Player Matchup

Tsukuyomi
Tsukuyomi
SolarMonarch
Tsukuyomi
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
SpartanTW
Merlin
Level 144
God Stats
6W - 1L
1,610 SR
Queue Stats
202W - 199L
1,471 Elo+
Solo
Bacchus
Bacchus
VersacePro
Bacchus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 1
Hercules
Hercules
Vonza
Hercules
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,344 Elo+
Party 1
Baron Samedi
Baron Samedi
WichoSalix
Baron Samedi
Level 124
God Stats
4W - 7L
1,299 SR
Queue Stats
42W - 52L
1,405 Elo+
Solo
Team Averages
Level 100
1,482 SR
1,444 Elo+

VS

Team Averages
Level 88
1,675 SR
1,523 Elo+
Nox
Nox
 
Nox
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Captsyph
Medusa
Level 156
God Stats
11W - 6L
1,631 SR
Queue Stats
64W - 74L
1,630 Elo+
Solo
Thanatos
Thanatos
Phizzy3233
Thanatos
Level 113
God Stats
3W - 6L
1,838 SR
Queue Stats
29W - 24L
1,492 Elo+
Party 2
Yu Huang
Yu Huang
Red6000
Yu Huang
Level 87
God Stats
6W - 4L
1,781 SR
Queue Stats
191W - 155L
1,595 Elo+
Solo
Surtr
Surtr
SoloQueue42
Surtr
Level 8
God Stats
21W - 9L
1,627 SR
Queue Stats
49W - 32L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
SolarMonarch
Tsukuyomi
13
4 / 2 / 7
7,823
1,304
10,259
7,097
2,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
SpartanTW
Merlin
12
2 / 0 / 6
7,402
1,234
7,100
3,306
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
VersacePro
Bacchus
13
2 / 1 / 7
7,889
1,315
4,385
6,284
5,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Vonza
Hercules
14
4 / 0 / 8
8,234
1,372
8,310
7,921
7,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
WichoSalix
Baron Samedi
13
2 / 1 / 9
8,134
1,356
2,935
4,088
3,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

367

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
1 / 1 / 2
6,996
1,166
3,924
6,146
2,681
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Captsyph
Medusa
11
0 / 2 / 1
6,156
1,026
2,341
2,916
941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Phizzy3233
Thanatos
12
2 / 5 / 1
7,116
1,186
4,931
11,835
4,650
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Yu Huang
Red6000
Yu Huang
12
1 / 1 / 2
6,937
1,156
9,248
4,577
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 5 / 3
6,593
1,099
4,388
11,115
9,065
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
14
Kills
4
4
Deaths
14
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
1
2
2
L
Medusa
Captsyph
Medusa
0
2
1
0.25
L
Thanatos
Phizzy3233
Thanatos
2
5
1
0.5
L
Yu Huang
Red6000
Yu Huang
1
1
2
2
W
Tsukuyomi
SolarMonarch
Tsukuyomi
4
2
7
3.75
L
0
5
3
0.3
W
Merlin
SpartanTW
Merlin
2
0
6
5
W
Bacchus
VersacePro
Bacchus
2
1
7
5.5
W
Hercules
Vonza
Hercules
4
0
8
8
W
Baron Samedi
WichoSalix
Baron Samedi
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,989
Damage
24,832
28,696
Taken
36,589
20,256
Mitigated
19,174
8,117
Healing
4,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,924
906
0
250
6,146
2,681
0
2,761
3,050
18,122
496
L
Medusa
Captsyph
Medusa
2,341
640
0
210
2,916
941
0
753
1,976
0
6,114
L
Thanatos
Phizzy3233
Thanatos
4,931
942
0
2,850
11,835
4,650
0
3,143
7,865
0
12,476
L
Yu Huang
Red6000
Yu Huang
9,248
890
0
387
4,577
1,837
0
1,853
2,616
19,138
0
W
Tsukuyomi
SolarMonarch
Tsukuyomi
10,259
2,342
0
1,678
7,097
2,222
0
2,894
3,085
0
20,380
L
4,388
1,473
0
995
11,115
9,065
0
4,365
6,276
310
11,611
W
Merlin
SpartanTW
Merlin
7,100
466
0
0
3,306
1,041
0
1,690
1,470
19,216
712
W
Bacchus
VersacePro
Bacchus
4,385
817
0
890
6,284
5,888
0
2,197
3,879
10,270
783
W
Hercules
Vonza
Hercules
8,310
3,868
318
2,968
7,921
7,437
0
3,934
3,803
0
21,750
W
Baron Samedi
WichoSalix
Baron Samedi
2,935
48
1,430
833
4,088
3,668
0
1,404
2,515
8,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,482
Gold Earned
33,798
127
Minions Killed
109
7
Camps Cleared
4
649,690
Distance Traveled
558,860
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,996
1,166
36
6
0
122,235
0
L
Medusa
6,156
1,026
14
2
1
49,304
0
L
Thanatos
7,116
1,186
14
2
0
138,525
0
L
Yu Huang
6,937
1,156
26
4
2
131,312
0
W
Tsukuyomi
7,823
1,304
20
3
2
139,944
1
L
Surtr
6,593
1,099
19
3
1
117,484
0
W
Merlin
7,402
1,234
32
5
3
131,430
0
W
Bacchus
7,889
1,315
16
3
0
133,204
0
W
Hercules
8,234
1,372
42
7
2
133,574
0
W
Baron Samedi
8,134
1,356
17
3
0
111,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role