Player Matchup

Scylla
Scylla
Oh Dayzd
Scylla
Level 93
God Stats
28W - 16L
1,592 SR
Queue Stats
89W - 86L
1,396 Elo+
Party 1
Danzaburou
Danzaburou
Oh Purp
Danzaburou
Level 120
God Stats
22W - 13L
1,716 SR
Queue Stats
81W - 83L
1,386 Elo+
Party 1
Cthulhu
Cthulhu
SDG Golden
Cthulhu
Level 81
God Stats
1W - 1L
1,503 SR
Queue Stats
3W - 3L
1,608 Elo+
Solo
Team Averages
Level 98
1,604 SR
1,463 Elo+

VS

Team Averages
Level 59
1,484 SR
1,462 Elo+
Nemesis
Nemesis
HammerT05
Nemesis
Level 84
God Stats
9W - 14L
1,500 SR
Queue Stats
114W - 123L
1,500 Elo+
Party 2
Izanami
Izanami
Sadkermet
Izanami
Level 93
God Stats
35W - 40L
1,452 SR
Queue Stats
268W - 289L
1,386 Elo+
Solo
Ymir
Ymir
StephenStrang3
Ymir
Level 1
God Stats
11W - 13L
1,500 SR
Queue Stats
54W - 65L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Oh Dayzd
Scylla
14
1 / 1 / 4
10,210
638
4,470
6,614
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
Oh Purp
Danzaburou
19
4 / 0 / 4
13,390
837
16,999
8,470
4,165
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
SDG Golden
Cthulhu
16
3 / 3 / 4
10,775
673
13,093
15,799
15,988
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HammerT05
Nemesis
13
0 / 3 / 4
9,049
566
8,962
15,414
7,769
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Izanami
Sadkermet
Izanami
16
3 / 1 / 1
10,035
627
8,581
13,431
6,359
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 4 / 2
9,362
585
4,047
14,346
16,359
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
8
Kills
4
4
Deaths
8
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
HammerT05
Nemesis
0
3
4
0.67
W
Scylla
Oh Dayzd
Scylla
1
1
4
3
W
Danzaburou
Oh Purp
Danzaburou
4
0
4
6
W
Cthulhu
SDG Golden
Cthulhu
3
3
4
1.67
L
Izanami
Sadkermet
Izanami
3
1
1
3.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,562
Damage
21,590
30,883
Taken
43,191
22,345
Mitigated
30,487
4,939
Healing
8,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
HammerT05
Nemesis
8,962
3,456
0
3,245
15,414
7,769
0
7,239
8,037
0
23,143
W
Scylla
Oh Dayzd
Scylla
4,470
503
0
402
6,614
2,192
0
251
6,363
15,919
135
W
Danzaburou
Oh Purp
Danzaburou
16,999
6,774
0
4,055
8,470
4,165
1,501
913
7,557
0
89,650
W
Cthulhu
SDG Golden
Cthulhu
13,093
1,079
69
413
15,799
15,988
0
2,952
12,847
49,379
1,201
L
Izanami
Sadkermet
Izanami
8,581
4,476
0
4,201
13,431
6,359
258
3,677
9,609
0
46,199
L
4,047
1,070
0
1,390
14,346
16,359
0
6,446
7,708
18,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,375
Gold Earned
28,446
232
Minions Killed
121
0
Camps Cleared
0
871,478
Distance Traveled
819,094
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,049
566
21
1
0
288,051
0
W
Scylla
10,210
638
24
2
0
301,368
0
W
Danzaburou
13,390
837
158
10
0
304,401
0
W
Cthulhu
10,775
673
50
3
0
265,709
0
L
Izanami
10,035
627
66
4
0
271,848
3
L
Ymir
9,362
585
34
2
0
259,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role