Player Matchup

Neith
Neith
 
Neith
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Lum1nou2G
Charon
Level 146
God Stats
30W - 32L
1,471 SR
Queue Stats
954W - 976L
1,375 Elo+
Solo
Ra
Ra
Razberries
Ra
Level 146
God Stats
5W - 1L
1,676 SR
Queue Stats
13W - 5L
1,625 Elo+
Party 1
Team Averages
Level 142
1,549 SR
1,500 Elo+

VS

Team Averages
Level 107
1,566 SR
1,399 Elo+
Ix Chel
Ix Chel
OmgStixx
Ix Chel
Level 87
God Stats
20W - 10L
1,673 SR
Queue Stats
774W - 829L
1,376 Elo+
Party 2
He Bo
He Bo
Retro_Limits7
He Bo
Level 89
God Stats
1W - 5L
1,532 SR
Queue Stats
325W - 365L
1,371 Elo+
Party 2
Vulcan
Vulcan
bad_-papi
Vulcan
Level 146
God Stats
95W - 100L
1,493 SR
Queue Stats
163W - 176L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 0 / 4
7,367
737
6,005
7,523
3,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charon
Lum1nou2G
Charon
11
3 / 2 / 4
7,313
731
5,186
8,360
5,278
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 0 / 5
7,480
748
4,963
5,046
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
OmgStixx
Ix Chel
10
1 / 4 / 1
6,337
634
3,703
9,299
7,486
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

11
0 / 2 / 2
6,230
623
1,091
4,955
1,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vulcan
bad_-papi
Vulcan
12
1 / 1 / 1
6,757
676
9,441
5,722
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
7
Kills
2
2
Deaths
7
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
4
5
W
Charon
Lum1nou2G
Charon
3
2
4
2.5
L
Ix Chel
OmgStixx
Ix Chel
1
4
1
0.38
W
1
0
5
3.5
L
0
2
2
0.5
L
Vulcan
bad_-papi
Vulcan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,154
Damage
14,235
20,929
Taken
19,976
10,690
Mitigated
11,559
6,613
Healing
2,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,005
1,762
0
1,346
7,523
3,250
132
6,096
1,427
0
28,894
W
Charon
Lum1nou2G
Charon
5,186
531
245
269
8,360
5,278
416
4,770
3,590
16,438
1,393
L
Ix Chel
OmgStixx
Ix Chel
3,703
401
625
1,218
9,299
7,486
0
3,619
5,506
12,034
0
W
4,963
350
2,237
2,516
5,046
2,162
86
3,289
1,757
31,995
1,619
L
1,091
77
0
320
4,955
1,800
0
2,686
2,211
8,292
1,184
L
Vulcan
bad_-papi
Vulcan
9,441
4,021
0
595
5,722
2,273
0
3,077
2,575
34,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,160
Gold Earned
19,324
152
Minions Killed
98
0
Camps Cleared
0
531,943
Distance Traveled
497,301
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,367
737
45
5
0
181,415
0
W
Charon
7,313
731
29
3
0
153,084
4
L
Ix Chel
6,337
634
18
2
0
150,537
0
W
Ra
7,480
748
78
8
0
197,444
0
L
He Bo
6,230
623
26
3
0
142,456
0
L
Vulcan
6,757
676
54
5
0
204,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role