Player Matchup

Artemis
Artemis
BubbyMain
Artemis
Level 167
God Stats
1W - 1L
1,770 SR
Queue Stats
47W - 45L
1,551 Elo+
Solo
Surtr
Surtr
Gmo Skeev
Surtr
Level 125
God Stats
5W - 4L
1,530 SR
Queue Stats
287W - 279L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
Godlovesall1416
Baron Samedi
Level 144
God Stats
2W - 0L
1,242 SR
Queue Stats
50W - 57L
1,512 Elo+
Solo
Bacchus
Bacchus
MsCanadian
Bacchus
Level 183
God Stats
1W - 3L
1,171 SR
Queue Stats
190W - 192L
1,507 Elo+
Solo
Merlin
Merlin
ZeblinHost
Merlin
Level 158
God Stats
2W - 1L
1,285 SR
Queue Stats
123W - 119L
1,587 Elo+
Solo
Team Averages
Level 155
1,400 SR
1,534 Elo+

VS

Team Averages
Level 134
1,520 SR
1,542 Elo+
Anhur
Anhur
ELTrapatio
Anhur
Level 156
God Stats
3W - 5L
1,465 SR
Queue Stats
345W - 372L
1,474 Elo+
Solo
Artio
Artio
Spanish Bombz
Artio
Level 190
God Stats
0W - 1L
1,859 SR
Queue Stats
20W - 24L
1,546 Elo+
Party 1
Chronos
Chronos
The_OG_Frosty_D
Chronos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 25L
1,607 Elo+
Solo
Tiamat
Tiamat
Yitties
Tiamat
Level 119
God Stats
1W - 3L
1,430 SR
Queue Stats
143W - 162L
1,532 Elo+
Solo
Osiris
Osiris
chunkmonk92
Osiris
Level 158
God Stats
0W - 1L
1,343 SR
Queue Stats
14W - 19L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BubbyMain
Artemis
16
7 / 2 / 13
9,798
980
16,796
9,577
4,634
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Surtr
Gmo Skeev
Surtr
15
6 / 2 / 13
9,442
944
9,355
10,118
7,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Godlovesall1416
Baron Samedi
17
9 / 2 / 12
10,512
1,051
16,921
11,665
7,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
MsCanadian
Bacchus
15
2 / 3 / 14
9,291
929
8,964
15,414
20,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
ZeblinHost
Merlin
15
1 / 2 / 15
8,893
889
12,132
7,852
3,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
3 / 5 / 5
7,545
755
7,835
11,509
5,353
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 7 / 8
7,682
768
5,809
18,216
21,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
0 / 6 / 3
6,898
690
7,566
12,750
5,644
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Tiamat
Yitties
Tiamat
14
3 / 4 / 5
7,793
779
10,962
10,141
9,237
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Osiris
15
3 / 3 / 3
8,427
843
6,703
16,518
17,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
33
25
Kills
9
11
Deaths
25
67
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
BubbyMain
Artemis
7
2
13
6.75
L
Anhur
3
5
5
1.1
W
Surtr
Gmo Skeev
Surtr
6
2
13
6.25
W
Baron Samedi
Godlovesall1416
Baron Samedi
9
2
12
7.5
W
Bacchus
MsCanadian
Bacchus
2
3
14
3
L
0
7
8
0.57
L
0
6
3
0.25
L
Tiamat
Yitties
Tiamat
3
4
5
1.38
W
Merlin
ZeblinHost
Merlin
1
2
15
4.25
L
Osiris
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,168
Damage
38,875
54,626
Taken
69,134
43,884
Mitigated
59,150
25,387
Healing
19,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BubbyMain
Artemis
16,796
6,874
852
3,052
9,577
4,634
4,114
4,694
4,696
0
30,089
L
Anhur
7,835
3,229
765
2,369
11,509
5,353
0
7,282
4,043
0
13,911
W
Surtr
Gmo Skeev
Surtr
9,355
3,215
883
2,523
10,118
7,230
892
5,197
4,701
367
14,024
W
Baron Samedi
Godlovesall1416
Baron Samedi
16,921
1,053
6,302
4,453
11,665
7,415
707
6,985
4,486
32,001
653
W
Bacchus
MsCanadian
Bacchus
8,964
1,038
1,062
2,809
15,414
20,989
171
5,030
10,221
15,945
2,883
L
5,809
349
3,363
2,934
18,216
21,507
0
9,263
8,676
12,947
0
L
7,566
2,062
231
1,411
12,750
5,644
417
7,020
5,500
17,268
0
L
Tiamat
Yitties
Tiamat
10,962
1,049
611
1,497
10,141
9,237
265
4,392
5,687
20,276
518
W
Merlin
ZeblinHost
Merlin
12,132
771
1,504
1,947
7,852
3,616
1,138
2,122
5,454
32,176
0
L
Osiris
6,703
888
330
5,502
16,518
17,409
0
8,172
7,990
0
15,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,936
Gold Earned
38,345
134
Minions Killed
84
0
Camps Cleared
0
911,545
Distance Traveled
820,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,798
980
28
3
0
185,256
0
L
Anhur
7,545
755
17
2
0
146,981
0
W
Surtr
9,442
944
15
2
0
185,582
0
W
Baron Samedi
10,512
1,051
37
4
0
183,918
0
W
Bacchus
9,291
929
10
1
0
169,996
0
L
Artio
7,682
768
6
1
0
158,078
0
L
Chronos
6,898
690
24
2
0
161,554
0
L
Tiamat
7,793
779
17
2
0
174,058
0
W
Merlin
8,893
889
44
4
0
186,793
0
L
Osiris
8,427
843
20
2
0
179,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role