ghostly fear252
Surtr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,279 Elo+
Party 1
Arachne
Arachne
Lunareclips27
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,279 Elo+
Party 1
Team Averages
Level 43
1,500 SR
1,279 Elo+

VS

Team Averages
Level 77
1,557 SR
1,419 Elo+
Medusa
Medusa
ElchoxRizo
Medusa
Level 123
God Stats
3W - 1L
1,603 SR
Queue Stats
9W - 10L
1,388 Elo+
Solo
Anubis
Anubis
Frozen-Flames_99
Anubis
Level 44
God Stats
34W - 25L
1,594 SR
Queue Stats
108W - 114L
1,503 Elo+
Solo
Osiris
Osiris
rcnumba9
Osiris
Level 63
God Stats
24W - 29L
1,474 SR
Queue Stats
152W - 141L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,348
612
9,267
7,133
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 0
7,236
603
5,719
11,421
5,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Arachne
12
0 / 3 / 0
7,036
586
706
7,536
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ElchoxRizo
Medusa
14
3 / 0 / 4
8,771
731
7,629
6,911
2,836
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 0 / 5
9,686
807
8,976
6,263
3,582
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Osiris
rcnumba9
Osiris
13
2 / 0 / 5
8,651
721
4,852
9,745
7,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
8
8
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Medusa
ElchoxRizo
Medusa
3
0
4
5
W
3
0
5
5.5
L
0
4
0
0
L
Arachne
0
3
0
0
W
Osiris
rcnumba9
Osiris
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,692
Damage
21,457
26,090
Taken
22,919
11,383
Mitigated
13,527
4,710
Healing
7,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,267
4,272
0
1,108
7,133
2,600
0
2,577
4,524
42,983
0
W
Medusa
ElchoxRizo
Medusa
7,629
2,281
0
500
6,911
2,836
618
2,092
4,819
0
49,943
W
8,976
438
261
3,113
6,263
3,582
249
3,069
3,194
50,275
393
L
5,719
2,494
0
2,910
11,421
5,630
0
3,988
7,381
649
19,609
L
Arachne
706
316
0
692
7,536
3,153
0
2,332
5,162
0
8,967
W
Osiris
rcnumba9
Osiris
4,852
1,724
0
3,380
9,745
7,109
72
4,425
5,320
0
32,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,620
Gold Earned
27,108
122
Minions Killed
254
0
Camps Cleared
0
551,641
Distance Traveled
637,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,348
612
67
6
0
190,736
0
W
Medusa
8,771
731
80
7
0
220,808
0
W
Anubis
9,686
807
106
9
0
200,469
0
L
Surtr
7,236
603
34
3
0
209,235
0
L
Arachne
7,036
586
21
2
0
151,670
0
W
Osiris
8,651
721
68
6
0
216,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role