Player Matchup

Nemesis
Nemesis
Cappzi
Nemesis
Level 125
God Stats
1W - 3L
1,193 SR
Queue Stats
53W - 47L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
CrAwL1Ng D3AtH
Baron Samedi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 142L
1,479 Elo+
Solo
Medusa
Medusa
YoungGuN565
Medusa
Level 127
God Stats
29W - 15L
1,733 SR
Queue Stats
142W - 140L
1,482 Elo+
Solo
Team Averages
Level 124
1,475 SR
1,469 Elo+

VS

Team Averages
Level 85
1,503 SR
1,482 Elo+
King Arthur
King Arthur
KratosWolf
King Arthur
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 40L
1,511 Elo+
Solo
Hel
Hel
TheBatGiirl
Hel
Level 68
God Stats
9W - 9L
1,526 SR
Queue Stats
29W - 29L
1,445 Elo+
Solo
Hachiman
Hachiman
TheSwiftJustice
Hachiman
Level 90
God Stats
1W - 2L
1,483 SR
Queue Stats
33W - 23L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cappzi
Nemesis
13
5 / 1 / 5
7,734
859
6,285
7,909
3,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Baron Samedi
CrAwL1Ng D3AtH
Baron Samedi
11
1 / 1 / 9
6,916
768
6,489
6,596
4,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
13
5 / 1 / 6
7,900
878
9,498
7,842
3,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KratosWolf
King Arthur
9
2 / 3 / 1
7,030
781
4,512
6,700
5,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 4 / 1
6,521
725
3,295
10,502
4,775
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
11
0 / 4 / 1
6,238
693
5,563
9,180
3,330
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
3
3
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Cappzi
Nemesis
5
1
5
7.5
W
Baron Samedi
CrAwL1Ng D3AtH
Baron Samedi
1
1
9
5.5
L
King Arthur
KratosWolf
King Arthur
2
3
1
0.83
L
1
4
1
0.38
L
Hachiman
0
4
1
0.13
W
Medusa
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,272
Damage
13,370
22,347
Taken
26,382
10,733
Mitigated
14,043
6,054
Healing
7,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Cappzi
Nemesis
6,285
2,461
323
1,328
7,909
3,533
0
1,025
6,884
0
24,392
W
Baron Samedi
CrAwL1Ng D3AtH
Baron Samedi
6,489
632
1,884
1,959
6,596
4,081
284
887
5,709
24,107
1,312
L
King Arthur
KratosWolf
King Arthur
4,512
422
0
60
6,700
5,938
0
2,081
4,592
0
10,944
L
3,295
202
2,390
4,749
10,502
4,775
192
2,181
8,295
10,007
0
L
Hachiman
5,563
2,726
0
314
9,180
3,330
595
2,119
7,037
0
27,599
W
Medusa
9,498
2,450
0
560
7,842
3,119
280
1,470
6,372
0
32,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,550
Gold Earned
19,789
126
Minions Killed
79
0
Camps Cleared
0
522,256
Distance Traveled
407,367
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,734
859
34
4
0
181,067
3
W
Baron Samedi
6,916
768
41
5
0
159,141
0
L
King Arthur
7,030
781
16
2
0
110,049
0
L
Hel
6,521
725
11
1
0
154,239
3
L
Hachiman
6,238
693
52
6
0
143,079
1
W
Medusa
7,900
878
51
6
0
182,048
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role