Player Matchup

Ne Zha
Ne Zha
Platinum V
Drαx
Ne Zha
Platinum V
Level 195
God Stats
1W - 0L
1,686 SR
Queue Stats
30W - 20L
1,933 MMR
Party 1
Baba Yaga
Baba Yaga
Platinum V
MasterKi1
Baba Yaga
Platinum V
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 27L
1,830 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond V
VeraTwentyOne
Gilgamesh
Diamond V
Level 149
God Stats
1W - 5L
1,342 SR
Queue Stats
441W - 503L
1,915 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,509 SR
1,893 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 50
1,677 SR
1,921 MMR
Bellona
Bellona
Diamond IV
Gilgafeet
Bellona
Diamond IV
Level 44
God Stats
0W - 1L
1,821 SR
Queue Stats
41W - 21L
2,114 MMR
Party 2
Raijin
Raijin
Platinum II
ZekZekZek
Raijin
Platinum II
Level 60
God Stats
0W - 1L
1,320 SR
Queue Stats
43W - 26L
1,841 MMR
Party 2
Osiris
Osiris
Platinum V
iSmurfsofter
Osiris
Platinum V
Level 47
God Stats
4W - 7L
1,891 SR
Queue Stats
193W - 200L
1,807 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Drαx
Ne Zha
15
4 / 0 / 4
9,600
800
11,585
11,964
9,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
MasterKi1
Baba Yaga
14
3 / 1 / 7
8,643
720
13,038
8,425
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
VeraTwentyOne
Gilgamesh
14
5 / 1 / 5
8,985
749
9,095
14,076
12,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AchillesAtlasAphroditeAresThoth

VS

Bans
GebXbalanqueVulcanFenrirAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gilgafeet
Bellona
13
1 / 3 / 1
7,728
644
9,639
12,523
10,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
ZekZekZek
Raijin
13
0 / 3 / 1
7,454
621
4,646
9,023
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Osiris
11
0 / 6 / 1
7,005
584
7,148
14,933
14,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
12
Kills
1
2
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Drαx
Ne Zha
4
0
4
6
L
Bellona
Gilgafeet
Bellona
1
3
1
0.5
W
Baba Yaga
MasterKi1
Baba Yaga
3
1
7
6.5
W
Gilgamesh
VeraTwentyOne
Gilgamesh
5
1
5
7.5
L
Raijin
ZekZekZek
Raijin
0
3
1
0.17
L
Osiris
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,718
Damage
21,433
34,465
Taken
36,479
24,697
Mitigated
28,551
12,006
Healing
4,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Drαx
Ne Zha
11,585
2,698
0
6,246
11,964
9,034
298
1,475
9,697
0
51,141
L
Bellona
Gilgafeet
Bellona
9,639
3,381
0
2,960
12,523
10,932
0
2,976
8,319
0
30,338
W
Baba Yaga
MasterKi1
Baba Yaga
13,038
773
0
1,540
8,425
3,600
469
1,348
6,761
27,718
156
W
Gilgamesh
VeraTwentyOne
Gilgamesh
9,095
2,518
0
4,220
14,076
12,063
170
1,662
11,731
0
27,820
L
Raijin
ZekZekZek
Raijin
4,646
389
0
500
9,023
3,021
0
3,515
4,547
28,389
684
L
Osiris
7,148
2,704
0
1,352
14,933
14,598
0
4,835
8,554
0
16,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,228
Gold Earned
22,187
163
Minions Killed
125
0
Camps Cleared
0
729,960
Distance Traveled
653,832
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,600
800
65
5
0
242,984
0
L
Bellona
7,728
644
36
3
0
234,767
0
W
Baba Yaga
8,643
720
46
4
0
240,232
0
W
Gilgamesh
8,985
749
52
4
0
246,744
2
L
Raijin
7,454
621
70
6
0
219,555
0
L
Osiris
7,005
584
19
2
0
199,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role