Player Matchup

Nut
Nut
EXknm
Nut
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 49L
1,399 Elo+
Party 1
Sol
Sol
RCSimms
Sol
Level 68
God Stats
27W - 38L
1,366 SR
Queue Stats
81W - 119L
1,392 Elo+
Party 1
Erlang Shen
Erlang Shen
Sjoix
Erlang Shen
Level 158
God Stats
14W - 14L
1,496 SR
Queue Stats
115W - 118L
1,548 Elo+
Party 1
Hercules
Hercules
cosmiclord1337
Hercules
Level 149
God Stats
1W - 0L
1,383 SR
Queue Stats
22W - 17L
1,556 Elo+
Party 1
Ra
Ra
xDreams2Realityx
Ra
Level 147
God Stats
2W - 2L
1,493 SR
Queue Stats
61W - 83L
1,472 Elo+
Party 1
Team Averages
Level 110
1,448 SR
1,474 Elo+

VS

Team Averages
Level 92
1,496 SR
1,440 Elo+
Chaac
Chaac
CartmanRM972
Chaac
Level 108
God Stats
91W - 87L
1,511 SR
Queue Stats
486W - 457L
1,467 Elo+
Solo
Hel
Hel
CelestialCRL
Hel
Level 119
God Stats
6W - 10L
1,326 SR
Queue Stats
261W - 299L
1,458 Elo+
Party 3
He Bo
He Bo
DoodyDude
He Bo
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 164L
1,466 Elo+
Party 3
Charybdis
Charybdis
aaronsbillwa
Charybdis
Level 107
God Stats
6W - 8L
1,643 SR
Queue Stats
16W - 29L
1,414 Elo+
Party 2
Mulan
Mulan
realblitzyy2
Mulan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
EXknm
Nut
7
1 / 0 / 3
3,783
757
2,744
2,721
764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sol
7
0 / 0 / 0
3,403
681
452
1,532
388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
Sjoix
Erlang Shen
6
3 / 0 / 1
4,452
890
1,828
4,219
1,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
7
0 / 1 / 0
3,806
761
1,678
3,495
1,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 1 / 1
3,868
774
1,237
3,798
1,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
2,841
568
1,639
2,958
1,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 1
3,769
754
932
1,610
436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
DoodyDude
He Bo
8
1 / 0 / 0
3,837
767
1,000
2,924
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
aaronsbillwa
Charybdis
5
0 / 3 / 0
3,132
626
1,969
3,602
928
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 1 / 0
3,823
765
1,725
4,259
1,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
5
Kills
2
2
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
0
1
0.5
L
He Bo
DoodyDude
He Bo
1
0
0
1
W
Nut
EXknm
Nut
1
0
3
2.5
W
Sol
0
0
0
0
W
Erlang Shen
Sjoix
Erlang Shen
3
0
1
3.5
L
Charybdis
aaronsbillwa
Charybdis
0
3
0
0
W
Hercules
0
1
0
0
L
1
1
0
1
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,939
Damage
7,265
15,765
Taken
15,353
5,774
Mitigated
5,147
7,397
Healing
6,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,639
485
0
1,562
2,958
1,328
0
132
2,826
0
4,894
L
932
75
710
828
1,610
436
0
322
1,288
19,899
0
L
He Bo
DoodyDude
He Bo
1,000
128
0
974
2,924
775
0
629
2,295
21,754
0
W
Nut
EXknm
Nut
2,744
2,189
0
1,648
2,721
764
0
0
2,585
0
22,505
W
Sol
452
108
0
263
1,532
388
0
573
959
10,973
2,895
W
Erlang Shen
Sjoix
Erlang Shen
1,828
889
0
1,910
4,219
1,750
0
0
4,118
0
12,487
L
Charybdis
aaronsbillwa
Charybdis
1,969
1,173
0
823
3,602
928
0
253
3,349
0
16,051
W
Hercules
1,678
706
0
1,130
3,495
1,764
0
0
3,495
0
26,047
L
1,725
271
0
1,251
4,259
1,680
0
337
3,922
0
19,129
W
1,237
185
48
2,398
3,798
1,108
0
1,359
2,439
23,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,312
Gold Earned
17,402
162
Minions Killed
165
0
Camps Cleared
0
556,002
Distance Traveled
503,849
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
2,841
568
7
1
0
61,067
2
L
Hel
3,769
754
42
8
0
114,643
1
L
He Bo
3,837
767
50
10
0
120,274
1
W
Nut
3,783
757
42
8
0
99,398
0
W
Sol
3,403
681
24
5
0
106,703
0
W
Erlang Shen
4,452
890
10
2
0
120,887
0
L
Charybdis
3,132
626
23
5
0
98,772
0
W
Hercules
3,806
761
39
8
0
108,544
0
L
Mulan
3,823
765
43
9
0
109,093
0
W
Ra
3,868
774
47
9
0
120,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role