Player Matchup

Hachiman
Hachiman
BlitzMints
Hachiman
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,066 Elo+
Party 1
Osiris
Osiris
DaGamingKiid
Osiris
Level 49
God Stats
3W - 4L
1,381 SR
Queue Stats
120W - 133L
1,393 Elo+
Solo
Sylvanus
Sylvanus
ErgoProxey
Sylvanus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 46L
1,394 Elo+
Party 1
Bakasura
Bakasura
PURPLELYNX27
Bakasura
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
210W - 201L
1,429 Elo+
Solo
Ix Chel
Ix Chel
dixienormous115
Ix Chel
Level 59
God Stats
14W - 17L
1,459 SR
Queue Stats
208W - 213L
1,422 Elo+
Solo
Team Averages
Level 55
1,468 SR
1,341 Elo+

VS

Team Averages
Level 76
1,414 SR
1,400 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
BloodReaper0519
Medusa
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 26L
1,435 Elo+
Party 2
Gilgamesh
Gilgamesh
ELIOZZY1
Gilgamesh
Level 44
God Stats
5W - 13L
1,350 SR
Queue Stats
76W - 94L
1,369 Elo+
Solo
Scylla
Scylla
clamchowderyum
Scylla
Level 61
God Stats
1W - 4L
1,500 SR
Queue Stats
180W - 194L
1,351 Elo+
Solo
Da Ji
Da Ji
killerflash9999
Da Ji
Level 39
God Stats
2W - 7L
1,219 SR
Queue Stats
24W - 39L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BlitzMints
Hachiman
14
1 / 1 / 2
8,130
452
6,680
11,698
3,987
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
14
1 / 4 / 0
8,893
494
8,947
15,928
18,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
ErgoProxey
Sylvanus
15
2 / 1 / 1
8,761
487
4,535
12,956
10,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
PURPLELYNX27
Bakasura
18
5 / 3 / 2
10,009
556
13,160
22,183
10,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 2 / 2
10,347
575
11,706
11,169
4,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 2 / 1
6,982
388
9,146
7,730
2,280
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
0 / 4 / 1
7,337
408
9,745
12,682
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ELIOZZY1
Gilgamesh
16
5 / 1 / 0
9,941
552
9,926
20,020
16,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 2 / 2
7,400
411
4,042
8,658
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 2 / 1
8,818
490
9,041
16,262
7,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
11
Kills
11
11
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
1
0.75
W
Hachiman
BlitzMints
Hachiman
1
1
2
2
L
0
4
1
0.13
W
Osiris
1
4
0
0.25
L
Gilgamesh
ELIOZZY1
Gilgamesh
5
1
0
5
W
Sylvanus
ErgoProxey
Sylvanus
2
1
1
2.5
W
Bakasura
PURPLELYNX27
Bakasura
5
3
2
2
L
1
2
2
1
W
2
2
2
1.5
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,028
Damage
41,900
73,934
Taken
65,352
47,702
Mitigated
33,914
29,200
Healing
20,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,146
3,595
691
723
7,730
2,280
0
3,087
4,518
35,690
0
W
Hachiman
BlitzMints
Hachiman
6,680
3,296
0
5,038
11,698
3,987
1,800
2,130
9,568
0
48,703
L
9,745
3,989
162
3,768
12,682
4,552
0
2,199
9,972
0
52,545
W
Osiris
8,947
3,977
0
4,691
15,928
18,220
221
388
14,589
0
50,896
L
Gilgamesh
ELIOZZY1
Gilgamesh
9,926
3,612
0
6,460
20,020
16,089
481
3,918
15,026
0
66,955
W
Sylvanus
ErgoProxey
Sylvanus
4,535
1,678
1,363
2,861
12,956
10,140
1,242
4,138
8,818
42,898
13,355
W
Bakasura
PURPLELYNX27
Bakasura
13,160
7,693
0
12,874
22,183
10,652
0
2,173
19,956
0
101,421
L
4,042
691
0
1,430
8,658
3,034
0
4,828
2,948
37,412
0
W
11,706
600
252
2,121
11,169
4,703
343
4,359
6,655
79,004
2,703
L
9,041
3,085
0
7,159
16,262
7,959
20
511
14,843
0
71,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,140
Gold Earned
40,478
530
Minions Killed
401
0
Camps Cleared
0
1,620,367
Distance Traveled
1,535,144
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,982
388
51
3
0
301,265
1
W
Hachiman
8,130
452
74
4
0
347,472
0
L
Medusa
7,337
408
74
4
0
288,956
0
W
Osiris
8,893
494
70
4
0
269,190
0
L
Gilgamesh
9,941
552
116
6
0
310,106
0
W
Sylvanus
8,761
487
93
5
0
272,022
0
W
Bakasura
10,009
556
149
8
0
389,823
0
L
Scylla
7,400
411
67
4
0
237,647
0
W
Ix Chel
10,347
575
144
8
0
341,860
1
L
Da Ji
8,818
490
93
5
0
397,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role