Player Matchup

Sun Wukong
Sun Wukong
Alxx_Maximum
Sun Wukong
Level 37
God Stats
7W - 10L
1,350 SR
Queue Stats
22W - 43L
1,263 Elo+
Party 2
Danzaburou
Danzaburou
Kvrlzs-
Danzaburou
Level 24
God Stats
7W - 17L
1,266 SR
Queue Stats
9W - 26L
1,184 Elo+
Party 2
Kukulkan
Kukulkan
PentaCreed64
Kukulkan
Level 53
God Stats
72W - 81L
1,468 SR
Queue Stats
219W - 232L
1,436 Elo+
Solo
Team Averages
Level 38
1,361 SR
1,294 Elo+

VS

Team Averages
Level 30
1,534 SR
1,423 Elo+
Nike
Nike
Bearbee18
Nike
Level 48
God Stats
79W - 48L
1,603 SR
Queue Stats
148W - 134L
1,529 Elo+
Solo
Cthulhu
Cthulhu
TheAAronMaster
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,370 Elo+
Party 1
Janus
Janus
syzygys
Janus
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alxx_Maximum
Sun Wukong
15
2 / 5 / 3
10,664
627
5,791
20,953
12,771
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
Kvrlzs-
Danzaburou
15
2 / 7 / 4
11,416
672
8,567
20,765
7,414
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
PentaCreed64
Kukulkan
15
3 / 7 / 3
10,677
628
10,529
14,068
5,349
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
12 / 2 / 4
14,332
843
22,185
18,863
15,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 1 / 15
11,334
667
13,543
17,050
20,648
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
syzygys
Janus
17
6 / 4 / 8
12,090
711
15,028
10,419
5,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
7
Kills
19
19
Deaths
7
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alxx_Maximum
Sun Wukong
2
5
3
0.7
W
Nike
12
2
4
7
L
Danzaburou
Kvrlzs-
Danzaburou
2
7
4
0.57
L
Kukulkan
PentaCreed64
Kukulkan
3
7
3
0.64
W
1
1
15
8.5
W
Janus
syzygys
Janus
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,887
Damage
50,756
55,786
Taken
46,332
25,534
Mitigated
41,291
3,137
Healing
8,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alxx_Maximum
Sun Wukong
5,791
2,199
0
665
20,953
12,771
0
9,995
10,886
0
40,716
W
Nike
22,185
1,771
0
5,345
18,863
15,532
581
2,948
15,899
201
70,714
L
Danzaburou
Kvrlzs-
Danzaburou
8,567
2,750
0
1,640
20,765
7,414
0
9,716
10,953
0
36,397
L
Kukulkan
PentaCreed64
Kukulkan
10,529
485
244
588
14,068
5,349
0
7,195
6,801
29,902
351
W
13,543
642
731
1,490
17,050
20,648
621
4,119
12,931
44,794
1,968
W
Janus
syzygys
Janus
15,028
1,126
0
750
10,419
5,111
34
3,923
6,496
56,667
734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,757
Gold Earned
37,756
145
Minions Killed
215
0
Camps Cleared
0
772,832
Distance Traveled
988,085
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,664
627
46
3
0
272,759
0
W
Nike
14,332
843
90
5
0
361,848
0
L
Danzaburou
11,416
672
54
3
0
258,093
0
L
Kukulkan
10,677
628
45
3
0
241,980
0
W
Cthulhu
11,334
667
53
3
0
341,387
4
W
Janus
12,090
711
72
4
0
284,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role