Player Matchup

Terra
Terra
Babouttabag4pf
Terra
Level 60
God Stats
0W - 1L
1,708 SR
Queue Stats
19W - 14L
1,677 Elo+
Party 2
Nike
Nike
ChibbDaNibb
Nike
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Raijin
Raijin
Flashybossman
Raijin
Level 40
God Stats
1W - 3L
1,696 SR
Queue Stats
13W - 21L
1,493 Elo+
Party 2
Thor
Thor
Toxic12k
Thor
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,656 Elo+
Party 2
Jing Wei
Jing Wei
ZNKI
Jing Wei
Level 6
God Stats
0W - 2L
1,315 SR
Queue Stats
1W - 2L
1,518 Elo+
Party 2
Team Averages
Level 38
1,544 SR
1,569 Elo+

VS

Team Averages
Level 97
1,549 SR
1,555 Elo+
Cthulhu
Cthulhu
Blopman5002
Cthulhu
Level 28
God Stats
19W - 22L
1,652 SR
Queue Stats
19W - 25L
1,535 Elo+
Party 1
Neith
Neith
DogeGoesBork69
Neith
Level 124
God Stats
2W - 2L
1,336 SR
Queue Stats
192W - 206L
1,582 Elo+
Party 1
Hun Batz
Hun Batz
Imcrippled
Hun Batz
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
158W - 151L
1,589 Elo+
Party 1
Kukulkan
Kukulkan
Standupguy0
Kukulkan
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 112L
1,525 Elo+
Solo
Chaac
Chaac
VxginalDischarge
Chaac
Level 47
God Stats
4W - 1L
1,758 SR
Queue Stats
54W - 48L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,508
501
4,169
8,250
4,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 5 / 0
4,897
445
1,820
7,489
5,819
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 4 / 0
5,408
492
2,894
8,170
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thor
13
2 / 0 / 0
6,283
571
2,460
8,076
3,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
ZNKI
Jing Wei
8
0 / 3 / 0
4,968
452
1,759
6,307
2,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blopman5002
Cthulhu
11
2 / 0 / 0
6,134
558
3,891
7,239
5,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 1 / 4
6,089
554
4,520
4,228
1,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
Imcrippled
Hun Batz
14
5 / 0 / 1
7,242
658
5,525
7,792
3,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Standupguy0
Kukulkan
12
1 / 1 / 4
6,707
610
3,438
3,760
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 0 / 2
8,133
739
5,368
6,704
4,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
12
12
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Cthulhu
Blopman5002
Cthulhu
2
0
0
2
L
0
5
0
0
W
0
1
4
2
L
0
4
0
0
W
Hun Batz
Imcrippled
Hun Batz
5
0
1
5.5
W
Kukulkan
Standupguy0
Kukulkan
1
1
4
3
L
Thor
2
0
0
2
W
4
0
2
5
L
Jing Wei
ZNKI
Jing Wei
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,102
Damage
22,742
38,292
Taken
29,723
18,398
Mitigated
16,327
9,732
Healing
10,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,169
658
1,317
3,487
8,250
4,100
0
2,026
6,004
23,817
0
W
Cthulhu
Blopman5002
Cthulhu
3,891
269
60
1,396
7,239
5,237
292
1,536
5,703
25,112
0
L
1,820
122
0
776
7,489
5,819
0
592
6,897
0
15,507
W
4,520
1,245
0
1,150
4,228
1,734
950
1,233
2,995
0
42,696
L
2,894
297
0
1,602
8,170
2,852
0
2,761
5,319
35,715
969
W
Hun Batz
Imcrippled
Hun Batz
5,525
1,560
0
5,162
7,792
3,019
0
1,335
6,457
0
65,109
W
Kukulkan
Standupguy0
Kukulkan
3,438
323
0
643
3,760
1,596
495
2,394
1,366
49,484
0
L
Thor
2,460
774
0
1,329
8,076
3,543
0
540
7,489
0
54,743
W
5,368
689
0
2,381
6,704
4,741
108
507
6,197
0
54,313
L
Jing Wei
ZNKI
Jing Wei
1,759
1,055
0
1,221
6,307
2,084
0
871
5,254
0
24,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,064
Gold Earned
34,305
257
Minions Killed
392
0
Camps Cleared
0
1,140,165
Distance Traveled
1,157,630
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,508
501
25
2
0
245,763
0
W
Cthulhu
6,134
558
47
4
0
237,923
0
L
Nike
4,897
445
28
3
0
226,836
0
W
Neith
6,089
554
64
6
0
229,291
0
L
Raijin
5,408
492
65
6
0
202,741
4
W
Hun Batz
7,242
658
113
10
0
274,911
2
W
Kukulkan
6,707
610
72
7
0
208,638
0
L
Thor
6,283
571
102
9
0
244,312
0
W
Chaac
8,133
739
96
9
0
206,867
0
L
Jing Wei
4,968
452
37
3
0
220,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role