Player Matchup

Hel
Hel
CaelS26
Hel
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 181L
1,464 Elo+
Party 1
Chronos
Chronos
NinjaPlease84
Chronos
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,385 Elo+
Solo
Hou Yi
Hou Yi
Pendragon444
Hou Yi
Level 54
God Stats
2W - 3L
1,288 SR
Queue Stats
97W - 91L
1,474 Elo+
Party 1
Nut
Nut
Prfct23
Nut
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 125L
1,482 Elo+
Party 1
Athena
Athena
XxBAIUMxX
Athena
Level 87
God Stats
2W - 5L
1,340 SR
Queue Stats
458W - 483L
1,467 Elo+
Solo
Team Averages
Level 88
1,426 SR
1,454 Elo+

VS

Team Averages
Level 125
1,571 SR
1,468 Elo+
Yemoja
Yemoja
 
Yemoja
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
CRIZY333
Chernobog
Level 120
God Stats
2W - 2L
1,741 SR
Queue Stats
367W - 378L
1,439 Elo+
Solo
Yu Huang
Yu Huang
CheeseCracker1
Yu Huang
Level 29
God Stats
7W - 3L
1,612 SR
Queue Stats
452W - 517L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
RedmanCC
Sun Wukong
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,511 Elo+
Solo
Kuzenbo
Kuzenbo
TricuspidSolid7
Kuzenbo
Level 167
God Stats
2W - 0L
1,500 SR
Queue Stats
161W - 154L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
2 / 4 / 6
8,558
658
6,012
10,691
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
17
2 / 1 / 7
9,098
700
6,160
9,037
3,713
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
15
2 / 5 / 7
8,619
663
12,039
13,336
5,366
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nut
15
3 / 4 / 4
8,728
671
12,900
15,146
6,261
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
XxBAIUMxX
Athena
12
1 / 6 / 7
8,448
650
7,944
17,001
15,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
1 / 0 / 15
9,729
748
6,926
5,901
3,426
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chernobog
CRIZY333
Chernobog
17
3 / 2 / 8
10,068
774
10,360
10,843
5,706
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
18
10 / 1 / 10
11,136
857
28,267
9,671
5,057
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
RedmanCC
Sun Wukong
16
3 / 3 / 11
9,629
741
6,962
17,677
17,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 4 / 12
9,297
715
8,959
13,253
19,012
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
76
10
Kills
20
20
Deaths
10
31
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
15
8.5
W
Chernobog
CRIZY333
Chernobog
3
2
8
3.5
L
Hel
2
4
6
1.25
W
Yu Huang
10
1
10
15
L
Chronos
2
1
7
5.5
L
Hou Yi
2
5
7
1.1
L
Nut
3
4
4
1.25
W
Sun Wukong
RedmanCC
Sun Wukong
3
3
11
2.83
W
3
4
12
2.25
L
Athena
XxBAIUMxX
Athena
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,055
Damage
61,474
65,211
Taken
57,345
35,244
Mitigated
50,677
24,675
Healing
23,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,926
1,115
13,654
1,773
5,901
3,426
349
3,087
2,814
15,225
890
W
Chernobog
CRIZY333
Chernobog
10,360
5,640
790
398
10,843
5,706
695
3,385
7,458
0
28,095
L
Hel
6,012
1,039
6,356
3,477
10,691
4,111
0
8,556
2,135
12,816
517
W
Yu Huang
28,267
2,835
675
950
9,671
5,057
1,486
2,935
6,736
48,308
0
L
Chronos
6,160
1,812
977
2,462
9,037
3,713
0
6,599
2,438
25,959
496
L
Hou Yi
12,039
6,193
342
1,621
13,336
5,366
0
8,637
4,699
0
26,237
L
Nut
12,900
5,458
380
3,500
15,146
6,261
0
9,801
5,345
0
26,583
W
Sun Wukong
RedmanCC
Sun Wukong
6,962
1,581
1,572
2,606
17,677
17,476
786
4,642
13,035
0
14,823
W
8,959
3,255
0
1,379
13,253
19,012
741
5,613
7,640
15,001
441
L
Athena
XxBAIUMxX
Athena
7,944
947
2,725
2,835
17,001
15,793
0
9,883
7,118
12,070
148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,451
Gold Earned
49,859
139
Minions Killed
141
0
Camps Cleared
0
1,060,136
Distance Traveled
1,019,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,729
748
26
2
0
178,406
0
W
Chernobog
10,068
774
41
3
0
192,985
0
L
Hel
8,558
658
21
2
0
210,203
0
W
Yu Huang
11,136
857
48
4
0
208,331
0
L
Chronos
9,098
700
49
4
0
235,292
0
L
Hou Yi
8,619
663
26
2
0
212,576
0
L
Nut
8,728
671
36
3
0
197,271
0
W
Sun Wukong
9,629
741
16
1
0
250,464
0
W
Kuzenbo
9,297
715
10
1
0
189,624
0
L
Athena
8,448
650
7
1
0
204,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role