Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BalancedRu
Geb
Level 98
God Stats
1W - 2L
1,692 SR
Queue Stats
111W - 145L
1,396 Elo+
Solo
Kumbhakarna
Kumbhakarna
ForTheFallen58
Kumbhakarna
Level 150
God Stats
1W - 1L
1,686 SR
Queue Stats
239W - 258L
1,458 Elo+
Party 1
Set
Set
xXHumps
Set
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 51L
1,525 Elo+
Party 1
Team Averages
Level 143
1,576 SR
1,476 Elo+

VS

Team Averages
Level 102
1,631 SR
1,434 Elo+
Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Sim0nk3y
Hou Yi
Level 67
God Stats
3W - 0L
1,789 SR
Queue Stats
250W - 242L
1,369 Elo+
Party 3
Baba Yaga
Baba Yaga
YoungLion420
Baba Yaga
Level 97
God Stats
4W - 2L
1,864 SR
Queue Stats
89W - 89L
1,481 Elo+
Party 2
Thor
Thor
alquimstadeacero
Thor
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 46L
1,406 Elo+
Party 3
Scylla
Scylla
satyricon323
Scylla
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
2 / 3 / 4
7,119
890
4,443
9,838
10,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
 
Apollo
12
0 / 3 / 5
6,365
796
3,147
8,890
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 0 / 0
5,088
636
0
0
0
Kumbhakarna
ForTheFallen58
Kumbhakarna
14
3 / 3 / 5
7,638
955
4,995
12,558
11,410
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Set
13
3 / 2 / 3
6,622
828
4,344
7,141
4,711
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 2 / 4
8,245
1,031
10,443
5,976
3,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
Sim0nk3y
Hou Yi
14
2 / 1 / 5
7,601
950
3,993
4,877
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
YoungLion420
Baba Yaga
15
3 / 2 / 7
8,289
1,036
11,936
6,214
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 7
7,105
888
3,575
5,792
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
12
2 / 1 / 6
7,313
914
4,255
4,112
1,681
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
8
Kills
11
11
Deaths
9
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
3
4
1.33
L
Apollo
 
Apollo
0
3
5
0.83
W
Anubis
 
Anubis
3
2
4
2.5
L
0
0
0
0
L
Kumbhakarna
ForTheFallen58
Kumbhakarna
3
3
5
1.83
W
Hou Yi
Sim0nk3y
Hou Yi
2
1
5
4.5
W
Baba Yaga
YoungLion420
Baba Yaga
3
2
7
3.25
W
1
3
7
1.5
W
Scylla
2
1
6
5
L
Set
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,929
Damage
34,202
38,427
Taken
26,971
30,200
Mitigated
12,171
12,481
Healing
8,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,443
1,948
2,324
1,584
9,838
10,754
0
6,570
3,268
10,044
0
L
Apollo
 
Apollo
3,147
968
443
1,502
8,890
3,325
0
7,230
1,660
0
10,524
W
Anubis
 
Anubis
10,443
296
869
1,678
5,976
3,309
50
1,881
4,095
22,760
1,550
L
0
0
0
0
0
0
0
0
0
0
0
L
Kumbhakarna
ForTheFallen58
Kumbhakarna
4,995
151
2,059
2,076
12,558
11,410
0
7,003
5,555
12,369
0
W
Hou Yi
Sim0nk3y
Hou Yi
3,993
2,198
727
1,447
4,877
1,940
287
1,219
3,658
0
9,400
W
Baba Yaga
YoungLion420
Baba Yaga
11,936
904
460
1,418
6,214
2,733
548
1,973
4,241
23,826
1,594
W
3,575
656
682
0
5,792
2,508
315
1,742
4,050
0
7,050
W
Scylla
4,255
385
326
436
4,112
1,681
0
2,623
1,489
10,695
0
L
Set
4,344
454
1,128
1,365
7,141
4,711
0
4,947
2,194
0
10,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,832
Gold Earned
38,553
59
Minions Killed
105
0
Camps Cleared
0
591,803
Distance Traveled
761,245
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,119
890
6
1
0
119,320
0
L
Apollo
6,365
796
24
3
0
149,766
0
W
Anubis
8,245
1,031
31
4
0
150,226
0
L
Geb
5,088
636
0
0
0
0
0
L
Kumbhakarna
7,638
955
20
3
0
157,360
0
W
Hou Yi
7,601
950
21
3
0
151,204
4
W
Baba Yaga
8,289
1,036
30
4
0
183,578
0
W
Thor
7,105
888
9
1
0
142,467
0
W
Scylla
7,313
914
14
2
0
133,770
0
L
Set
6,622
828
9
1
0
165,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role